Super Mario Maker for the Wii U will be delisted next year, online services to shut down

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If you're still using your Nintendo Wii U, a major title is about to be removed from the console's online storefront. Nintendo has announced that it will be delisting the original Super Mario Maker early next year, on January 13th, 2021. The game will be permanently removed from the Wii U eShop, and will no longer be available for purchase. That's not all, either--the game's online functionality will also be shut down a couple of months later on March 31st, 2021. After this date, you will no longer be able to upload courses to the game, look up your bookmarked courses, or rank others' courses.

Super Mario Maker originally released in 2015 for the Nintendo Wii U, and received a port to the Nintendo 3DS, with the latter lacking certain features from the console release. The game was suceeded by its sequel, Super Mario Maker 2, which released for the Nintendo Switch in 2019.

Discontinuation of certain services

From March 31st 2021, it will no longer be possible to upload courses in Super Mario Maker for Wii U. On the same day, the Super Mario Maker Bookmark website will also close.

It will still be possible to play courses uploaded before the service discontinuation.

In preparation for the discontinuation of these online services, Super Mario Maker for Wii U will be removed from sale on Nintendo eShop on January 13th 2021. It will still be possible to redownload the game after this date.

There is no impact on Super Mario Maker 2 for Nintendo Switch.

We would like to thank all players for supporting Super Mario Maker for Wii U over the past five years.

Planned service end date: March 31st 2021

Please note that depending on the circumstances, these services may be discontinued earlier than the above-mentioned date.

Services that will end

  • The ability to upload courses in Super Mario Maker for Wii U
  • The Super Mario Maker Bookmark website
    Due to this, the following features within the software’s Course World will also become unavailable:
    • Updating the ranking of liked courses
    • Looking up your bookmarked courses
An error message will be displayed when trying to access these discontinued services after their end date.

:arrow: Source
 

jt_1258

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And even those that don´t are often very different from the final product. Take Smash Wii U, for instance. If you can´t download the DLC...
I'd say that's more so being able to download the updates as a whole considering the dlc just acts as a key and everyone gets the data for the dlc regardless for wireless multiplayer purposes...but I guess that reinforces the point given the various balance patches overtime.
 

The Real Jdbye

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That sucks. I know Super Mario Maker 2 is pretty much better in every way, but it patched a lot of "exploits" people were using to make interesting stages in the original. Additionally, there is no way to port over stages you created in the original to the sequel, short of manually recreating them from scratch (and a lot of them simply aren't possible in 2, thanks to abusing certain quirks that only exist in the original)
That means a lot of great stages are going to be lost forever.

I am surprised they would shut down the online services for a specific game, rather than just shutting down Nintendo Network altogether, which I think most of us expect they are going to do within a couple of years anyway. I guess Mario Maker is one of the few Nintendo games that are not P2P (since hosting all those stages takes server space and bandwidth), and there are just not enough active players to justify keeping all of that up. Still...

Would've been nice if Nintendo leveraged the NNID linkage to My Nintendo to allow people to transfer their uploaded stages over to 2.
 
Last edited by The Real Jdbye,

jt_1258

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That sucks. I know Super Mario Maker 2 is pretty much better in every way, but it patched a lot of "exploits" people were using to make interesting stages in the original. Additionally, there is no way to port over stages you created in the original to the sequel, short of manually recreating them from scratch (and a lot of them simply aren't possible in 2, thanks to abusing certain quirks that only exist in the original)
That means a lot of great stages are going to be lost forever.

I am surprised they would shut down the online services for a specific game, rather than just shutting down Nintendo Network altogether, which I think most of us expect they are going to do within a couple of years anyway. I guess Mario Maker is one of the few Nintendo games that are not P2P (since hosting all those stages takes server space and bandwidth), and there are just not enough active players to justify keeping all of that up. Still...

Would've been nice if Nintendo leveraged the NNID linkage to My Nintendo to allow people to transfer their uploaded stages over to 2.
clearly space isn't a concern to them. that's the odd part considering the levels will remain online and downloadable after march 31st when they disable uploading and the book mark page and stuff go down making it just super mario player
 
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Seems like a good time to ask, does hacking a Wii U still require a DS Game? Cause if the Eshop goes offline for the Wii U then that's gonna be a rough time.
 

godreborn

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Seems like a good time to ask, does hacking a Wii U still require a DS Game? Cause if the Eshop goes offline for the Wii U then that's gonna be a rough time.

no, indexiine exists. I just know of its existence (have no experience with it), but afaik, cbhc is still the only way to coldboot into cfw.

--------------------- MERGED ---------------------------

I don't think it's possible to load indexiine at boot up (it's a hack to the browser), and I don't believe applets are usable at boot unlike games or the home menu.
 

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no, indexiine exists. I just know of its existence (have no experience with it), but afaik, cbhc is still the only way to coldboot into cfw.

--------------------- MERGED ---------------------------

I don't think it's possible to load indexiine at boot up (it's a hack to the browser), and I don't believe applets are usable at boot unlike games or the home menu.

I use a PS3 and that doesn't have any coldbooting as far as I'm aware, so that requires the browser as well, so I don't mind if it's not possible to coldboot, just being able to hack the Wii U period even after online shutdown is best.
 

The Real Jdbye

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Wait, does delisting mean it's just gone and you won't be able to redownload it if you already own it?
On platforms such as Steam and Google Play, you can still download things you already own if they're delisted. With some exceptions.
It makes total sense to delist it so people don't purchase it expecting the full experience and feel ripped off when they realize it's been crippled of course. Removing access for existing owners to re-download it would be bad though.
clearly space isn't a concern to them. that's the odd part considering the levels will remain online and downloadable after march 31st when they disable uploading and the book mark page and stuff go down making it just super mario player
Oh... I didn't realize that. Welp, I have no clue why then.
 

godreborn

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Wait, does delisting mean it's just gone and you won't be able to redownload it if you already own it?
On platforms such as Steam and Google Play, you can still download things you already own if they're delisted. With some exceptions.
It makes total sense to delist it so people don't purchase it expecting the full experience and feel ripped off when they realize it's been crippled of course. Removing access for existing owners to re-download it would be bad though.

Oh... I didn't realize that. Welp, I have no clue why then.
I don't believe so. It just can't be bought. Wii u tickets will still remain even after a format. The only way I know of to remove them is manually.
 
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jt_1258

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Wait, does delisting mean it's just gone and you won't be able to redownload it if you already own it?
On platforms such as Steam and Google Play, you can still download things you already own if they're delisted. With some exceptions.
It makes total sense to delist it so people don't purchase it expecting the full experience and feel ripped off when they realize it's been crippled of course. Removing access for existing owners to re-download it would be bad though.

Oh... I didn't realize that. Welp, I have no clue why then.
yes, you can download it after it's delisted...people, this all isn't nowhere near as bad as it sounds at face value
 
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godreborn

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This is with nus, so decrypting content or creating a wad no longer works, because it requires the ticket.

--------------------- MERGED ---------------------------

I know the ticket is downloaded first right when you click purchase with the wii u (probably wii and switch as well) as it will decrypt the content during the "install" process. if the system finds the ticket, it will not be redownloaded. that is the purpose of my fake ticket tutorial. if the ticket is fake or real, it doesn't matter, because the system will assume that it's correct. if it's fake, it will error immediately at install unless you have sig patches installed. since the system doesn't delete tickets, the 404 error I was getting with the wii is probably moot. it won't error with the ticket already on the system, and it will install.
 

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