Homebrew Super Mario 64 port

Draxikor

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VC is not a native port.
Sure it isnt but is totally playable, the benefits of the native PC port are the possibility to increase the resolution, FPS of the game, HD textures etc. Considering that the wii only shows a maximum of 480p and that the VC port works quite well I don't see any benefit in a native wii port.
 

ShadowOne333

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been waiting ages to be ported to switch
The Switch port has been around every since the PC port became a thing, it was actually one of the very first ports to be done to console. It's already in like v8 or so.

Is probably but there is already a VC port. Also there is a inyected wad with the fps fix.
VC does not count as a port of any kind.
It's emulation.
Everything Virtual Console related through emulation, the games themselves are not running natively on the hardware, so it's not even on the same ground as a proper port.
 

niuus

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Sure it isnt but is totally playable, the benefits of the native PC port are the possibility to increase the resolution, FPS of the game, HD textures etc. Considering that the wii only shows a maximum of 480p and that the VC port works quite well I don't see any benefit in a native wii port.
Super Mario 64 was 240p. What does it matter if the Wii can do 480p? That's already twice the resolution.

You're being short sighted to the big picture: native widescreen, 60 fps, new models, textures, and other improvements are not at the grasp of the plain and boring VC. Do not even compare simple VC emulation to a port. :D
 
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Draxikor

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Super Mario 64 was 240p. What does it matter if the Wii can do 480p? That's already twice the resolution.

I still thinking the same bro, easy thing if i want to use that

You're being short sighted to the big picture: native widescreen, 60 fps, new models, textures, and other improvements are not at the grasp of the plain and boring VC. Do not even compare simple VC emulation to a port. :D
Super Mario 64 was 240p. What does it matter if the Wii can do 480p? That's already twice the resolution.

You're being short sighted to the big picture: native widescreen, 60 fps, new models, textures, and other improvements are not at the grasp of the plain and boring VC. Do not even compare simple VC emulation to a port. :D
I still thinking the same bro, nothing that you say on that port on Wii is interesting to me (maybe the 240p mode), if i want to play the native port with all those infinite options i prefer to use a PC.
 
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niuus

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I still thinking the same bro, nothing that makes this port on Wii interesting to me, if i want to play a native port i prefer to use a PC.
I don't mind you preferring the poorest way to play it, nor do i want to change your opinion. The point is to let you know that you're wrong about what a port is and what does it mean against romhacks or emulation.

We don't need you to play it on the console. Wii will enjoy it nevertheless. B-)
 
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Draxikor

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The Switch port has been around every since the PC port became a thing, it was actually one of the very first ports to be done to console. It's already in like v8 or so.


VC does not count as a port of any kind.
It's emulation.
Everything Virtual Console related through emulation, the games themselves are not running natively on the hardware, so it's not even on the same ground as a proper port.
It plays well, dont have bugs, it does his job no matter if is a emulation. I still have the original on my N64 dont see any difference besides i cant use the n64 controller.

--------------------- MERGED ---------------------------

I don't mind you preferring the poorest way to play it, nor do i want to change your opinion. The point is to let you know that you're wrong about what a port is and what does it mean against romhacks or emulation.

We don't need you to play it on the console. Wii will enjoy it nevertheless. B-)


What a condescending comment but I don't care, have a good day.
 
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niuus

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zerofalcon

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The Wii deserves a 60 fps Super Mario 64 port. Once sm64 is played with those fps patch, its hard to come back to the original 30 fps version. The Wii U and PC ports are the best 60 fps vanilla versions, no weird bugs or something major that ruins the experience.
 
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Darkworld92

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The Wii deserves a 60 fps Super Mario 64 port. Once sm64 is played with those fps patch, its hard to come back to the original 30 fps version. The Wii U and PC ports are the best 60 fps vanilla versions, no weird bugs or something major that ruins the experience.

at this rate Mario 64 is kinda becoming the new Doom lol, it would be brilliant if Mario 64 was natively ported from the GameCube to the Switch with all the bells and whistles to it (SGI graphics, 60 fps, Luigi, etc).
 

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