Another Nintendo leak uploaded online, features betas and source code for many SNES games

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It's time for another anonymous treasure trove. Someone has, yet again, posted a collection of highly interesting bits of Nintendo history, in the form of source codes, development repositories, and beta/debug builds of Super Nintendo games. This is an addition to the previously uploaded content we've seen earlier this year, which included beta Pokemon designs, the source code for the Nintendo 3DS, Nintendo 64 prototypes, and other files. In this leak, source code for Star Fox and Star Fox 2, Super Mario World, Link's Awakening, Yoshi's Island, F-Zero, potentially Super Mario RPG, A Legend of Zelda: Link to the Past, and more are all available. Some Twitter users have already gotten their hands on the files, uploading footage of these beta versions of games, such as an early build of Yoshi's Island, seen below.

Downloads for these files cannot be provided, though they are making their rounds across the internet, and have not been taken down from their original source yet.





Referred to by some as the "Gigaleak", the contents of the 4chan post are as such, so far.

Contents of the leak:
Full development repository for Ensata official DS emulator
\20100713cvs_backup.tar\ensata\

Full development repository for Pokemon Diamond and Pearl
\20100713cvs_backup.tar\pokemon\pm_dp_ose\

Full development repository for Pokemon Diamond and Pearl, ending in March of 2006
\20100713cvs_backup.tar\pokemon\pokemon_dp\

Full personal development repository by a Diamond and Pearl dev
\20100713cvs_backup.tar\pokemon\yama_work\

Full development repository for NetCard (cancelled GBA peripheral)
\netcard.7z

iQue GBA stuff

Full development repository for Game Boy Advance BIOS
\other.7z\agb_bootrom.zip\agb_bootrom

Full development repository for Game Boy Color Boot ROM
\other.7z\agb_bootrom.zip\cgb_bootrom

Full master ROM database (America and Japan, NOT Europe) for Famicom and NES including the ROMs (and I mean everything - there’s even Nintendo World Championships 1990 and shit like that)
\other.7z\NES
\other.7z\HVC

Master ROM of Super Mario RPG

Source code to Star Fox
Source code to Star Fox 2
Source code to Link’s Awakening DX
Link’s Awakening DX bug reports
Source code to Wild Trax / Stunt Race FX
Source code to Yoshi’s Island
Source code to Mario Kart
Source code to F-Zero
Source code to TLOZ A Link to the Past
TLOZ A Link to the Past dev stuff & bug reports
Source code to Super Mario All-Stars (including Mario World?)
Source code to the Wii VC Game Boy Emulator
Some weird prototype game (“super_donkey”, from early 1993 - Yoshi’s Island style)
Super Mario Kart prototype(s)
Full development repository for a tool to upload titles to the Wii Shop Channel
“WallPaperPasswordMaker” source code
Random test program source code
Seven early 1990s tape backups
Several Super Mario World 2 prototypes - “Super Mario Bros 5: Yoshi’s Island”
eTicket signing keys for an unknown system
Private and public keys for “various arcade manufacturers”
Game Boy Advance and Iris (early 2003-era DS prototype with 1 screen) board documentation
Tons and tons of CAD documents in general relating to Nintendo products
Wii private keys?
ES/FS source code (IOS) (also a p2p/voice chat lib?)
P2p lib:
/netcard.7z/gba/depot-offline/sw/common/sdks/p2p
IOS Arm Toolchain patches:
netcard/gba/depot-offline/sw/devroot/tools
Hamtaro Ham-Hams Unite! debug build
other\CGB\B86__ハム太郎 2\Master\USA\ham2usa_020807
SuperFX Test Program (1991)
 

caitsith2

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The Nintendo Wii retail signing keys are fully present in this leak.

--------------------- MERGED ---------------------------

To find them, unpack netcard.7z
unpack gba.tar
use a cvs client to checkout "sw" from "depot-offline"
once sw is checked out, the path to the signing keys is sw\tools\es\pki_prod_ng
 

KokoseiJ

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Awesome...

Surely this year is a nightmare for nintendo, thanks to unknown anon in 4chan.
 

MetoMeto

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no it really is pathetic. switch was hacked within one year of it's release. truly pathetic security.
Well i get you know better, so i guess its true...

Why are they hunting people down for hacking their stuff than,
when they are the first ones that don't protect it good.
 
Last edited by MetoMeto,
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MikaDubbz

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wow, nintendo's security is so pathetic
Really wouldn't be shocked to see the same kind of content from the likes of PlayStation over the years get leaked as well in a similar matter (let's not forget a few years back when the entire PlayStation Network was hacked and all users information had been compromised). Though I suspect less people are looking or are as interested in such content as are interested in such Nintendo content.
 
Last edited by MikaDubbz,

Pokemon_Tea_Sea_Jee

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I have the leak, but I can't find anything other than source code.
that's because it is all source code, people playing roms made the roms by compiling source code.

--------------------- MERGED ---------------------------

The Nintendo Wii retail signing keys are fully present in this leak.

--------------------- MERGED ---------------------------

To find them, unpack netcard.7z
unpack gba.tar
use a cvs client to checkout "sw" from "depot-offline"
once sw is checked out, the path to the signing keys is sw\tools\es\pki_prod_ng
wow

nintendo are so bad.
 

D34DL1N3R

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To be fair, with a 3DS with CFW, you can install a lot more things to your home screen than 3DS games (e.g. homebrew, emulators, Forwarders, etc.). For instance, I use my 3DS to emulate NES, SNES, GB/C/A, and together with DS titles, VC, and 3DS games, I have about 350 games in total on my 3DS. I don't use forwarders for emulators, but it would be nice to know that I could if I wanted to

Thanks to VC, injects, Wiiware forwarders and more, yes, absolutely. I've been at that 300 title limit for ages on both of them.

Okay. I can reword that. Because there are 300 that you ACTUALLY PLAY. Hoarding games to impress yourself with a giant collection you barely touch doesn't count. :P
 

pikachucrackpipe

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Very interesting.

The Famicom_NES.7z archive contain 'all' the master NES/Famicom roms (Splitted CHR/PRG).

If you properly merge the splitted image and generate an iNES header based on the value from the HNPdata_List.xlsx from the previous Nintendo leak you get an image that is working on an emulator.

So if one of the game from the HNPdata_List.xlsx was not dumped, well now they are.

Example of Undumped roms in the archive:

Nintendo World Cup (Rev 1) (NESXZ0P.066 + NESXZ1C.066)
Roger Clemens' MVP Baseball (Rev 1) (NES6V1P.004 + NES6V1C.004)
Othello (Rev 1) (KWDOH0C.093 + KWDOH1P.093)
Romancia (Rev 1) (TKSG21P.172)
Radac Tailor-Made (Rev 1) (TKSB01P.285)

Example of Proper Dump
Athena (SFXAT0P.133)

The archive contain only NA and JAP master rom images.

Let's just assume you have the source files to make the rom. What software would you need? and could it be done scripted instead of touching each one?

tried copy /b method with the files and mister won't load the nes file so apparently i'm missing something.

Okay. I can reword that. Because there are 300 that you ACTUALLY PLAY. Hoarding games to impress yourself with a giant collection you barely touch doesn't count. :P
tell that to people like metal jesus rocks lol
 
Last edited by pikachucrackpipe,

MikaDubbz

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Okay. I can reword that. Because there are 300 that you ACTUALLY PLAY. Hoarding games to impress yourself with a giant collection you barely touch doesn't count. :P
I definitely put time into most of them, plus I lend my Wii U to my younger brothers a lot, and I want them to be able to play whatever classic title they want. I like to think of it as like a library or museum of many of the greatest games ever on one system. You don't have to understand it, clearly the amount of video games you and I play differ greatly, which is cool, but don't pretend you know me or my situation, as clearly, you do not.
 

Kosh_Brown

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It's time for another anonymous treasure trove. Someone has, yet again, posted a collection of highly interesting bits of Nintendo history, in the form of source codes, development repositories, and beta/debug builds of Super Nintendo games. This is an addition to the previously uploaded content we've seen earlier this year, which included beta Pokemon designs, the source code for the Nintendo 3DS, Nintendo 64 prototypes, and other files. In this leak, source code for Star Fox and Star Fox 2, Super Mario World, Link's Awakening, Yoshi's Island, F-Zero, potentially Super Mario RPG, A Legend of Zelda: Link to the Past, and more are all available. Some Twitter users have already gotten their hands on the files, uploading footage of these beta versions of games, such as an early build of Yoshi's Island, seen below.

Downloads for these files cannot be provided, though they are making their rounds across the internet, and have not been taken down from their original source yet.


Referred to by some as the "Gigaleak", the contents of the 4chan post are as such, so far.

I believe these leaks will only make people buy more Nintendo games as these codes will reveal many secrets, which one cannot find otherwise!
 

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