So,
After updating my Sys and EmuNand to FW 11,
replacing the 'atmosphere' folder with the latest up to date version,
then starting the games from my emunand that I carried over via hekate 'nand creation':
Atmosphere, just. keeps. crashing.
Not even title specific.
I even cloned my MicroSD to see if it makes a difference: nope.
Crashes:
Can anyone relate to this ?
Neither FW 9 nor 10 were this buggy...
Someone once mentioned something about "EmuNand being slow on FW11".
Is there something to this ?
Probably similar to this ?
https://gbatemp.net/threads/0-16-0-prerelease-sig-patches-for-atmosphere.578322/page-2#post-9287859
EDIT:
Seems almost, asif
a) Tesla Menu
b) sigpatches
were the issue.
Removed the first and recopied the latter fresh
=> nomore crashes
After updating my Sys and EmuNand to FW 11,
replacing the 'atmosphere' folder with the latest up to date version,
then starting the games from my emunand that I carried over via hekate 'nand creation':
Atmosphere, just. keeps. crashing.
Not even title specific.
I even cloned my MicroSD to see if it makes a difference: nope.
Crashes:
Can anyone relate to this ?
Neither FW 9 nor 10 were this buggy...
Someone once mentioned something about "EmuNand being slow on FW11".
Is there something to this ?
Probably similar to this ?
https://gbatemp.net/threads/0-16-0-prerelease-sig-patches-for-atmosphere.578322/page-2#post-9287859
EDIT:
Seems almost, asif
a) Tesla Menu
b) sigpatches
were the issue.
Removed the first and recopied the latter fresh
=> nomore crashes
Last edited by Deleted member 514389,