The incentive to beat the final boss is that you unlock like 4 more huge worlds with some decent difficulty to them. Some of the best levels in the game.I didn't like the game. Good music, sure, but little incentive to replay it or beat the final boss, which was a very weak and anticlimactic final battle. Sorry not sorry.
I didn't like the game. Good music, sure, but little incentive to replay it or beat the final boss, which was a very weak and anticlimactic final battle. Sorry not sorry.
Didn't get to the end of 3D World (yet), but yeah this is standard for modern era Mario games, they make it easy enough to "finish" so most people can do it, then add the real challenge in the post-game. Odyssey was fun but not that challenging most of the way through, but a lot of the post-game was totally whoreishThe incentive to beat the final boss is that you unlock like 4 more huge worlds with some decent difficulty to them. Some of the best levels in the game.
Oof, that must feel awful, huh Sneethan?? Not only were your baseless claims proved unfounded, but they were directly contradicted as well!
3d world with online mulitplayer
Wasn't MK8 advertised a lot?
it's still worth keeping for vwiiWaiting for switch ports before selling my Wii U
I asked about MK8 on Wii U, because if it did get advertised a lot back then, then shouldn't that be an example with what can happen to a port to Switch? We got MK8D very early, and look at how well it sold.Not as much as games like arms and splatoon 2.