AFAIK, some games use more audio resource than the other, hitting resource limits inside the audio sysmodule. I have this problem before, but the reason is I have some sys module installed, and it exhausted my audio resource. If the game require more, it will crash. But in your case, you said that your SD card is OK, and you have fresh Atmosphere installed, it normally to think that not because of software side.If it's a hardware problem, shouldn't the console have an issue with all the games? I mean some games are working fine with no issues
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I said that with my experience, so maybe it isn't correctly. As I said before, you really should open an issue ticket on their official github or discord. They have way more experience and knowledge, they should know what happened and solve it Hope it helps.