"Open Game Folder" and add the wanted files S-xxxx_e.xtx.z + S-xxxx_e-details.xtx.zHow do u add boxarts to the db?
You already must have them.
"Open Game Folder" and add the wanted files S-xxxx_e.xtx.z + S-xxxx_e-details.xtx.zHow do u add boxarts to the db?
Double click on the image you want to change and a window opens asking you to choose the image you want. It has to be in the right format though.How do u add boxarts to the db?
Just double click on the image in CaVE, man xP"Open Game Folder" and add the wanted files S-xxxx_e.xtx.z + S-xxxx_e-details.xtx.z
You already must have them.
How to extract standard box arts and roms from source?"Open Game Folder" and add the wanted files S-xxxx_e.xtx.z + S-xxxx_e-details.xtx.z
You already must have them.
Ah, nice to know but no big difference, both 2 clicks XDJust double click on the image in CaVE, man xP
Double click on the image you want to change and a window opens asking you to choose the image you want. It has to be in the right format though.
Getting the image in that format can be a bit tricky. I'm sure there are other methods and I think some people have posted about it in this thread (so search for it if you want), but the one I'm used to and that has served me well is opening a template image in Switch Toolbox (just copy a couple of the images CaVE automatically makes for you inside a game's folder, the ones with the xtx.z extensions), right click on them and choose replace, choose your game cover / title screen, and save. Then on CaVE, double click on the image you want to change and choose the image you just created.
Just double click on the image in CaVE, man xP
Great program, thank you for writing it! Unfortunately, having a recent problem with the cover/title uploads for SNES.
Once I upload all the appropriate covers/titles and save the database, some of the entries become scrambled...i.e. once I save, close and reopen the database, incorrect covers are applied to multiple files.
I believe this is causing the SNES Online App not to read most of the files in the DB. I would assume if there were multiple instances of the same cover on different game files, I would see it those covers multiple times in the app attached to incorrect games... not the case. Only one rom is showing up and it tends to be the incorrect game for the cover. When I open the DB folder, there are only 159 game folders out of the 250 roms loaded in there. Also, when I click "open game folder" on roms that have duplicate covers and or titles, they open to the same game folder (explaining why there are only 159 folders for 250 entries.
Do I have to delete a corrupt settings file? Reupload all the files from scratch? Is it a problem with the SFROM conversion process for these files?
Thanks in advance for your help troubleshooting this!
View attachment 226613 View attachment 226612
Reading that, I instantly know what the issue sounded like. But was also certain I coded it in a way to prevent that. Because that issue is obviously going to happen otherwise... But somehow, I guess I failed to do that and nobody has brought it up until now.
I'm pretty sure the issue is that, my coding does not check if a randomly generated "code" value (as in "S-####_e") is already used by an existing game. I can understand this not being caught by RadMcFist when i think about it, as I think he used his own custom code scheme.
Ill try to get a fix out soon. But for now, if you dont want to wait Id suggest deleting entries and reimporting the duplicate entries until they get generated with their own unique codes.
That's obviously it although I'm still surprised that I didn't run into this issue because I did add a whole bunch of games both at once or one by one in my testing and I don't think I ever got a duplicate code. Sorry, man! ^^uI'm pretty sure the issue is that, my coding does not check if a randomly generated "code" value (as in "S-####_e") is already used by an existing game. I can understand this not being caught by RadMcFist when i think about it, as I think he used his own custom code scheme.
If you still want to reuse the database you already have, you could change each of the offending game's codes to a number you know isn't being used by another game. Although just re-adding them might be a bit less of a hassle than renaming everything manually...Thanks for the quick response! Just wanted to make sure I wasn't doing something wrong. I'll reupload the latest round of files and update when the new version drops. Thanks again for this awesome tool!
Like it has been said before in this thread, if you get stuck on the red screen then you have a file missing (could be a rom or a cover or a title screen or a whole folder). The unlock patch or cheat or whatever method you use is for launching games once you already see them. If you cannot get to the list of games, then concentrate on getting the app to load in the first place and worry about the unlock cheat/patch later.I am using the latest version of SNES online and only see the red title screen... If I try to enable the edizon cheat, I see 'No Cheats loaded'. I am pretty sure I have the files in the right locations. Any advice?
Edit: So after I deleted SNES online and installed again, this seems to work. I still sow no cheats in Edizon. Any explanation there would be helpful. Haven't used Edizon before.
The links don't work because they don't like you personally. That's why everyone else in 24 pages of this thread has been able to download them multiple times, except for you. Besides, DarkAkuma uses dropbox for his downloads as far as I know. So whatever you did to dropbox for it to treat you this way, I would apologize to it before things escalates!why links not work on your site ?
I try use other browser and the download files not work ?
please fix this problem !
I tried and it didn't work. I posted more details at the top of this page.Hello,
Anyone manage to make the hack works with sx os 3.0.5 ?
What hack ?Hello,
Anyone manage to make the hack works with sx os 3.0.5 ?
If you reach the menu but added games are missing then your database is just still unchanged.I tried and it didn't work. I posted more details at the top of this page.