Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

Gameoverman

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So um. In the instructions for widescreen on TWiLight menu, it says to select "GPU scaling", but then the only one here is "GPU Scale test", followed by a health hazard warning. Is this the option, and why is it a health hazard? :unsure:
 

RocketRobz

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So um. In the instructions for widescreen on TWiLight menu, it says to select "GPU scaling", but then the only one here is "GPU Scale test", followed by a health hazard warning. Is this the option, and why is it a health hazard? :unsure:
  1. Yes, this is the option.
  2. The way the screen is refreshed with GPU scaling causes eye strain for some people, which probably isn't likely to happen.
 

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If I set up TwiLight Menu++ with the widescreen.cxi set up in TwPatcher and configure all of my DS collection on my 2dsXL, can I transfer the NDS Bootsraper and TwiLight Menu++ folders on to another 2dsXL for it to work on a different model or do I have to repeat the process on the different model for it all to work on there?
 

RocketRobz

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If I set up TwiLight Menu++ with the widescreen.cxi set up in TwPatcher and configure all of my DS collection on my 2dsXL, can I transfer the NDS Bootsraper and TwiLight Menu++ folders on to another 2dsXL for it to work on a different model or do I have to repeat the process on the different model for it all to work on there?
Yes, they can be safely transferred.
 

Alexander1970

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Hello.:)

For the Pokémon Games:
Black TID:IRBO is still not working (two White Screens)
White TID:IRAO is still not working (two White Screens)
on the R4 SDHC Dual Core 2018 Flashcard.:)

Pokémon Black Update:

After deleting the B4DS-patchOffsetCache File and the Save Game
and using the Memory Pack I got an Error Message Screen:

P1370276.JPG

Pokémon White Update:

After deleting the B4DS-patchOffsetCache File and the Save Game
and using the Memory Pack the Game stucks here:

P1370277.JPG

Thank you.:)
 

Pixel_Astronaut

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one more question, when i press l r x y a b, the sistem restarts, but it restart into ys menu, not into twilight. Is there a way it could restart directly onto twilight?
 

BrittanyOfKoppai

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Could I get some assistance? I have an old 3ds with Luma installed. I had an older version of TWiLightMenu installed, and I tried to update it via the updater software. Now, when I boot it, it gives me this error:

An error has occurred. Press and hold the POWER button to turn the system off. Please refer to the Operations Manual for details.

I've tried uninstalling and reinstalling, but that doesn't seem to work! Any clue what might be going on?
 

AmandaRose

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Could I get some assistance? I have an old 3ds with Luma installed. I had an older version of TWiLightMenu installed, and I tried to update it via the updater software. Now, when I boot it, it gives me this error:

An error has occurred. Press and hold the POWER button to turn the system off. Please refer to the Operations Manual for details.

I've tried uninstalling and reinstalling, but that doesn't seem to work! Any clue what might be going on?
By any chance are you trying to do this on an emunand/rednand?
 
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GentleBen

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Hi,

I'm using TWiLightMenu-Flashcard 16.1 on a R4 SDHC Gold Pro card. Almost everything is working fine, except for Sega Master System games, which when launched display a message about having to touch the screen to enable sound, and then look like they're about to launch (I see the little Master System console icon move vertically off the top of the screen) but then TWiLight Menu++ freezes, and the only way out is to hit the power button. Anyone else seen this? And if so, did you fix it? And if so, how? :-)

BTW, I'm guessing that DSiWare nds files can't be run from a flashcart, as there's no DSi mode available?

Thanks.
 

RocketRobz

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Hi,

I'm using TWiLightMenu-Flashcard 16.1 on a R4 SDHC Gold Pro card. Almost everything is working fine, except for Sega Master System games, which when launched display a message about having to touch the screen to enable sound, and then look like they're about to launch (I see the little Master System console icon move vertically off the top of the screen) but then TWiLight Menu++ freezes, and the only way out is to hit the power button. Anyone else seen this? And if so, did you fix it? And if so, how? :-)
I do not have this issue, when just using the flashcard itself.
If you launched the game from the SD card after launching TWLMenu++ from the flashcard, then the bug will be fixed in the next version.
BTW, I'm guessing that DSiWare nds files can't be run from a flashcart, as there's no DSi mode available?

Thanks.
Correct.
If you have a DSi with Unlaunch installed, make sure you launched your flashcard using TWLMenu++ on the console with the SCFG setting on, then switch to the flashcard, if you're seeing the console SD contents.
 
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GentleBen

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I do not have this issue, when just using the flashcard itself.
If you launched the game from the SD card after launching TWLMenu++ from the flashcard, then the bug will be fixed in the next version.

Correct.
If you have a DSi with Unlaunch installed, make sure you launched your flashcard using TWLMenu++ on the console with the SCFG setting on, then switch to the flashcard, if you're seeing the console SD contents.

Thanks, as usual, @Robz8 !

I'm running TWLMenu++ 16.1 just using the flashcard, and it's only SMS games that have a problem. It behaves the same on my DSi and DS Lite.

I downgraded the flashcard to TWLMenu++ 16.0, and that fixed the issue. I played around a bit with the differences between 16.0 and 16.1, and I found that if I set up 16.1 (I verified the SMS games issue still existed), and then replaced the single file _nds/TWiLightMenu/dsimenu.srldr with the 16.0 version, the SMS issue is fixed. However, YSMenu support when B4DS is turned off is broken, which worked fine on 16.1 before I replaced that file - I get the error message "Error! Flashcard may not be supported. Flashcard name: DSTT DLDI(boyakkey ver.) Press B to return.".

I've got another make of flashcard on its way in the post. I'll see if get better SMS results with that. :-)

Thanks again for all your amazing work!
 
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NightScript

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Thanks, as usual, @Robz8 !

I'm running TWLMenu++ just using the flashcard, and it's only SMS games that have a problem. It behaves the same on my DSi and DS Lite.

I downgraded the flashcard to TWLMenu++ 16.0, and that fixed the issue. I played around a bit with the differences between 16.0 and 16.1, and I found that if I set up 16.1 (I verified the SMS games issue still existed), and then replaced the single file _nds/TWiLightMenu/dsimenu.srldr with the 16.0 version, the SMS issue is fixed. I'll probably stick with 16.0 for now as that works for me.

Thanks again for all your amazing work!
Could you try updating to the latest nightly and seeing if that fixed it?
 
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GentleBen

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Could you try updating to the latest nightly and seeing if that fixed it?

That's a good idea. I found the nightly builds under "Actions" on the DS-Homebrew/TWiLightMenu GitHub page. I'll give that a go.

Thanks!

UPDATE: I tried last night's nightly (10-Aug-2020), and I'm still seeing the same issue.
 
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MarioKartFan

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Quick question, how do you activate the Acekard theme? When I look through the options I only get DS(i), 3DS, Saturn, Homebrew, R4, and GBC.
It’s been disabled due to some serious errors. There is a large pull request on Github from several weeks ago that suggests that it’s only a matter of time (hopefully a short one) until it is reenabled.
 

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