Hacking FST patcher new coldboot for WiiU

The Koopa Kingdom

Well-Known Member
Newcomer
Joined
Oct 14, 2015
Messages
71
Trophies
0
Location
Castle Grounds
XP
325
Country
United States
It seems most of the "Excitement" is HOW this News comes to the Light....
Certainly! As stated there, Maschell will be releasing a blog post about the discovery very soon :)

Is this part of that setup that will supposedly lead to even more functionality than what CBHC has?
Yep yep. As far as what this entails for the end-user, I will leave that up to Maschell and co. to tease, but I can promise you that the overall experience will be better than before. More technically inclined users can read up on what he has done on his blog.

In the meantime, maybe hold off on buying Brain Age if you were thinking about getting it for CHBC :P
 

MikaDubbz

Well-Known Member
Member
Joined
Dec 12, 2017
Messages
3,836
Trophies
1
Age
36
XP
7,160
Country
United States
Certainly! As stated there, Maschell will be releasing a blog post about the discovery very soon :)


Yep yep. As far as what this entails for the end-user, I will leave that up to Maschell and co. to tease, but I can promise you that the overall experience will be better than before. More technically inclined users can read up on what he has done on his blog.

In the meantime, maybe hold off on buying Brain Age if you were thinking about getting it for CHBC :P

I can see that it's definitely exciting that there are more possibilities that this can bring to the end user over CBHC, but I just can't figure out from what all he's saying what exactly those possibilities will be.

Here are the possible remaining things I can only hope to happen to the Wii U, and I have my doubts this will make any of them possible, but with nowhere else to go, maybe listing off what maybe they could be, could help me recognize what they will be:

-Automatically boot with certain plugins enabled, without having to launch the plugin system. I bet this could happen, though honestly I think we could probably configure CBHC to do this right now with a forked version of WUPL that just reads a config file when launched to know what plugins to automatically load or not without entering the gui, and then setting CBHC to boot the WUPL homebrew automatically at start.
-Overclocked all things vWii. Could we see shorter load times on actual Wii games one day, not just better performance of things like Wii64/Not64 or WiiSXrx? This seems feasible to me.
-More than 300 titles on the home menu? Super doubtful on this, to this day we still haven't found where this restriction is located on the 3DS or Wii U. But hell if this could bypass or change this limit, that'd be amazing.
-Control Wii games with Gamecube controllers that were never programmed for it? I understand this is actually something coming, including being able to map motion control gestures to individual buttons on the controller, but I'm almost certain this isn't tied to anything we're talking about here.

From there, I dunno, I really don't know what other things we could hope to make the Wii U do that isn't just more about specific homebrew and emulators we'd like to see on the system.
 
Last edited by MikaDubbz,

SuperDan

Im Aware ... Im Unaware
OP
Member
Joined
Aug 17, 2016
Messages
3,478
Trophies
1
Location
Londoner , Living In Louisiana ...
XP
6,477
Country
United States
it's not too bad really (not nearly as dangerous at it might seem). though, I probably wouldn't recommend it if you have others playing the system (especially kids).
i borrow my WIIU to my friends with kids often & I normally just take the SD card out before hand.. Just incase... Everything still works except the emulators RA ect
 

Tur7L3

Well-Known Member
Member
Joined
Nov 15, 2019
Messages
137
Trophies
0
Age
20
XP
664
Country
Venezuela
Certainly! As stated there, Maschell will be releasing a blog post about the discovery very soon :)


Yep yep. As far as what this entails for the end-user, I will leave that up to Maschell and co. to tease, but I can promise you that the overall experience will be better than before. More technically inclined users can read up on what he has done on his blog.

In the meantime, maybe hold off on buying Brain Age if you were thinking about getting it for CHBC :P

Woah and I thought we would have to wait for a WiiU leak for getting something like this, can't wait for it to be officially released by Maschell
 
  • Like
Reactions: SuperDan

TeleTubby666

Well-Known Member
Newcomer
Joined
Aug 18, 2013
Messages
98
Trophies
1
XP
2,093
Country
Germany
In my opinion it is more important to find a solution for the vWii video issues and a hack that emulates a Wii controller on a WiiU Gamepad in order to play Wii games on the Gamepad independently from a TV and a separate controller!

Here are the possible remaining things I can only hope to happen to the Wii U, and I have my doubts this will make any of them possible, but with nowhere else to go, maybe listing off what maybe they could be, could help me recognize what they will be:

-Automatically boot with certain plugins enabled, without having to launch the plugin system. I bet this could happen, though honestly I think we could probably configure CBHC to do this right now with a forked version of WUPL that just reads a config file when launched to know what plugins to automatically load or not without entering the gui, and then setting CBHC to boot the WUPL homebrew automatically at start.
-Overclocked all things vWii. Could we see shorter load times on actual Wii games one day, not just better performance of things like Wii64/Not64 or WiiSXrx? This seems feasible to me.
-More than 300 titles on the home menu? Super doubtful on this, to this day we still haven't found where this restriction is located on the 3DS or Wii U. But hell if this could bypass or change this limit, that'd be amazing.
-Control Wii games with Gamecube controllers that were never programmed for it? I understand this is actually something coming, including being able to map motion control gestures to individual buttons on the controller, but I'm almost certain this isn't tied to anything we're talking about here.

From there, I dunno, I really don't know what other things we could hope to make the Wii U do that isn't just more about specific homebrew and emulators we'd like to see on the system.
I can see that it's definitely exciting that there are more possibilities that this can bring to the end user over CBHC, but I just can't figure out from what all he's saying what exactly those possibilities will be.

Here are the possible remaining things I can only hope to happen to the Wii U, and I have my doubts this will make any of them possible, but with nowhere else to go, maybe listing off what maybe they could be, could help me recognize what they will be:

-Automatically boot with certain plugins enabled, without having to launch the plugin system. I bet this could happen, though honestly I think we could probably configure CBHC to do this right now with a forked version of WUPL that just reads a config file when launched to know what plugins to automatically load or not without entering the gui, and then setting CBHC to boot the WUPL homebrew automatically at start.
-Overclocked all things vWii. Could we see shorter load times on actual Wii games one day, not just better performance of things like Wii64/Not64 or WiiSXrx? This seems feasible to me.
-More than 300 titles on the home menu? Super doubtful on this, to this day we still haven't found where this restriction is located on the 3DS or Wii U. But hell if this could bypass or change this limit, that'd be amazing.
-Control Wii games with Gamecube controllers that were never programmed for it? I understand this is actually something coming, including being able to map motion control gestures to individual buttons on the controller, but I'm almost certain this isn't tied to anything we're talking about here.

From there, I dunno, I really don't know what other things we could hope to make the Wii U do that isn't just more about specific homebrew and emulators we'd like to see on the system.
 
  • Like
Reactions: SuperDan

MikaDubbz

Well-Known Member
Member
Joined
Dec 12, 2017
Messages
3,836
Trophies
1
Age
36
XP
7,160
Country
United States
In my opinion it is more important to find a solution for the vWii video issues and a hack that emulates a Wii controller on a WiiU Gamepad in order to play Wii games on the Gamepad independently from a TV and a separate controller!

We can already do that for any Wii game that could be played with the classic controller, via injects, and with some extra work prior to the inject we can do so for Wii games that were played with the Wiimote held horizontally like NSMBW, DKCR, or Megaman 9 and 10.

Granted this doesn't cover every Wii game, especially those that played with motion controls and the nunchuk, but the capability to play Wii games with just the Wii U gamepad has been available for a few years at this point.
 
Last edited by MikaDubbz,
  • Like
Reactions: SuperDan

SuperDan

Im Aware ... Im Unaware
OP
Member
Joined
Aug 17, 2016
Messages
3,478
Trophies
1
Location
Londoner , Living In Louisiana ...
XP
6,477
Country
United States
We can already do that for any Wii game that could be played with the classic controller, via injects, and with some extra work prior to the inject we can do so for Wii games that were played with the Wiimote held horizontally like NSMBW, DKCR, or Megaman 9 and 10.

Granted this doesn't cover every Wii game, especially those that played with motion controls and the nunchuk, but the capability to play Wii games with just the Wii U gamepad has been available for a few years at this point.
Yeah it true I did quite a few that way... Using tecmoons tool.. It's really cool that it gives you the option before you launch the game
 
  • Like
Reactions: MikaDubbz

Tur7L3

Well-Known Member
Member
Joined
Nov 15, 2019
Messages
137
Trophies
0
Age
20
XP
664
Country
Venezuela
We can already do that for any Wii game that could be played with the classic controller, via injects, and with some extra work prior to the inject we can do so for Wii games that were played with the Wiimote held horizontally like NSMBW, DKCR, or Megaman 9 and 10.

Granted this doesn't cover every Wii game, especially those that played with motion controls and the nunchuk, but the capability to play Wii games with just the Wii U gamepad has been available for a few years at this point.

It'd be great that we could archive more than just buttons that emulate other controllers, the Gamepad has many features that could be used, not asking for much as touchscreen is prettu much locked om vWii mode but the gyro could really be taken to do the stuff it did at the 3DAllStars Collection.
 
  • Like
Reactions: SuperDan

SuperDan

Im Aware ... Im Unaware
OP
Member
Joined
Aug 17, 2016
Messages
3,478
Trophies
1
Location
Londoner , Living In Louisiana ...
XP
6,477
Country
United States
It'd be great that we could archive more than just buttons that emulate other controllers, the Gamepad has many features that could be used, not asking for much as touchscreen is prettu much locked om vWii mode but the gyro could really be taken to do the stuff it did at the 3DAllStars Collection.
Yeah there was quite a motion games to be played Need for Speed... Mario kart.. Starfix & many more...
 

MikaDubbz

Well-Known Member
Member
Joined
Dec 12, 2017
Messages
3,836
Trophies
1
Age
36
XP
7,160
Country
United States
It'd be great that we could archive more than just buttons that emulate other controllers, the Gamepad has many features that could be used, not asking for much as touchscreen is prettu much locked om vWii mode but the gyro could really be taken to do the stuff it did at the 3DAllStars Collection.

Yeah, seems feasible that the Gamepad's gyro could be used, but I imagine without Nintendo ever directly implementing such a feature, we'll never discover how to implement it ourselves. Same goes for connecting a second Gamepad to the Wii U, something Nintendo said the system was capable of, but they never implemented it with a firmware update or anything. Without that update, the scene likely will never figure out how to implement it either.
 
  • Like
Reactions: SuperDan and Tur7L3

piratesephiroth

I wish I could read
Member
Joined
Sep 5, 2013
Messages
3,453
Trophies
2
Age
103
XP
3,228
Country
Brazil
while we don't have the new CBHC, one utility for this is making patched/modded games run without the need of a CFW, or converting a crappy game into a homebrew
 
  • Like
Reactions: SuperDan

MikaDubbz

Well-Known Member
Member
Joined
Dec 12, 2017
Messages
3,836
Trophies
1
Age
36
XP
7,160
Country
United States
you'd honestly let a kid play with your system? kids are a lot smarter these days, so I don't see how any of that is outside the realms of possibility. there are also many grown ups who won't install it, because they don't trust that they won't one day fuck it up.

Actually I can't believe I only just now realized this, I went into the Wii U's parental controls app for the first time, and found it could be just as limiting as I could ever need it to be. You can have it so that data management and only data management is only accessible after putting in a pin assigned through the parental controls app. This is fantastic, you can still go and change internet settings as need be or play an M rated game without any prompt, yet if you try to move/delete data or Delete All Content and Settings (a menu option that even this new hack would never be able to remove), it asks for the pin. Now there is literally no way my nephews could possibly brick my Wii U, unless they guess the 1 in 10,000 digit number; which I genuinely can't fathom why they'd be so interested when so much more fun is available on the device. And again, I can always remove an app like FTPiiU when lending it to the kids. So I'd say it's a pretty safe system at this point in the hands of any children, even with CBHC installed.
 

Lostbhoy

HEY YOU GUYS!
Member
Joined
Aug 23, 2009
Messages
2,469
Trophies
2
Age
44
Location
Scotland
XP
5,088
Country
United Kingdom
We can already do that for any Wii game that could be played with the classic controller, via injects, and with some extra work prior to the inject we can do so for Wii games that were played with the Wiimote held horizontally like NSMBW, DKCR, or Megaman 9 and 10.

Granted this doesn't cover every Wii game, especially those that played with motion controls and the nunchuk, but the capability to play Wii games with just the Wii U gamepad has been available for a few years at this point.
Sorry to jump back a bit here but NSMBW cannot be played with gamepad unless I'm missing something?
 
Last edited by Lostbhoy,
  • Like
Reactions: SuperDan

godreborn

Welcome to the Machine
Member
Joined
Oct 10, 2009
Messages
38,471
Trophies
3
XP
29,105
Country
United States
Actually I can't believe I only just now realized this, I went into the Wii U's parental controls app for the first time, and found it could be just as limiting as I could ever need it to be. You can have it so that data management and only data management is only accessible after putting in a pin assigned through the parental controls app. This is fantastic, you can still go and change internet settings as need be or play an M rated game without any prompt, yet if you try to move/delete data or Delete All Content and Settings (a menu option that even this new hack would never be able to remove), it asks for the pin. Now there is literally no way my nephews could possibly brick my Wii U, unless they guess the 1 in 10,000 digit number; which I genuinely can't fathom why they'd be so interested when so much more fun is available on the device. And again, I can always remove an app like FTPiiU when lending it to the kids. So I'd say it's a pretty safe system at this point in the hands of any children, even with CBHC installed.

hmm...that's what I have setup with my 360 jtag. I have it to setup to block xbox live just in case of any accidents. normally, you're banned within minutes of signing in unless using some sort of stealth thing. there's a way around parental controls on that system though based on sku number, but afaik, there's no workaround with the wii u, so best remember or write down the pin.
 
  • Like
Reactions: SuperDan

MikaDubbz

Well-Known Member
Member
Joined
Dec 12, 2017
Messages
3,836
Trophies
1
Age
36
XP
7,160
Country
United States
Sorry to jump back a bit here but NSMBW cannot be played with gamepad unless I'm something?

That one is a theoretical, it should be possible if someone patched a Wii classic controller scheme to it like DKCR.

hmm...that's what I have setup with my 360 jtag. I have it to setup to block xbox live just in case of any accidents. normally, you're banned within minutes of signing in unless using some sort of stealth thing. there's a way around parental controls on that system though based on sku number, but afaik, there's no workaround with the wii u, so best remember or write down the pin.
haha no worries about that, I only use like 3 pins in my life and have so for ages, they're not being forgotten anytime soon.
 

Tur7L3

Well-Known Member
Member
Joined
Nov 15, 2019
Messages
137
Trophies
0
Age
20
XP
664
Country
Venezuela
Thought so! Seriously got my hopes up that I had missed something regarding it!! I'm dying to play NSMBW on my gamepad lol

As you were lol
Yes, that's why another, just another gigaleak with WiiU stuff would be exciting, as well as whatever the homebrew scene can do after that. Currently you can play a limited amount of games with the Gamepad, and even so you can't play games that use the Nunchuk or pointing controls. If we could get around this the Wii U would be the perfect Nintendo based emulation console. Mind you that the Wii U Pro Controllers are recognized by the console as a WiiMote accesory so if the correct person looks into it we could see if we can get Wii U Pro Controller support too (just guessing)
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Sicklyboy @ Sicklyboy:
    maaaaan that's so awesome but I also don't want to fork over a hundo for it
  • Veho @ Veho:
    The fuuuuu---
  • Veho @ Veho:
    I thought it was an actual xBox at that price.
  • Sicklyboy @ Sicklyboy:
    I wanna grab a 360 Slim and a 360 E one of these days. Missed the boat of getting them at their lowest though, once they were discontinued. Could've got them for cheap back when I was a broke 20 something working at Target, but then again, I was a broke 20 something working at Target
  • Veho @ Veho:
    Being broke is no fun.
  • K3Nv2 @ K3Nv2:
    @Sicklyboy, $150 isn't that bad for a jtag slim on ebay
  • Veho @ Veho:
    I only wish it was actually playable.
  • Veho @ Veho:
    There's a guy on the Tube of You that makes playable mechanical arcade games out of Lego. This could work on the same principle.
  • Veho @ Veho:
    Just a couple of guys taking their manatee out for some fresh air, why you have to molest them?
  • Veho @ Veho:
    Stupid Chinese shop switched their shipping company and this one is slooooooow.
  • LeoTCK @ LeoTCK:
    STOP BUYING CHINESE CRAP THEN
  • LeoTCK @ LeoTCK:
    SUPPORT LOCAL PRODUCTS, MAKE REVOLUTION
  • LeoTCK @ LeoTCK:
    THEY KEEP REMOVING LOCAL SHIt AND REPLACING WItH INFERIOR CHINESE CRAP
  • LeoTCK @ LeoTCK:
    THATS WHY MY PARTNER CANT GET A GOOTWEAR HIS SIZE ANYMORE
  • LeoTCK @ LeoTCK:
    HE HAS BIG FOOT AND BIG DUCK
  • LeoTCK @ LeoTCK:
    d*ck i mean*
  • LeoTCK @ LeoTCK:
    lol
  • Veho @ Veho:
    Mkay.
  • Veho @ Veho:
    I just ordered another package from China just to spite you.
  • SylverReZ @ SylverReZ:
    Leo could not withstand communism.
  • SylverReZ @ SylverReZ:
    Its OUR products to begin with lol.
    SylverReZ @ SylverReZ: Its OUR products to begin with lol.