Homebrew Discussion Cheatslips is stealing the cheats of GBATemp and the cheat creators are bummed

D

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The most effective way to do this is to ignore it.
The more you put it on the agenda like this, the more famous that site will become.
The best thing you can do is talk to Google and take the site down, but if you can't do that, then ignore it.
It is one of those silly business practices in Japan that is called "fire sale".
 

metalic

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I understand it sucks if you create codes, and end up on some assholes website. What i don't understand is to stop making cheatcodes and punish the people here on this site. Why let one guys website ruin it for all of us while all the people here support you code creaters.
 
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Call for the cheat devs!

linuxares

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Okey, I've spoken with iliak, he doesn't like that you guys are upset either. He feel it's a dick move for people to upload with out giving your guys credits and not accepting for example ZiT when he asks for his cheats not to be reprinted.

What I wanna do, I want especially you cheats makers to either talk with each other, or talk with me in a group and see what can make everyone happy.

So I more than welcome your solutions posted either PM me or post here, I don't mind it being public and I want to hear your ideas.
At the moment I suggested he adds a "report button", add Credits inside the cheat file and suggested his website scan for example a tag inside the cheat with example {no share}. But since it's clear text, it's easy to modify it and remove said tags. But it's something?

Anyway, post away! Especially you cheat coders, I want to hear your thoughts so YOU are happy. It's your work and you have the right to it. I'm really grateful for all your work and how some games that are a grind fest for no reason can be enjoyed!

EDIT: He also likes if I gather the info and talk with him. Instead of 10 people, basically I will try to summarize what everyone have said.
 
Last edited by linuxares,

FAST6191

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Same as it ever was then. Think I remember seeing various groups compile and basically not curate codes since peek and poke on the commodore 64 (might have found some for the vic20 as well but did not have many magazines for that one).

Ignore them, encode silly messages within descriptions (k od ewe rx sucks and all that, or maybe take a leaf out of the lyrics case from last year https://techcrunch.com/2020/08/11/court-dismisses-genius-lawsuit-over-lyrics-scraping-by-google/ ) or be the better cheat code database (why would anybody go there if you have the better database?).

I can't say I fail to see why some are upset but I also can't say it is something I care about, mainly as any interest I have beyond my personal enjoyment of the result is in the finding in the first place. If someone else benefits then so it goes. I thought it was also well known that your epenis grows at the same rate regardless of whether the user can name the source.

Cheats as a copyrightable work... I am not sure what goes there. On the one hand you have the phone book thing, on the other many cheat devices have cases where they explicitly aim to dodge copyright claims against them.
 

cucholix

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or be the better cheat code database (why would anybody go there if you have the better database?).
This, tbh searching for a specific cheat through an over 2000 pages thread is not friendly at all, neither is having to download a whole package of cheats if you only need one, I know cheat devs do the best they can within the limits of a forum site but I can see why people would go over cheatslip to dowload a specific cheat (not that I condone the site because they are uploading someone else work and getting monetary benefit of it)
 

blawar

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It would be ideal if cheat creators could name their cheats with an at tag (no spaces, all lower case, as short as possible) in each cheat entry (not cheat file). This would allow people to maintain proper credits all the way down the supply chain from distribution, to websites, to actual homebrew like edizon. Without something automated like this, it is not possible to properly credit authors.

example:

[1 Million attack power @ZiT]
XXXXXXXXXXXX
YYYYYYYYYYYYY


I know it was not brought up, but my website also scrapes cheats from gbatemp. Tagging the author would allow me to automatically link to the author's website or youtube channel whenever the cheats are used. You can see some of them here: https://tinfoil.io/Title/01007300020FA000 we just need a stream lined way to credit people.

To me, the main difference I see between tinfoil.io and cheatslips is that tinfoil.io is (ironically) more open source and free. Almost every data source used by tinfoil.io is published on github both for preservation and for other software developers to use the data: https://github.com/blawar/titledb

However this does seem like a problem the scene can solve together if we tried.
 

Purple_Shyguy

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For most people it's the issue of not getting credit I would say. I'm talking with iliak at the moment. Trying to figure out something.

Are people making cheats for recognition and fame or are they making cheats for people to use? Who cares where people get the cheats so long as they get them.

A "Infinite Rare Candies" cheat is different to a piece of art someone made or some music or something. It's a CHEAT. In a videogame.
 
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linuxares

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Are people making cheats for recognition and fame or are they making cheats for people to use? Who cares where people get the cheats so long as they get them.

A "Infinite Rare Candies" cheat is different to a piece of art someone made or some music or something. It's a CHEAT. In a videogame.
It's up to them if they wanna make them public. But I don't know the knowledge or time to learn how to make cheats myself, so I'm grateful if they wanna do it. Now it seems people don't wanna do it anymore and we will end up with nothing?
 

patjenova

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I thought I will respond as I get the idea that I am the reason for all this comotion.
I'm not so concerned with the credits, but most people don't realize that it takes a lot of time and work to create cheats and also to explain when people don't get it or need more info. Plus the requests that are added every day. Yes the codes are indeed free and from everyone, but it is my work that is in it. I think it's fine if they are on a neat site and it works well. The max cheats site is actually a good example. Everyone should be able to upload their own cheats and, for example, leave a like if you want to download them. Even then you can check whether a certain type of game is interesting enough. A site that you have to sign up for and pay for to download 5 cheats a day is really not possible. Advertising on a site is fine. the site must also be paid of course. But anyone who wants to download a code does not have to pay for this.
 

Hajiroku

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Are people making cheats for recognition and fame or are they making cheats for people to use? Who cares where people get the cheats so long as they get them.

A "Infinite Rare Candies" cheat is different to a piece of art someone made or some music or something. It's a CHEAT. In a videogame.

After reading this thread, I think the major difference is that someone is profiting from the work of others. It probably wouldn’t be much of an issue if it was purely free. But it seems the site owner has ads, a subscription service and actively ask for donations. So in all fairness, I could see why the original creators are upset. They publish something for free for all users to enjoy and the someone else is paywalling that/profiting off their work.

Yeah, what does it matter where they get their cheats from. I entirely agree. However, once money gets involved that’s what it gets dirty.
 
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wicksand420

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Maybe all the people making the cheats on gbatemp should form a group, and make their own website, that way they can get something out of the work they do, instead of someone else making money off their work. That way you can get all the recognition and credit you deserve for the hard work you do. Also, you could tell the loyal fanbase on gbatemp to use your site and not theirs.
 
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