Any interest in adding save state support? Not at all authentic but a nice to have.
There is always interestAny interest in adding save state support? Not at all authentic but a nice to have.
@wavemotion Now that you have more or less conquered the Atari on NDS would you have any interest in porting these to the 3DS? They all run great under TwiLightMenu but it would be lovely to take advantage of the higher resolution of the 3DS.
Which is why I gave StellaDS a proper ID in the first place.One curious thing.
Every nds you make has this titleID: 0004800023232323
which displays as '####'.
I believe that having a proper, separated titleID for your excelent stellads, a5200ds and a7800ds ports, is somewhat desirable to avoid problems.
It's been quite the adventure - I only set out to add difficulty switches to the emulator and ended up putting in more than 100 hours of development effort - about half that was learning how to program the NDSi think you have done more than enough making this emulator so much more a pleasure to use, shame the c64 emulator on the DSi wasnt like this.
Programming 3D on the DS is addicting. Not kidding.It's been quite the adventure - I only set out to add difficulty switches to the emulator and ended up putting in more than 100 hours of development effort - about half that was learning how to program the NDS
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There is a version of Stella on 3DS included in RetroArch, not sure how it compares to Stella-DS, but I would hope it's at least as good performance wise since it has the much more powerful 3DS hardware.Just discovered this and its really good.
Be nice if here was a native 2DS/3DS version of this emulator so we don't have to run it through TWiLight Menu++.