Homebrew RELEASE melonDS for Switch — continuation

MINEAlessio

Member
Newcomer
Joined
Sep 3, 2020
Messages
10
Trophies
0
Age
24
XP
134
Country
France
Hey I just have a question, I want to play Dragon Quest 9 in french, it's the european version. I'm french and the game is in english by default, can you change the language setting of the game in melonds on switch ??
 
Last edited by MINEAlessio,

catlover007

Developer
OP
Developer
Joined
Oct 23, 2015
Messages
719
Trophies
1
XP
3,907
Country
Germany
Hey I just have a question, I want to play Dragon Quest 9 in french, it's the european version. I'm french and the game is in english by default, can you change the language setting of the game in melonds on switch ??
see the FAQ:
How can I change the access the DS menu (e.g. for changing the system language)?

Either search for the firmware.bin file in your melonDS folder and start it or uncheck the Boot games directly option, so that every time you open a game, it opens the menu like on a real DS.
 

spotanjo3

Well-Known Member
Member
Joined
Nov 6, 2002
Messages
11,145
Trophies
3
XP
6,210
Country
United States
my current plan is to build the new GUI on top of melonDS 0.9 and then put all the other optimisations back ontop of this.

Unfortunately this means I have to ask for some patience until 0.9 (including DSi and wifi support) appears on Switch.

You don't have to ask for some patience. We are the one who have to be patience even if you want to release it in months from today so be it. You have a right to do whatever you want. We can wait. Keep up the good work!
 

catlover007

Developer
OP
Developer
Joined
Oct 23, 2015
Messages
719
Trophies
1
XP
3,907
Country
Germany
in the game The Legend of Zelda Phantom Hourglass the sound dropped when entering a cave, I think I remember that in previous versions this did not happen,
https://streamable.com/fer2am
that was fixed shortly after the release and will be shipped with the next version (pretty stupid of me not to make a bug fix release).
 

Nerdtendo

Your friendly neighborhood idiot
Member
Joined
Sep 29, 2016
Messages
1,770
Trophies
1
XP
4,641
Country
United States
I'm not sure if anyone else reported this, but Kingdom Hearts 358/2 days has a super weird bug where the In-game timer is like 15x too fast. It not only makes the save file clock way higher than it should, but it also makes missions with timers either way too easy (endurance) or downright impossible (do x things in x amount of time).
 

pinbi7

Well-Known Member
Member
Joined
Apr 4, 2004
Messages
611
Trophies
2
XP
2,092
Country
Canada
I'm not sure if anyone else reported this, but Kingdom Hearts 358/2 days has a super weird bug where the In-game timer is like 15x too fast. It not only makes the save file clock way higher than it should, but it also makes missions with timers either way too easy (endurance) or downright impossible (do x things in x amount of time).

Couldn't you fix this with a memory editor like edizon or something?
 

catlover007

Developer
OP
Developer
Joined
Oct 23, 2015
Messages
719
Trophies
1
XP
3,907
Country
Germany
I'm not sure if anyone else reported this, but Kingdom Hearts 358/2 days has a super weird bug where the In-game timer is like 15x too fast. It not only makes the save file clock way higher than it should, but it also makes missions with timers either way too easy (endurance) or downright impossible (do x things in x amount of time).
Arisotura found a bug with the RTC some time ago, the fix isn't included in the last version, so it could be that.
 
  • Like
Reactions: ImCarlosGG

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: @Psionic Roshambo, Thats pretty cool.