Hey, all. Super long post so sorry in advance.
I read a lot of FAQ and didn't exactly find an understanding to my questions so I figured I'd ask here:
I have a Switch Lite on 10.2.0 FW. All official, never nodded or opened.
I also have an SX Lite chip that I've been sitting on for a while and figure I'll get to installing it here soon.
My question is the confusion I have with the entire situation, especially SX and Atmosphere. I come from other scenes and have zero experience modding a Switch or using HB on one. I can read and figure out what software to use and avoid (Mariko) but the basic structure of modding the Switch still confuses me even after reading. Is this basic description/notion I have accurate:
The SX Lite chip only gets the Mariko chip into RCM mode to then use HB/CFW, therefore any CFW can be installed once the Grumpy SD Guy is achieved after modchip install?
Or do I absolutely need to install SXOS and only after swap (or dual boot) to Atmosphere? The SX Chip obviously has software on it pre-OS addition but is that merely it's proprietary RCM software or something more?
I understand that 11.1 FW isn't supported by SXOS right now but that's not really my issue as I'll just leave the Switch on 10.2 if I have to install SXOS first. My issue is more a basic understanding of install order AFTER installing the modchip (and backing up NAND, etc). Essentially, can I go right to Atmosphere or do I need SXOS?
Thanks for any clarification and I hope this makes sense. It's just that I fully understand what/how a PS4 exploit works. Same for Vita, PSP, PS3, PS2, Wii, etc. Switch just seems to have 1000 different choices for everything (awesome!) but a very particular way, order and necessity of installing them. Until I actually DO a thing I have a hard time learning it.
Being able to write code to personalize exploits on other consoles but not fully understand what's going on with a Switch both bothers me and gets me excited to learn something new. Thanks for any help.
I read a lot of FAQ and didn't exactly find an understanding to my questions so I figured I'd ask here:
I have a Switch Lite on 10.2.0 FW. All official, never nodded or opened.
I also have an SX Lite chip that I've been sitting on for a while and figure I'll get to installing it here soon.
My question is the confusion I have with the entire situation, especially SX and Atmosphere. I come from other scenes and have zero experience modding a Switch or using HB on one. I can read and figure out what software to use and avoid (Mariko) but the basic structure of modding the Switch still confuses me even after reading. Is this basic description/notion I have accurate:
The SX Lite chip only gets the Mariko chip into RCM mode to then use HB/CFW, therefore any CFW can be installed once the Grumpy SD Guy is achieved after modchip install?
Or do I absolutely need to install SXOS and only after swap (or dual boot) to Atmosphere? The SX Chip obviously has software on it pre-OS addition but is that merely it's proprietary RCM software or something more?
I understand that 11.1 FW isn't supported by SXOS right now but that's not really my issue as I'll just leave the Switch on 10.2 if I have to install SXOS first. My issue is more a basic understanding of install order AFTER installing the modchip (and backing up NAND, etc). Essentially, can I go right to Atmosphere or do I need SXOS?
Thanks for any clarification and I hope this makes sense. It's just that I fully understand what/how a PS4 exploit works. Same for Vita, PSP, PS3, PS2, Wii, etc. Switch just seems to have 1000 different choices for everything (awesome!) but a very particular way, order and necessity of installing them. Until I actually DO a thing I have a hard time learning it.
Being able to write code to personalize exploits on other consoles but not fully understand what's going on with a Switch both bothers me and gets me excited to learn something new. Thanks for any help.