idk if these have been tested, but "play with the teletubbies" and "arthur ready to race" both work on default settings, in .PBP format
i tried medievel but that is soo laggy. crash bandicoot works ok, the others are untested by me and i will see if i can make a ps1 cia of megaman and test that but it'll have to wait bcs i'm installing 20 ames haha it takes time
What config you use?Could someone help me to configure Suikoden 2? I have some issues avoiding slowdowns in combat. (with vsync activated).
Safe configuration with vsync activated. PSX CPU Clock 37.What config you use?
Try with this:Safe configuration with vsync activated. PSX CPU Clock 37.
The game works quite well but the main problem is when there are fights in a large number of people. There are significant fps drops and also when special attacks are made.
If you're still having this error, try using DSP1. The 'data abort' part seems to be common among people who don't have their DSP dump.I’ve read through the entire thread, and there doesn’t seem to be a definitive answer, but I’m still struggling to get the actual game to open. I converted Xenogears into a .pbp file, using like 6 different websites for the .bin file, but for some reason the game still gives me the arm11 error/ splash screen crash. I‘ve also tried playing suikoden, but I get an arm11 error with this as well. I’ve used the two converters that were compatible with multiple disks, but they both give me the same result. I followed a YouTube video, wherein someone went through the process of converting their Xenogears game into a .pbp, and then using the forwarder, and his game ended up opening and working fine, so I’m honestly not sure what I’m doing wrong. I’ve tried adding a bios, but once again; I got the same results. I tried turning off the arm11 error in the Luma menu, but still got no luck with opening the game. I’m completely out of ideas. I’m currently using a Homebrewed New 3ds XL (Luma). I also added an image of the arm11 error that I’m getting. Thanks in advance for anybody willing to help!
Just edit the image entirely in the assets ps1 folderHi @Sakitoshi , it would be possible to include an option to have a custom banner image different from the icon image like on NSUI? And other option to customize the bgm psone sound? Till now i mange to replace the psone sound using other sounds converted to wav and remame it on the ps1 assets folder, but it will be cool to have an option for that.
That i just what im doing, but if its not much to ask, i would like an option for do this. Also my request was for the developer of the tool, not you.When I try to boot my game on the 3DS it just comes back to the menu... is it because it's a protected PBP? and then I should use an SDI (what is an SDI? lol)
I'm tryign to make MGS for my 3ds and I made this cool banner and icon...
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Just edit the image entirely in the assets ps1 folder View attachment 222470
if you want to simply talk to him, PM him, this is a message board, don't be a rude towards people who want to help.That i just what im doing, but if its not much to ask, i would like an option for do this. Also my request was for the developer of the tool, not you.
Thanks for your "brilliant idea". This is a message board, but the message was for other person than you. If you read my previous messages, you know that i know that the assets can be replaced, so you not helping at all. Im not being rude, im being honest. And i say this again: the message was a sugestion of the creator of this tool.if you want to simply talk to him, PM him, this is a message board, don't be a rude towards people who want to help.