do you have disable arm11 exception handlers in luma config? That fixes a lot of crashesBoth console and game bought in USA and I bought the game day-of-release
Disabling that seems dangerousdo you have disable arm11 exception handlers in luma config? That fixes a lot of crashes
no it's not, it just fixes most armm11 crashes that are small, it still shows the screen if something big happens.Disabling that seems dangerous
Arm11 Error Trying To Play Games [posts #6]no it's not, it just fixes most armm11 crashes that are small, it still shows the screen if something big happens.
I have never had any crazy bricks or really any crashes while using this. It may hide the bug but most "bugs" aren't brick worthy. You should at least have a nand backup on the sdcard if not on another location to fix that as well. I've had this feature checked since firmware 9.2. It's not that big of a deal as you say" soft bricking you console". I'm not discrediting you by any means but you know, if it ain't broke don't fix it.
Over the years, I've witnessed several people manage to somehow corrupt their SD card's title.db / import.db (database for HOME Menu or all the installed titles in the Nintendo 3DS folder) and softbricked their 3DS firmware with that (x) Disable Arm11 exception handlers.I have never had any crazy bricks or really any crashes while using this. It may hide the bug but most "bugs" aren't brick worthy. You should at least have a nand backup on the sdcard if not on another location to fix that as well. I've had this feature checked since firmware 9.2. It's not that big of a deal as you say" soft bricking you console". I'm not discrediting you by any means but you know, if it ain't broke don't fix it.
were they installing random stuff and deleting random title ID's? That's really the only way to do something like that. For the average user doesn't do that.Over the years, I've witnessed several people manage to somehow corrupt their SD card's title.db / import.db (database for HOME Menu or all the installed titles in the Nintendo 3DS folder) and softbricked their 3DS firmware with that (x) Disable Arm11 exception handlers.
Unless a specific game mod/patch/cheat/misc. edit requires that handler to be disabled in order for it to function correctly, I strongly advise the average 3DS homebrewer leaves that option alone.