I don't imagine the anniversary edition will feature as easy mods to the graphics, as easy control rejigging, as easy level editing/injection and all the rest of the things that having source code you can edit to your own whims, without having to deal with deadlines and conforming to whatever Nintendo's own internal acceptable practices/standards might be.If the whole 35 year anniversary rumours pan out to be true(of m64, galaxy, sunshine remakes), this port will become pretty redundant .
It wont. Even if they do make a new port/remake for sm64, theres some things from this version it probably wont have and some it certainly wont. For example a full remake might be less faithful to the original, might not be 60fps and certainly wont support custom textures and models, cheats and other custom options.If the whole 35 year anniversary rumours pan out to be true(of m64, galaxy, sunshine remakes), this port will become pretty redundant .
I got it of HBG Shop. It seems to list the version updates when one appears.
The Eel won't come out
If the whole 35 year anniversary rumours pan out to be true(of m64, galaxy, sunshine remakes), this port will become pretty redundant .
Fans do what Nintendon't ...After looking at the trailer yesterday. I don't think so
After looking at the trailer yesterday. I don't think so
because tendo just lazily ripped the n64 rom that's why.I don't understand why mario 64 from the official release isn't in 16:9 like the fan made port is...
How is the 3D All Stars version enhanced when it looks exactly like the original game?I will be waiting for a tweaked "3D all star version" featuring the "enhanced" port of Mario64 instead of the original version.
How is the 3D All Stars version enhanced when it looks exactly like the original game?
Super Mario 64 port already has tons of enhancements: PuppyCam (free 360 camera), 60FPS, in-game menu (cheats, controls, visuals, sound, etc), models (Render96, with absolutely amazing models), texture packs, etc.
If you are expecting Super Mario 64 Switch to be more updated than the internal resolution to 720/1080P.. you will be disappointed. It doesn't even feature a simple frame/background.
Better than the Virtual Console version.Well, this release will have improved screen resolution, this simple fact make this game a better one. no?
Yup, I agree. I would rather wait for the optimised v8 user port than play for 100th time an straight N64 port
Would you mind elaborating on what's optimized between v7 and the upcoming v8 port? In other words, is it a Big Deal? I've been holding off on a v7 SM64 replay. It's clear this fanmade version is going to be superior to the upcoming retail release.
Its complete but being optimized. I have it, its a finished product content wise and everything works but its very laggy at the moment. The dev team is working on optimizing some code and then it will be released. The reason for the long delay is a combination of this being a big update in terms of work put in and also waiting for some other connected projects to finish.