Homebrew The Wii U Homebrew Request Thread

Feroz El Mejor

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try savemii mod. it will dump all wii u and vwii saves at the same time. never tried restoring a save with it though.
I think that's the one I use.

My issue with that homebrew is that it's really slow with batch dumps, also, my other biggest problem is that when you do a backup, you don't get the names of each game like JKSV or Checkpoint.

I don't mind a simple interface, but I think that we could get something better, I don't mean "someone MUST do something" but I would love to see something cleaner for the Wii U.
 

Lostbhoy

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Load rant.......

Why can't NSMBW use the gamepad as a controller??? And don't start me with gyro controls as being the reason as these can be remapped!! :cry::nayps3:

......End rant

I'd just love to have it that's all! :lol:
 

GaryOderNichts

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Feroz El Mejor

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https://github.com/GaryOderNichts/Checkpoint/tree/wiiu
I asked the FlagBrew if they're willing to make an official Wii U port.
The fork should somewhat work, it only supports Wii U games at the moment though.
I kinda lost interest in the project. I might continue working on it in the future.
This is great! I will look forward of it, I want to know that it's safe to use it.

I'm totally fine with only Wii U games and no Wii, for vWii there's already a good save manager.

I really hope that this project continues, because I usually use checkpoint on Switch and I love how it works, if this saves the games with the name of each one, and uses the pictures of each program, etc... Like it does on 3DS/Switch, I will consider it a big improve compared to savemii.

Thank you very much :)
 
Last edited by Feroz El Mejor,

Jilou

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I ask on the official site web of Power Bomberman for the code source but no answer for the moment ... I wonder about doing a remake of Saturn Bomberman (principaly the battle mode game), a homebrew game make by fans on the Wii U like Mr Boom (an open code source game) who runs very well on Wii U ^^.
Who wants that too ? Who can make that, please ? ^^.
 

VioletVGVilla

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I know there's a lot of Homebrew that already does functions like this but I haven't found anything that does what I need it to do.
A mod for Wii U/vWii (either one is fine but I'd prefer to be able to boot it in Wii U mode) that uses the official Gamecube Adapter to play Wii games using Gamecube controllers that already have compatibility for it. There's an Ocarina Code by wil0x42 on SmashBoards that does this with Brawl but I'm mostly sure this wouldn't work for something like Sonic Colors, Mario Kart Wii or Virtual Console titles.
If something like this already exists feel free to dm me to point me in the right direction for it, thanks to anyone who helps with this!
 

Jilou

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@VioletVGVilla Yes I want that too please (it's better to post the answer here for others peoples who wonder too), it's impossible to play at 8 players to Bomberman Blast on WiiU/vWii
 

Jilou

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Hello everybody ^^,

In my research on the Web I found a program code of a Saturn Bomberman in Java, is there a way to put a Java code on Wii U or is it possible to convert it on something to run in Wii U ?
 
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fmhugo

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Hello everybody ^^,

In my research on the Web I found a program code of a Saturn Bomberman in Java, is there a way to put a Java code on Wii U or is it possible to convert it on something to run in Wii U ?
best bomberman. i'll take a look.
 

Jilou

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Hello,

@asboy for example you can already play Sonic 1, 2, 3 and CD on the Wii U with the GamePad with Sonic Mega Collection on GameCube thanks Nintendont
 
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asboy

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Hello,

@asboy for example you can already play Sonic 1, 2, 3 and CD on the Wii U with the GamePad with Sonic Mega Collection on GameCube thanks Nintendont

I know that but I'd like these ports since they're widescreen, better framerate and have a bunch of extra features.
 
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