Tutorial  Updated

Skyrim Modding

Skyrim mods have been a large part of the game and today we are going to go over how to add pre made mods and how to convert Skyrim SE mods to switch


Required FilesSetup Skyrim Toolkit and PatchInstall Premade ModsConvert Skyrim SE ModsPack & Unpack ModsPremade Levelers Tower with PatchRecomended ModsSkyrim Homebrew Tools


  1. For Converting and Packing - https://github.com/Lord-Akkrand/Skyrim-NX-Toolkit
    Bypass plugin limit in Skyrim - https://mega.nz/file/rpN2HQbR#GyBawfti1Nmx4wOTLFdKuhEb5w0E3v_5-z4SiFqcJIg
    Required by Toolkit - https://github.com/BtbN/FFmpeg-Builds/releases


  2. Start by extracting Skyrim-NX-Toolkit to Desktop
    After downloading ffmpeg copy ffmpeg.exe to \ToolKitRelease\Utilities

    Open Skyrim INIs and Plugin Bypass Patch .zip
    -if your on atmosphere just copy /atmosphere to SD Card
    -if your on sxos copy the 01000A10041EA000 Folder from /atmosphere/contents to your titles folder and place exefs_patches in /sxos/exefs_patches

    -The Toolkit will download any required programs after you run it the first time



  3. goto https://www.nexusmods.com/skyrimnintendoswitch and select what ever mods you like
    im going to use cheat room as an example
    https://www.nexusmods.com/skyrimnintendoswitch/mods/108

    after you download the mod you will have 4 files in the folder
    -Cheat Room.esp
    -CheatRoom.bsa
    -CheatRoom - Textures.bsa
    -CheatRoom - Meshes.bsa


    Open your Plugins file with a text editor

    for sxos - /sxos/titles/01000A10041EA000/romfs/Plugins
    for atmosphere - /atmosphere/contents/01000A10041EA000/romfs/Plugins

    it should contain some notes from the dev you can delete everything in the file
    then add *Cheat Room.esp and save it then transfer it back to your romfs folder

    -if you are installing multiple mods add all the .esp file names here

    for example:
    *Cheat Room.esp
    *ModNumber1.esp
    *ModNumber2.esp
    *SomeOtherMod.esp
    DisabledMod.esp

    The Asterisk (*) is the On/Off for the mod if you remove it the mod is disabled

    Open Skyrim.ini with a text editor
    for sxos - /sxos/titles/01000A10041EA000/romfs/Skyrim.ini
    for atmosphere - /atmosphere/contents/01000A10041EA000/romfs/Skyrim.ini


    go down until you see [Archive]
    first is sResourceArchiveList= this is where you put CheatRoom.bsa and CheatRoom - Meshes.bsa
    second is sResourceArchiveList2= this is where you put CheatRoom - Textures.bsa

    should look like this
    Code:
    [Archive]
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, CheatRoom.bsa, CheatRoom - Meshes.bsa
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, CheatRoom - Textures.bsa
    bLoadArchiveInMemory=1
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa

    Open Skyrim_en.ini
    for sxos - /sxos/titles/01000A10041EA000/romfs/Skyrim_en.ini
    for atmosphere - /atmosphere/contents/01000A10041EA000/romfs/Skyrim_en.ini

    and add CheatRoom - Textures.bsa

    should look like this
    Code:
    [Archive]
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, CheatRoom - Textures.bsa

    And finally copy the 4 files from cheat room into the Data folder
    for sxos - /sxos/titles/01000A10041EA000/romfs/Data
    for atmosphere - /atmosphere/contents/01000A10041EA000/romfs/Data

    Done
    !! Skyrim will detect cheats and disable game achievements !!
    when you start Skyrim it will show a pop saying cheat room active and cheat teleport spell added if you use the spell and teleport to cheat room
    Once there do what you like, increase perks get cheat weapons and armor etc.
    After your done with cheat room use the spell again and select original position



  4. Download what ever mods you want from https://www.nexusmods.com/skyrimspecialedition (Don't use SKSE or SKYUI)

    -I'm going to Use Levelers Tower v4.4 by WilliamSea because it is one of my favorite mods for Skyrim you can use what you want
    https://www..com/skyrimspecialedition/mods/2692

    Open the ToolKitRelease Folder and create a new Folder(you can name it whatever you want the converted mods to be named)
    -I'm going to name my Folder LevelersTower

    -After creating your Folder copy all the files from the mods you downloaded in the case of Levelers Tower
    -you should have a Meshes Folder, Scripts Folder, Textures Folder and LevelersTower.esp

    Now Drag n Drop the LevelersTower Folder (or your mod folder) to CONVERT_MOD

    -A new terminal window will open and show the progress of everything this will take some time for example LevelersTower took about 20 mins

    Copy the the contents of the new folder named LevelersTower_ConvertedAndPacked to the DATA Folder
    for sxos - /sxos/titles/01000A10041EA000/romfs/Data
    for atmosphere - /atmosphere/contents/01000A10041EA000/romfs/Data

    Open your Plugins file with a text editor
    for sxos - /sxos/titles/01000A10041EA000/romfs/Plugins
    for atmosphere - /atmosphere/contents/01000A10041EA000/romfs/Plugins

    -If you don't have any mods installed then delete everything inside the plugins file but if you already have mods installed then just
    Add *LevelersTower.esp to the file and save it

    If you converted multiple mods copy all the .esp file names here with a * before the esp name
    for example mine looks like this(if your under 18 don't look up any of the mods on my list)
    Code:
    *FlowerGirls SE.esm
    *AmorousAdventuresPlus.esp
    *FlowerGirls SE - Adventures.esp
    *UNP Female Body Renewal.esp
    *Sexy Armor Replacer Patch.esp
    *Mayatola Unique Followers AIO.esp
    *MarriageModSE.esp
    *FNIS.esp
    *LevelersTower.esp
    *MistySkye.esp
    *AmazingFollowerTweaks.esp
    *Cannabis Skyrim SE.esp
    *Spousetocustomhome.esp
    *BarenziahQuestMarkers_Droppable.esp
    *DrugProjectF44.esp
    *Cheat Room.esp
    *XPMSE.esp

    The Asterisk (*) is the On/Off for the mod if you remove it the mod is disabled
    -In my case The FlowerGirls SE.esm must be on top of the list and XPMSE.esp must be at the bottom in order for it to work some mods require certain
    positions in the list most say on the Nexus when they need to be above or below a esp
    Sometimes trial n error is the only way to figure out load order or you can load the mods on PC if you own Skyrim SE you can use a Mod Load Order Tool to setup and check your order
    I've always just moved it up down if a mod fails and normally its takes a couple try's to get working

    Open Skyrim.ini with a text editor
    for sxos - /sxos/titles/01000A10041EA000/romfs/Skyrim.ini
    for atmosphere - /atmosphere/contents/01000A10041EA000/romfs/Skyrim.ini


    -Go down until you see [Archive] and add LevelersTower.bsa, LevelersTower - Textures.bsa, LevelersTower - Meshes.bsa

    should look like this

    Code:
    [Archive]
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, LevelersTower.bsa, LevelersTower - Meshes.bsa
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, LevelersTower - Textures.bsa
    bLoadArchiveInMemory=1
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
    -If your mods contain animations add them to the end of sArchiveToLoadInMemoryList=

    Open Skyrim_en.ini and add LevelersTower - Textures.bsa
    should look like this

    Code:
    [Archive]
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, LevelersTower - Textures.bsa

    Done
    !! Skyrim will detect cheats and disable game achievements !!

    When you start your Skyrim game a message should pop up saying Levelers Tower added and if you go to your map you will see a new player home
    this player home is capable of modifying most parts of players stat along with some extras like longer days/nights increasing player speed and carry weight
    and it also has some cool fire, frost and shock arrows that are worth checking out



  5. --Packing Mods--
    This is only for Switch mods Skyrim SE Mods need to be Converted


    Create a new Folder
    - I'm going to name my Folder MasterMods

    - Place all your downloaded files inside this folder

    - Drag and Drop this folder onto PACK_MOD and let it run until its done
    -you will end up with a folder called MasterMods_Packed

    --Unpacking Mods--

    Drag and Drop your packed file folder onto UNPACK_MOD and let it run until its done

    -You will end up with a folder with the addon _Packed_Unpacked
    -example MasterMods_Packed_Unpacked


  6. Here is an example of Levelers Tower with bypass limit patch ready to play just copy to SD card
    Atmosphere
    Sxos



  7. Lockpick Pro - https://www.nexusmods.com/skyrimspecialedition/mods/1989
    Spouse can live anywhere - https://www.nexusmods.com/skyrim/mods/11370?tab=description
    Stones of Barenziah Droppable plus Quest Markers - https://www.nexusmods.com/skyrimspecialedition/mods/686?tab=description
    Cheat Room - https://www.nexusmods.com/skyrimnintendoswitch/mods/108?tab=description
    Beautiful Nature - https://www.nexusmods.com/skyrimnintendoswitch/mods/156
    Forest Mounts and Followers SE - https://www.nexusmods.com/skyrimnintendoswitch/mods/152



  8. This is a overlay that I made for my own use its only for enabling and disabling esp from plugins file. I figured I would add it here in case some one wants to use it. There is a Sx version and a Atmos version and since i'm still working on it when I have time so its in Beta now

    Atmosphere
    Sxos

    betav1 - initial release
    betav2 - bug fix that deleted first character if you selected a esp multiple times without closing overlay

    Also This is worth keeping an eye on but its codded only for atmos its basically a mod manager that runs on switch

    SkyMM-NX

    This one I changed it to work on Sx in case some one doesn't know how to compile and fix errors associated with compiling other peoples code

    SkyMM-NX-S

 
Last edited by Terrorize420,

Omnispore

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Assuming you are talking about Amazing Follower Tweaks SE, try loading this version and let us know how you are loading it.
Since it uses advace scripting, don't expect it to work properly or even at all (depending on how was it coded).

Thank you, this worked perfect for me, Just realized i had my AFT.BSA in the wrong resource list line, probably why i couldnt get it to work.
 
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LeyendaV

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This is a game if you and people should have fun modding it and learning how to mod it

if you don't wanna use the patch and plugins file don't this is a basic guide to help people get started after they figure out what to add where they can choose for themselves if they want the bypass patch or not

no shit its not a computer but its also not running a pc version of skyrim now is it
The thing is if It gets "overloaded" its not that hard to remove some esps and go back to Stock or where you where before the problems started
People should enjoy learning how to mod games and shouldn't be afraid of trying things just because they might have to undo what they tried
We are talking about two completely different things here. Learning how to set up and build stuff with the current tools we have is one thing, and yes, everybody should go out and try to do it. It's fun, and you will learn a lot by trying different techniques.
Now, a completely different thing, and from a technical pov, you shouldn't use the Plugins file. Is as simple as that.

As I said. If you wanna use it, do it. Just be aware you are doing something you shouldn't, because being able to doesn't mean you have to.

Thank you, this worked perfect for me, Just realized i had my AFT.BSA in the wrong resource list line, probably why i couldnt get it to work.
You wouldn't believe how many errors come from simple mistakes like putting stuff on the wrong line, forgetting about a dot or a comma, and stuff like that.
We all make those mistakes all the time, so don't worry. Good thing you have the mod working now!
 
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Babu1014

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I’ve done everything you said to do, but when I load my game, it just stays on the Nintendo loading login and then freezes my system. I have both SXOS and Atmosphere. Please help.
 

Terrorize420

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I’ve done everything you said to do, but when I load my game, it just stays on the Nintendo loading login and then freezes my system. I have both SXOS and Atmosphere. Please help.

what mods are you using?

Most of the time errors come down to not putting all the file names where they belong in the ini files

You can pm me or paste it here how you have your ini files and i can try to help from there it would make it easier to narrow down the problem
 

Babu1014

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Plugin:

*NoiralReborn.esp
*LevelersTower.esp
*LN Toybox Skyrim.esp
*dragonsamurai360's ultimate cheat mod the elder scrolls v skyrim special edition.esp
*Corrupt Ring Overhaul 99999 ver 1_1.esp
*Cheat Room.esp
*DJGODMODERING.esp
*EnaiRim.esp
*RingofDeath.esp
*SpellTomeResurrectDead.esp
*Skyrim Unlimited Rings And Amulets.esp
*unburden special edition.esp
*God Warehouse.esp
*God_Rings_of_Cheating.esp
*Golden Rings Of Craft.esp
*craftHyruleItems.esp
*BradarsRingOfEnchantment.esp
*a_gods_ring.esp
*189324 God Weapons Shack.esp
*Haem Projects Basalt.esp
*Haem Projects Goblands.esp
*InstaCast.esp
*Ragnarok_Ring_and_Amulet_v0-1a.esp
*Carry_on_LevelUp.esp
Unofficial Skyrim Special Edition Patch.esp

Skyrim.ini:

[General]
bAlwaysActive=1
sLanguage=ENGLISH
; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
; build process (likely NXPackager.py)
sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,POLISH,RUSSIAN,CHINESE
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
sTestFile4=Hyrule.esm
uExterior Cell Buffer=36
uLargeRefLODGridSize=5
bCullingJobEnablePlaneOptimization=1
bModManagerMenuEnabled=0
[Display]
fMeshLODLevel1FadeDist=4096.0
fMeshLODLevel2FadeDist=3072.0
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=1400.0000
fShadowDistance=3000
iShadowMapResolution=1024
fPoissonRadiusScale=4
iNumFocusShadow=1
uShadowMode=2
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
bVolumetricLightingEnable=0
uiLowTextureMemThreshold=74
uiLowGeometryMemThreshold=25
fLowPowerResolutionWidthRatio=0.8
fLowPowerResolutionHeightRatio=0.8
iSize W=1600
iSize H=900
iVolumetricLightingQuality=0
iEnableShadowCastingFlag=1
bIBLFEnable=0
bUse64bitsHDRRenderTarget=0
bUseTAA=0
bFXAAEnabled=1
bScreenSpaceReflectionEnabled=0
bEnableImprovedSnow=0
bSAOEnable=0
bSAODownscaled=1
bDynamicDOF=0
bDOFBilateralBlur=0
bEnableWaterBlend=0
bEnableAutoDynamicResolution=1
fDecreaseDRMilliseconds=33.0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=0
bAllowLoadGrass=1
fGrassStartFadeDistance=3500
fGrassFadeRange=1000
[Water]
bReflectLODObjects=0
[Decals]
uMaxSkinDecalPerActor=60
[Interface]
fSafeZoneXWide=30
fSafeZoneYWide=20
fMinSecondsForLoadFadeIn=2.5
fFadeToBlackFadeSeconds=0.5
[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5
[Imagespace]
iRadialBlurLevel=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, LevelersTower.bsa, LevelersTower - Meshes.bsa, SpellTomeResurrectDead.bsa, Noiral Reborn.bsa, Noiral Reborn - Meshes.bsa, Increase Carry-Weight on Level-Up-2654-0-4.7z.bsa, Haem Projects Goblands.bsa, Haem Projects Goblands - Voices.bsa, Haem Projects Goblands - Meshes.bsa, EnaiRim - Misc.bsa, EnaiRim - Meshes.bsa, CheatRoom.bsa, CheatRoom - Meshes.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Actor]
bUseNavMeshForMovement=0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Controls]
bEnableMotionEvents=1
bEnableMotionGestures=1
bGestureEngageButtonsRequired=0
bEnableGesturePowerAttackByAccel=1
bEnableGesturePowerAttackByInput=0
fGesturePowerAttackAccelThreshhold=4.0
bEnableSixaxisBowAiming=1
bEnableSixaxisMagicAiming=1
bEnableSixaxisLockpicking=1
bRequireSixaxisLockpickingEngageLeft=1
fGestureVelocityThresholdHoriz=1.0
fGestureVelocityThresholdVert=0.9
bEnableHapticLockpicking=1
bDifferHapticLockpickingForSweetspot=1
bSixaxisAimingRespectsTimeMultiplier=0

Skyrim.en.ini:

[General]
sLanguage=ENGLISH
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa

--------------------- MERGED ---------------------------

what mods are you using?

Most of the time errors come down to not putting all the file names where they belong in the ini files

You can pm me or paste it here how you have your ini files and i can try to help from there it would make it easier to narrow down the problem

I got it to load the game, but not any of the mods.

Here's My File Setups:

Plugin:

*NoiralReborn.esp
*LevelersTower.esp
*LN Toybox Skyrim.esp
*dragonsamurai360's ultimate cheat mod the elder scrolls v skyrim special edition.esp
*Corrupt Ring Overhaul 99999 ver 1_1.esp
*Cheat Room.esp
*DJGODMODERING.esp
*EnaiRim.esp
*RingofDeath.esp
*SpellTomeResurrectDead.esp
*Skyrim Unlimited Rings And Amulets.esp
*unburden special edition.esp
*God Warehouse.esp
*God_Rings_of_Cheating.esp
*Golden Rings Of Craft.esp
*craftHyruleItems.esp
*BradarsRingOfEnchantment.esp
*a_gods_ring.esp
*189324 God Weapons Shack.esp
*Haem Projects Basalt.esp
*Haem Projects Goblands.esp
*InstaCast.esp
*Ragnarok_Ring_and_Amulet_v0-1a.esp
*Carry_on_LevelUp.esp
Unofficial Skyrim Special Edition Patch.esp

Skyrim.ini:

[General]
bAlwaysActive=1
sLanguage=ENGLISH
; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
; build process (likely NXPackager.py)
sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,POLISH,RUSSIAN,CHINESE
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
sTestFile4=Hyrule.esm
uExterior Cell Buffer=36
uLargeRefLODGridSize=5
bCullingJobEnablePlaneOptimization=1
bModManagerMenuEnabled=0
[Display]
fMeshLODLevel1FadeDist=4096.0
fMeshLODLevel2FadeDist=3072.0
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=1400.0000
fShadowDistance=3000
iShadowMapResolution=1024
fPoissonRadiusScale=4
iNumFocusShadow=1
uShadowMode=2
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
bVolumetricLightingEnable=0
uiLowTextureMemThreshold=74
uiLowGeometryMemThreshold=25
fLowPowerResolutionWidthRatio=0.8
fLowPowerResolutionHeightRatio=0.8
iSize W=1600
iSize H=900
iVolumetricLightingQuality=0
iEnableShadowCastingFlag=1
bIBLFEnable=0
bUse64bitsHDRRenderTarget=0
bUseTAA=0
bFXAAEnabled=1
bScreenSpaceReflectionEnabled=0
bEnableImprovedSnow=0
bSAOEnable=0
bSAODownscaled=1
bDynamicDOF=0
bDOFBilateralBlur=0
bEnableWaterBlend=0
bEnableAutoDynamicResolution=1
fDecreaseDRMilliseconds=33.0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=0
bAllowLoadGrass=1
fGrassStartFadeDistance=3500
fGrassFadeRange=1000
[Water]
bReflectLODObjects=0
[Decals]
uMaxSkinDecalPerActor=60
[Interface]
fSafeZoneXWide=30
fSafeZoneYWide=20
fMinSecondsForLoadFadeIn=2.5
fFadeToBlackFadeSeconds=0.5
[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5
[Imagespace]
iRadialBlurLevel=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, LevelersTower.bsa, LevelersTower - Meshes.bsa, SpellTomeResurrectDead.bsa, Noiral Reborn.bsa, Noiral Reborn - Meshes.bsa, Increase Carry-Weight on Level-Up-2654-0-4.7z.bsa, Haem Projects Goblands.bsa, Haem Projects Goblands - Voices.bsa, Haem Projects Goblands - Meshes.bsa, EnaiRim - Misc.bsa, EnaiRim - Meshes.bsa, CheatRoom.bsa, CheatRoom - Meshes.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Actor]
bUseNavMeshForMovement=0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Controls]
bEnableMotionEvents=1
bEnableMotionGestures=1
bGestureEngageButtonsRequired=0
bEnableGesturePowerAttackByAccel=1
bEnableGesturePowerAttackByInput=0
fGesturePowerAttackAccelThreshhold=4.0
bEnableSixaxisBowAiming=1
bEnableSixaxisMagicAiming=1
bEnableSixaxisLockpicking=1
bRequireSixaxisLockpickingEngageLeft=1
fGestureVelocityThresholdHoriz=1.0
fGestureVelocityThresholdVert=0.9
bEnableHapticLockpicking=1
bDifferHapticLockpickingForSweetspot=1
bSixaxisAimingRespectsTimeMultiplier=0

Skyrim.en.ini:

[General]
sLanguage=ENGLISH
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
 

arianadark

Well-Known Member
Member
Joined
Nov 20, 2016
Messages
724
Trophies
0
Age
46
XP
1,825
Country
United States
Plugin:

*NoiralReborn.esp
*LevelersTower.esp
*LN Toybox Skyrim.esp
*dragonsamurai360's ultimate cheat mod the elder scrolls v skyrim special edition.esp
*Corrupt Ring Overhaul 99999 ver 1_1.esp
*Cheat Room.esp
*DJGODMODERING.esp
*EnaiRim.esp
*RingofDeath.esp
*SpellTomeResurrectDead.esp
*Skyrim Unlimited Rings And Amulets.esp
*unburden special edition.esp
*God Warehouse.esp
*God_Rings_of_Cheating.esp
*Golden Rings Of Craft.esp
*craftHyruleItems.esp
*BradarsRingOfEnchantment.esp
*a_gods_ring.esp
*189324 God Weapons Shack.esp
*Haem Projects Basalt.esp
*Haem Projects Goblands.esp
*InstaCast.esp
*Ragnarok_Ring_and_Amulet_v0-1a.esp
*Carry_on_LevelUp.esp
Unofficial Skyrim Special Edition Patch.esp

Skyrim.ini:

[General]
bAlwaysActive=1
sLanguage=ENGLISH
; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
; build process (likely NXPackager.py)
sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,POLISH,RUSSIAN,CHINESE
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
sTestFile4=Hyrule.esm
uExterior Cell Buffer=36
uLargeRefLODGridSize=5
bCullingJobEnablePlaneOptimization=1
bModManagerMenuEnabled=0
[Display]
fMeshLODLevel1FadeDist=4096.0
fMeshLODLevel2FadeDist=3072.0
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=1400.0000
fShadowDistance=3000
iShadowMapResolution=1024
fPoissonRadiusScale=4
iNumFocusShadow=1
uShadowMode=2
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
bVolumetricLightingEnable=0
uiLowTextureMemThreshold=74
uiLowGeometryMemThreshold=25
fLowPowerResolutionWidthRatio=0.8
fLowPowerResolutionHeightRatio=0.8
iSize W=1600
iSize H=900
iVolumetricLightingQuality=0
iEnableShadowCastingFlag=1
bIBLFEnable=0
bUse64bitsHDRRenderTarget=0
bUseTAA=0
bFXAAEnabled=1
bScreenSpaceReflectionEnabled=0
bEnableImprovedSnow=0
bSAOEnable=0
bSAODownscaled=1
bDynamicDOF=0
bDOFBilateralBlur=0
bEnableWaterBlend=0
bEnableAutoDynamicResolution=1
fDecreaseDRMilliseconds=33.0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=0
bAllowLoadGrass=1
fGrassStartFadeDistance=3500
fGrassFadeRange=1000
[Water]
bReflectLODObjects=0
[Decals]
uMaxSkinDecalPerActor=60
[Interface]
fSafeZoneXWide=30
fSafeZoneYWide=20
fMinSecondsForLoadFadeIn=2.5
fFadeToBlackFadeSeconds=0.5
[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5
[Imagespace]
iRadialBlurLevel=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, LevelersTower.bsa, LevelersTower - Meshes.bsa, SpellTomeResurrectDead.bsa, Noiral Reborn.bsa, Noiral Reborn - Meshes.bsa, Increase Carry-Weight on Level-Up-2654-0-4.7z.bsa, Haem Projects Goblands.bsa, Haem Projects Goblands - Voices.bsa, Haem Projects Goblands - Meshes.bsa, EnaiRim - Misc.bsa, EnaiRim - Meshes.bsa, CheatRoom.bsa, CheatRoom - Meshes.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Actor]
bUseNavMeshForMovement=0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Controls]
bEnableMotionEvents=1
bEnableMotionGestures=1
bGestureEngageButtonsRequired=0
bEnableGesturePowerAttackByAccel=1
bEnableGesturePowerAttackByInput=0
fGesturePowerAttackAccelThreshhold=4.0
bEnableSixaxisBowAiming=1
bEnableSixaxisMagicAiming=1
bEnableSixaxisLockpicking=1
bRequireSixaxisLockpickingEngageLeft=1
fGestureVelocityThresholdHoriz=1.0
fGestureVelocityThresholdVert=0.9
bEnableHapticLockpicking=1
bDifferHapticLockpickingForSweetspot=1
bSixaxisAimingRespectsTimeMultiplier=0

Skyrim.en.ini:

[General]
sLanguage=ENGLISH
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa

--------------------- MERGED ---------------------------



I got it to load the game, but not any of the mods.

Here's My File Setups:

Plugin:

*NoiralReborn.esp
*LevelersTower.esp
*LN Toybox Skyrim.esp
*dragonsamurai360's ultimate cheat mod the elder scrolls v skyrim special edition.esp
*Corrupt Ring Overhaul 99999 ver 1_1.esp
*Cheat Room.esp
*DJGODMODERING.esp
*EnaiRim.esp
*RingofDeath.esp
*SpellTomeResurrectDead.esp
*Skyrim Unlimited Rings And Amulets.esp
*unburden special edition.esp
*God Warehouse.esp
*God_Rings_of_Cheating.esp
*Golden Rings Of Craft.esp
*craftHyruleItems.esp
*BradarsRingOfEnchantment.esp
*a_gods_ring.esp
*189324 God Weapons Shack.esp
*Haem Projects Basalt.esp
*Haem Projects Goblands.esp
*InstaCast.esp
*Ragnarok_Ring_and_Amulet_v0-1a.esp
*Carry_on_LevelUp.esp
Unofficial Skyrim Special Edition Patch.esp

Skyrim.ini:

[General]
bAlwaysActive=1
sLanguage=ENGLISH
; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
; build process (likely NXPackager.py)
sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,POLISH,RUSSIAN,CHINESE
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
sTestFile4=Hyrule.esm
uExterior Cell Buffer=36
uLargeRefLODGridSize=5
bCullingJobEnablePlaneOptimization=1
bModManagerMenuEnabled=0
[Display]
fMeshLODLevel1FadeDist=4096.0
fMeshLODLevel2FadeDist=3072.0
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=1400.0000
fShadowDistance=3000
iShadowMapResolution=1024
fPoissonRadiusScale=4
iNumFocusShadow=1
uShadowMode=2
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
bVolumetricLightingEnable=0
uiLowTextureMemThreshold=74
uiLowGeometryMemThreshold=25
fLowPowerResolutionWidthRatio=0.8
fLowPowerResolutionHeightRatio=0.8
iSize W=1600
iSize H=900
iVolumetricLightingQuality=0
iEnableShadowCastingFlag=1
bIBLFEnable=0
bUse64bitsHDRRenderTarget=0
bUseTAA=0
bFXAAEnabled=1
bScreenSpaceReflectionEnabled=0
bEnableImprovedSnow=0
bSAOEnable=0
bSAODownscaled=1
bDynamicDOF=0
bDOFBilateralBlur=0
bEnableWaterBlend=0
bEnableAutoDynamicResolution=1
fDecreaseDRMilliseconds=33.0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=0
bAllowLoadGrass=1
fGrassStartFadeDistance=3500
fGrassFadeRange=1000
[Water]
bReflectLODObjects=0
[Decals]
uMaxSkinDecalPerActor=60
[Interface]
fSafeZoneXWide=30
fSafeZoneYWide=20
fMinSecondsForLoadFadeIn=2.5
fFadeToBlackFadeSeconds=0.5
[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5
[Imagespace]
iRadialBlurLevel=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, LevelersTower.bsa, LevelersTower - Meshes.bsa, SpellTomeResurrectDead.bsa, Noiral Reborn.bsa, Noiral Reborn - Meshes.bsa, Increase Carry-Weight on Level-Up-2654-0-4.7z.bsa, Haem Projects Goblands.bsa, Haem Projects Goblands - Voices.bsa, Haem Projects Goblands - Meshes.bsa, EnaiRim - Misc.bsa, EnaiRim - Meshes.bsa, CheatRoom.bsa, CheatRoom - Meshes.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Actor]
bUseNavMeshForMovement=0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Controls]
bEnableMotionEvents=1
bEnableMotionGestures=1
bGestureEngageButtonsRequired=0
bEnableGesturePowerAttackByAccel=1
bEnableGesturePowerAttackByInput=0
fGesturePowerAttackAccelThreshhold=4.0
bEnableSixaxisBowAiming=1
bEnableSixaxisMagicAiming=1
bEnableSixaxisLockpicking=1
bRequireSixaxisLockpickingEngageLeft=1
fGestureVelocityThresholdHoriz=1.0
fGestureVelocityThresholdVert=0.9
bEnableHapticLockpicking=1
bDifferHapticLockpickingForSweetspot=1
bSixaxisAimingRespectsTimeMultiplier=0

Skyrim.en.ini:

[General]
sLanguage=ENGLISH
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
looking at your mods, to me it looks like lots of mod conflicts as you have mods that do things to similar to the next
 

arianadark

Well-Known Member
Member
Joined
Nov 20, 2016
Messages
724
Trophies
0
Age
46
XP
1,825
Country
United States
Yes, I've added it. I can get them to load on Atmosphere and work properly, but not through SXOS. I wonder if it due to the format of my SD card. It's exfat, not FAT32.
that has nothing to do with it, as i only use atmosphere i dont know if the patch works for it
 

Terrorize420

Well-Known Member
OP
Member
Joined
Jan 28, 2019
Messages
110
Trophies
0
XP
1,314
Country
United States
Yes, I've added it. I can get them to load on Atmosphere and work properly, but not through SXOS. I wonder if it due to the format of my SD card. It's exfat, not FAT32.

you put the files in the right location for sx?
there’s different file locations for both patch and mods for the two cfw’s
 

LeyendaV

The One and Only
Member
Joined
Jun 5, 2020
Messages
855
Trophies
1
Age
32
Website
heylink.me
XP
2,299
Country
Argentina
Plugin:

*NoiralReborn.esp
*LevelersTower.esp
*LN Toybox Skyrim.esp
*dragonsamurai360's ultimate cheat mod the elder scrolls v skyrim special edition.esp
*Corrupt Ring Overhaul 99999 ver 1_1.esp
*Cheat Room.esp
*DJGODMODERING.esp
*EnaiRim.esp
*RingofDeath.esp
*SpellTomeResurrectDead.esp
*Skyrim Unlimited Rings And Amulets.esp
*unburden special edition.esp
*God Warehouse.esp
*God_Rings_of_Cheating.esp
*Golden Rings Of Craft.esp
*craftHyruleItems.esp
*BradarsRingOfEnchantment.esp
*a_gods_ring.esp
*189324 God Weapons Shack.esp
*Haem Projects Basalt.esp
*Haem Projects Goblands.esp
*InstaCast.esp
*Ragnarok_Ring_and_Amulet_v0-1a.esp
*Carry_on_LevelUp.esp
Unofficial Skyrim Special Edition Patch.esp

Skyrim.ini:

[General]
bAlwaysActive=1
sLanguage=ENGLISH
; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
; build process (likely NXPackager.py)
sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,POLISH,RUSSIAN,CHINESE
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
sTestFile4=Hyrule.esm
uExterior Cell Buffer=36
uLargeRefLODGridSize=5
bCullingJobEnablePlaneOptimization=1
bModManagerMenuEnabled=0
[Display]
fMeshLODLevel1FadeDist=4096.0
fMeshLODLevel2FadeDist=3072.0
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=1400.0000
fShadowDistance=3000
iShadowMapResolution=1024
fPoissonRadiusScale=4
iNumFocusShadow=1
uShadowMode=2
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
bVolumetricLightingEnable=0
uiLowTextureMemThreshold=74
uiLowGeometryMemThreshold=25
fLowPowerResolutionWidthRatio=0.8
fLowPowerResolutionHeightRatio=0.8
iSize W=1600
iSize H=900
iVolumetricLightingQuality=0
iEnableShadowCastingFlag=1
bIBLFEnable=0
bUse64bitsHDRRenderTarget=0
bUseTAA=0
bFXAAEnabled=1
bScreenSpaceReflectionEnabled=0
bEnableImprovedSnow=0
bSAOEnable=0
bSAODownscaled=1
bDynamicDOF=0
bDOFBilateralBlur=0
bEnableWaterBlend=0
bEnableAutoDynamicResolution=1
fDecreaseDRMilliseconds=33.0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=0
bAllowLoadGrass=1
fGrassStartFadeDistance=3500
fGrassFadeRange=1000
[Water]
bReflectLODObjects=0
[Decals]
uMaxSkinDecalPerActor=60
[Interface]
fSafeZoneXWide=30
fSafeZoneYWide=20
fMinSecondsForLoadFadeIn=2.5
fFadeToBlackFadeSeconds=0.5
[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5
[Imagespace]
iRadialBlurLevel=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, LevelersTower.bsa, LevelersTower - Meshes.bsa, SpellTomeResurrectDead.bsa, Noiral Reborn.bsa, Noiral Reborn - Meshes.bsa, Increase Carry-Weight on Level-Up-2654-0-4.7z.bsa, Haem Projects Goblands.bsa, Haem Projects Goblands - Voices.bsa, Haem Projects Goblands - Meshes.bsa, EnaiRim - Misc.bsa, EnaiRim - Meshes.bsa, CheatRoom.bsa, CheatRoom - Meshes.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Actor]
bUseNavMeshForMovement=0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Controls]
bEnableMotionEvents=1
bEnableMotionGestures=1
bGestureEngageButtonsRequired=0
bEnableGesturePowerAttackByAccel=1
bEnableGesturePowerAttackByInput=0
fGesturePowerAttackAccelThreshhold=4.0
bEnableSixaxisBowAiming=1
bEnableSixaxisMagicAiming=1
bEnableSixaxisLockpicking=1
bRequireSixaxisLockpickingEngageLeft=1
fGestureVelocityThresholdHoriz=1.0
fGestureVelocityThresholdVert=0.9
bEnableHapticLockpicking=1
bDifferHapticLockpickingForSweetspot=1
bSixaxisAimingRespectsTimeMultiplier=0

Skyrim.en.ini:

[General]
sLanguage=ENGLISH
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa

--------------------- MERGED ---------------------------



I got it to load the game, but not any of the mods.

Here's My File Setups:

Plugin:

*NoiralReborn.esp
*LevelersTower.esp
*LN Toybox Skyrim.esp
*dragonsamurai360's ultimate cheat mod the elder scrolls v skyrim special edition.esp
*Corrupt Ring Overhaul 99999 ver 1_1.esp
*Cheat Room.esp
*DJGODMODERING.esp
*EnaiRim.esp
*RingofDeath.esp
*SpellTomeResurrectDead.esp
*Skyrim Unlimited Rings And Amulets.esp
*unburden special edition.esp
*God Warehouse.esp
*God_Rings_of_Cheating.esp
*Golden Rings Of Craft.esp
*craftHyruleItems.esp
*BradarsRingOfEnchantment.esp
*a_gods_ring.esp
*189324 God Weapons Shack.esp
*Haem Projects Basalt.esp
*Haem Projects Goblands.esp
*InstaCast.esp
*Ragnarok_Ring_and_Amulet_v0-1a.esp
*Carry_on_LevelUp.esp
Unofficial Skyrim Special Edition Patch.esp

Skyrim.ini:

[General]
bAlwaysActive=1
sLanguage=ENGLISH
; NOTE : @igs(arm) - sTitleID is setup as an INI setting and is used to control eShop usage at
; runtime on Switch. Currently this is over-written directly in the _ja INI. However, any language
; INI can be loaded if that language is selected in a SKU. Currently, the US SKU does not support
; JAPANESE, but if in the future this language is added to sSupportedLanguages below, it will be
; necessary to remove the sTitleID from Skyrim_ja.ini and inject it at some other point of the
; build process (likely NXPackager.py)
sSupportedLanguages=ENGLISH,FRENCH,SPANISH,GERMAN,ITALIAN,POLISH,RUSSIAN,CHINESE
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
sTestFile4=Hyrule.esm
uExterior Cell Buffer=36
uLargeRefLODGridSize=5
bCullingJobEnablePlaneOptimization=1
bModManagerMenuEnabled=0
[Display]
fMeshLODLevel1FadeDist=4096.0
fMeshLODLevel2FadeDist=3072.0
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=1400.0000
fShadowDistance=3000
iShadowMapResolution=1024
fPoissonRadiusScale=4
iNumFocusShadow=1
uShadowMode=2
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
bVolumetricLightingEnable=0
uiLowTextureMemThreshold=74
uiLowGeometryMemThreshold=25
fLowPowerResolutionWidthRatio=0.8
fLowPowerResolutionHeightRatio=0.8
iSize W=1600
iSize H=900
iVolumetricLightingQuality=0
iEnableShadowCastingFlag=1
bIBLFEnable=0
bUse64bitsHDRRenderTarget=0
bUseTAA=0
bFXAAEnabled=1
bScreenSpaceReflectionEnabled=0
bEnableImprovedSnow=0
bSAOEnable=0
bSAODownscaled=1
bDynamicDOF=0
bDOFBilateralBlur=0
bEnableWaterBlend=0
bEnableAutoDynamicResolution=1
fDecreaseDRMilliseconds=33.0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=0
bAllowLoadGrass=1
fGrassStartFadeDistance=3500
fGrassFadeRange=1000
[Water]
bReflectLODObjects=0
[Decals]
uMaxSkinDecalPerActor=60
[Interface]
fSafeZoneXWide=30
fSafeZoneYWide=20
fMinSecondsForLoadFadeIn=2.5
fFadeToBlackFadeSeconds=0.5
[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5
[Imagespace]
iRadialBlurLevel=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Hyrule.bsa, Skyrim - Patch.bsa, LevelersTower.bsa, LevelersTower - Meshes.bsa, SpellTomeResurrectDead.bsa, Noiral Reborn.bsa, Noiral Reborn - Meshes.bsa, Increase Carry-Weight on Level-Up-2654-0-4.7z.bsa, Haem Projects Goblands.bsa, Haem Projects Goblands - Voices.bsa, Haem Projects Goblands - Meshes.bsa, EnaiRim - Misc.bsa, EnaiRim - Meshes.bsa, CheatRoom.bsa, CheatRoom - Meshes.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Actor]
bUseNavMeshForMovement=0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Controls]
bEnableMotionEvents=1
bEnableMotionGestures=1
bGestureEngageButtonsRequired=0
bEnableGesturePowerAttackByAccel=1
bEnableGesturePowerAttackByInput=0
fGesturePowerAttackAccelThreshhold=4.0
bEnableSixaxisBowAiming=1
bEnableSixaxisMagicAiming=1
bEnableSixaxisLockpicking=1
bRequireSixaxisLockpickingEngageLeft=1
fGestureVelocityThresholdHoriz=1.0
fGestureVelocityThresholdVert=0.9
bEnableHapticLockpicking=1
bDifferHapticLockpickingForSweetspot=1
bSixaxisAimingRespectsTimeMultiplier=0

Skyrim.en.ini:

[General]
sLanguage=ENGLISH
[Fonts]
sFontConfigFile=Interface\FontConfig.txt
[Archive]
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Voices_en1.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, LevelersTower - Textures.bsa, Noiral Reborn - Textures.bsa,, Haem Projects Goblands - Textures.bsa God Warehouse - Textures.bsa, EnaiRim - Textures.bsa, CheatRoom - Textures.bsa
Your problem is very simple, you overloaded the Archive List capacity. It's not visible and nobody will tell you, but sResourceArchiveList and sResourceArchiveList2 have a logic limit of 1025 columns (letters, numbers, symbols, etc.). How do you know if you overloaded it? Simple, open the ini file with the notepad and check them.
sResourceArchiveList and sResourceArchiveList2 must ONLY take one line of text each in order to work. If you added too much text, the line will end and automatically break to the next line. If that happens, the game will never boot.
 
Last edited by LeyendaV,

Babu1014

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Your problem is very simple, you overloaded the Archive List capacity. It's not visible and nobody will tell you, but sResourceArchiveList and sResourceArchiveList2 have a logic limit of 1025 columns (letters, numbers, symbols, etc.). How do you know if you overloaded it? Simple, open the ini file with the notepad and check them.
sResourceArchiveList and sResourceArchiveList2 must ONLY take one line of text each in order to work. If you added too much text, the line will end and automatically break to the next line. If that happens, the game will never boot.
I got it to boot and load the game and run, but the mods themselves don't load into the game.

--------------------- MERGED ---------------------------

you put the files in the right location for sx?
there’s different file locations for both patch and mods for the two cfw’s
Yes, I followed the guide you posted for it.
 

LeyendaV

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I got it to boot and load the game and run, but the mods themselves don't load into the game.
Go into atmosphere\config and make sure override_key says !L for default_config , like this:

HTML:
[hbl_config]
program_id=010000000000100D
override_any_app=true
path=atmosphere/hbl.nsp
override_key=!R

[default_config]
override_key=!L
cheat_enable_key=!L
 
Last edited by LeyendaV,

Babu1014

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You did reboot the system after making the changes, right?
My system was off with SD card out, so it was a fresh boot. I'm loading up the game now.

--------------------- MERGED ---------------------------

My system was off with SD card out, so it was a fresh boot. I'm loading up the game now.
Still no change.

--------------------- MERGED ---------------------------

Go into atmosphere\config and make sure override_key says !L for default_config , like this:

HTML:
[hbl_config]
program_id=010000000000100D
override_any_app=true
path=atmosphere/hbl.nsp
override_key=!R

[default_config]
override_key=!L
cheat_enable_key=!L
I didn't see the part with the !L. I just changed that one too. Booting up to check now.

--------------------- MERGED ---------------------------

Go into atmosphere\config and make sure override_key says !L for default_config , like this:

HTML:
[hbl_config]
program_id=010000000000100D
override_any_app=true
path=atmosphere/hbl.nsp
override_key=!R

[default_config]
override_key=!L
cheat_enable_key=!L
Still no dice. I have no clue what else could be wrong...?
 

Terrorize420

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I got it to boot and load the game and run, but the mods themselves don't load into the game.

--------------------- MERGED ---------------------------


Yes, I followed the guide you posted for it.

And you say mods load and work in atmos just not Sx?

the only difference should be the location for the patch and files then because the ini’s and plugin file should work for any cfw without change

if you want you can send me a copy of your mods and ini files and i can try them on my switch after work today and see of i can get them working

what version of sx are you on?
 

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