To be honest I never tried that and I'm not sure if it works. I always used the USB ports on the back of my Wii U and a Y-Cable.How can i use front usb to load games in a pen drive on usb loader GX vWii?
To be honest I never tried that and I'm not sure if it works. I always used the USB ports on the back of my Wii U and a Y-Cable.How can i use front usb to load games in a pen drive on usb loader GX vWii?
How come when I go to settings and back out of it it shows me a white screen making my wii unresponsive ?Current release:
Source: https://github.com/wiidev/usbloadergx/commits/enhanced
- Automatically patch error 23400 for CoD (Black Ops, Reflex, MW3) and Rock Band (3, The Beatles)
- Automatically patch the Mario Kart Wii remote code execution vulnerability
- Removed BenFi as a private server option because the server went offline
- Added an option to set a custom private server address directly from the loader
- Added HTTP(S) proxy support and improved how connection timeouts are handled
- Added game header caching thanks to Oddx & geoGolem (disabled by default)
- Changed the URL for cheats because geckocodes shutdown
- Other general fixes
Special thanks to everyone who's sent me pull requests at GitHub and patches here at GBAtemp.
Try using the GitHub version if you experience any crashes. It's compiled with a newer version of devkitPro, so it might fix the issue. You'll need an account to access the download though.
Third release:
- Added AltWFC and BenFi as private server options
- Added the ability to edit the cover and banner URLs
- Added the builds Git commit ID to the boot screen
- Fixed Japanese descriptions not being displayed correctly
- Fixed an issue that would cause the storage details to not be shown
- Updated the networking code to achieve faster downloads
- Updated WiinnerTag to RiiTag
- Updated the meta.xml information
- Updated Portuguese and Korean translations thanks to Codemastershock & DDinghoya
- Removed some unnecessary files
- Removed an extra forward slash from the language path
Second release:
- Added Nintendont BBA emulation and net profile options
- Restored compatibility with WiiGSC and older forwarders
- Fixed GPT partition size detection (provided by Cyan)
- Correctly filter the games list after downloading covers so that Wii games don't go missing
- Disconnect Wiimotes before calling WPAD_Shutdown
- Changed "Game Cube" to "GameCube" (update your languages)
- Enabled the 480p enhancement by default
First release:
- Fixes cheat downloads from geckocodes.org
- Fixes a minor memory leak
- All downloads now use HTTPS
- Optimised all images
- Removed some old redundant code
Please send me a private message if you need to report a problem. Don't expect any help from Cyan as this is an unofficial enhanced build.
How come when I go to settings and back out of it it shows me a white screen making my wii unresponsive ?
The latest Build from blackb0x´s Mod "re-activates" the Cheat Code Download for Example.I'm still using 1271 iirc. The others have too many bugs.
Can you make a video?Hello.
@blackb0x
I am using the lastest "official" Build (e25c4e4) from the Loader Mod.
Sometimes it stucks on the InGame Settings or Game Choose Main Screen.
If you click on the next Game or choose the "InGame Settings" you can still click around/move the Cursor but nothing/no Menu Button is responding.
I can make an Video if you like/need.
Thank you.
....and hopefully,the Issue happens today.Can you make a video?
alright thanks....and hopefully,the Issue happens today.
just to be clear you are having the same issues im having?....and hopefully,the Issue happens today.
alright thanks
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just to be clear you are having the same issues im having?
I have both of the issues.Maybe similiar....
You have a White Screen and no Button responds when you click on it ? Or do you have only a BLANK White Screen ?
Thank you.
I have both of the issues.
Unfortunately,but as feared,the Issue did not showed up...
....but instead I got this Exception Screen after a Time when I clicked on a Game:
Hello.
The "Write Cycle".
From 100 USB Sticks/Flash Drives/Thumb Drives/Pen Drives and so on 70 failes on the Recognition and 80 after a short Time of Usage - Figuratively speaking.
It is a matter of Brand/Type/Age....so much Factors,so
It is a no reliable Device for the Wii/Wii U/vWii.
Thank you.
LOL! My "unreliable" 32GB USB flash drive that I've been using on my Wii since 2012 believes otherwise. I now have three of them and rotate between them depending upon what games I want to play on a given day. I'm really tired of you people bashing USB flash drives when they work perfectly for me and countless others.
It is a reliable Device for the Wii. It always has been.
LOL! My "unreliable" 32GB USB flash drive that I've been using on my Wii since 2012 believes otherwise. I now have three of them and rotate between them depending upon what games I want to play on a given day. I'm really tired of you people bashing USB flash drives when they work perfectly for me and countless others.
It is a reliable Device for the Wii. It always has been.
It would probably require a new cIOS version that addresses the Front USB portsTo be honest I never tried that and I'm not sure if it works. I always used the USB ports on the back of my Wii U and a Y-Cable.
@tempGuri @alexander1970 You both might have a similar issue to ukigh4ie as it'll randomly crash for him depending on what he clicks on, but if he deletes his config file and starts fresh then the loader doesn't crash for him.
The issue likely comes from one of the many changes needed to make the loader support newer versions of devkitPPC. Finding the issue is difficult though since I can't replicate the crashes, even if I were to use your config files.
It shouldn't, but it's possible that one of the games titles might cause the issue. I'll send you a private message as I've got an idea.(Maybe you have noticed,the Number of Games -> 1002.Can this also cause it ?)