CD-i Zelda receives fanmade PC remasters

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The famous Link: The Faces of Evil and Zelda: Wand of Gamelon for the Philips CD-i have received well-deserved PC remasters by an amateur developer going by the name of Dopply, fixing many of the common issues and complaints such as the slow game speed, lackluster controls, and bringing them up to par with the year 2020. The games are now fully playable, and perhaps even enjoyable, without all of the issues plaguing the originals.

Link: The Faces of Evil and Zelda: The Wand of Gamelon are two action-adventure video games developed by Animation Magic and published by Philips Interactive Media for the CD-i on 10th October 1993 in North America and 25th December 1993 in Europe.

Both games are based on The Legend of Zelda franchise, but aren't considered part of the official series, and were precursors to the infamous CD-i game Zelda's Adventure. The three Zelda CD-i games are considered among the worst in The Legend of Zelda game franchise.

And yet, for one amateur developer who goes by the name Dopply on Twitter, Link: The Faces of Evil and Zelda: The Wand of Gamelon were perfect games to learn how to use game engine GameMaker, and so, over the course of four years, both titles were given the remake treatment.
"I wanted to prove to myself that I could make a game," Dopply said in a FAQ. "It started as a joke between friends, but then I wanted to see if I could actually pull it off. I've flirted with game making for a while but never finished something. This was my chance to do that (well, over the course of four years, I guess). Over time, remastered versions of these notorious titles was something I wanted for myself as well."

Dopply's Link: The Faces of Evil and Zelda: The Wand of Gamelon include widescreen mode, remastered mode for less frustrating play, subtitles, touched up sprites, and unlockables. The games were remade from scratch, so movement, enemy spawns and various other bits and bobs are different. But the remakes are based on the originals and mimic them closely. "I did my best to create what I think a modern release of these games would look and play like," Dopply explained.

:arrow: Source
:arrow: Developer FAQ
:download: Download (Windows/Linux)
 
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CMDreamer

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Was this really necessary? Those are the ugliest TLoZ franchise based games in history!.

Even with all those "fixes", I'm not going to play them, even though I'm a big fan of TLoZ games.
 

osaka35

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You can play through both in about 1.5 hours each without too much trouble. You'll die a lot, but you restart on the same screen, and infinite lives helps a lot.
Menu and interact are still the same button, and that will probably make you go through doors when you actually meant to open the menu to use the lantern or whatever. Would've liked to see that improved.
Actually, the games aren't too bad now. The bosses are still way too easy, and telling the difference between solid and background objects is just as hard as ever, but the gameplay is actually good.
Just be prepared to run around aimlessly for a while before figuring out where you need to go, and having to do frequent backtracking when you don't have the item required to progress in a certain area, unless you use a guide that is. It doesn't tell you where to go, but it does give you hints about the current area that'll usually tell you what you need to progress or tell you if you're missing anything in the area.
huh. weird. that seems like a top priority fix. wonder if it was how it was done. interesting....

thanks :D
 
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I can't access the FAQ anymore today; it looks like the Google doc link leads to a dead end. Has it been permanently removed, or has it moved to somewhere else that I don't know about?
BTW, I'm downloading both versions found at the archive.org link. Does there also exist source code for these remakes, or they haven't been publicly released?
 
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The Real Jdbye

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I disagree Age of Calamity apparently has a hidden quote from Faces of Evil.

https://www.nintendolife.com/news/2..._might_include_a_popular_zelda_cd-i_reference
Nintendo probably aren't even aware that it's a CD-i reference. They didn't make Age of Calamity.
I can't access the FAQ anymore today; it looks like the Google doc link leads to a dead end. Has it been permanently removed, or has it moved to somewhere else that I don't know about?
BTW, I'm downloading both versions found at the archive.org link. Does there also exist source code for these remakes, or they haven't been publicly released?
I don't think he's planning on releasing the project file. UndertaleModTool can decompile it, but not fully (the version of GM:S used isn't fully supported)
 
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All right; I'm downloading the Ubuntu versions. Hopefully, it will work on my somewhat old system. I'll let you guys know how it turns out.

I'm downloading the ZIP from Internet Archive, so I won't have the Google Drive timeout error. The package is just a little over one gigabyte, so be sure you guys have space on your systems before downloading.
 
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HarveyHouston

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I've tested both games for Ubuntu, and actually tried to play some of "The Faces of Evil". The initial launch and cutscenes run extremely slowly on my computer. I have 4GB of memory, and at maximum it uses a whopping 80% of it. Attempts to limit its memory usage have caused the game to be killed for using too much CPU.

Yeah, I recommend at least 6GB of memory and a quad-core CPU, with individual core speeds no less than 2GHz. Else, both games are going to run EXTREMELY SLOW at startup and during cutscenes.

As for gameplay, I don't know how to beat the guy in Ganonu; maybe PBG has an instructional course? ;)
 
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AmandaRose

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I have finally just got around to trying out the windows versions of both games with mixed results. FoE simply refuses to load and WoG loads to the title screen but I can't select anything as my keyboard presses are not recognized for some reason. Redefining the controls to other buttons does not help at all sadly.
 
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MetoMeto

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this games gameplay was painful to watch on youtube (game-grumps made it fun though) i cant imagine how painfull it would be to play it.

As for nintendo, it would be interesting to see if they would take legal actions against this xD
I mean if they dont than they want to forget it and i dont blame them haha!

--------------------- MERGED ---------------------------

But tbh, im all for old games remakes and preservation, no matter how crappy they are. i mean yeah it sucks that company present remakes as something new and awesome, but yeah, i apreciate it always.
 
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