Hacking EZ-FLASH OMEGA kernel 1.07 released

EZ-Flash2

Official EZ-FLASH Stuff
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Update the Goomba to 2019-05
Removed emulator sram write action on exit

Code:
color offset: 0x154F78

color_selected     = 0x6A80
color_text         = 0x7FFF
color_selectBG_sd  = 0x7C00
color_selectBG_nor = 0x294A
color_MENU_btn     = 0x5294
color_cheat_count  = 0x03E0
color_NORFULL      = 0x001F
color_btn_clean    = 0x7C00


                                                 
                                               

0x0009C208    gImage_English_manual                                           
0x0009E850    gImage_Chinese_manual                                           
0x000A0E98    gImage_NOTFOUND                                                 
0x000A5998    gImage_icon_GB                                                   
0x000A5B58    gImage_icon_FC                                                   
0x000A5D18    gImage_nor_icon
0x000A5ED8  gImage_icons_folder
0x000A6098  gImage_icons_gba
0x000A6258  gImage_icons_other                                                                                                   
0x000A6418    gImage_MENU                                                     
0x000AD218    gImage_RECENTLY                                                 
0x000BFE18    gImage_HELP                                                     
0x000D2A18    gImage_SET                                                       
0x000E5618    gImage_NOR                                                       
0x000F8218    gImage_SD                                                       
0x0010AE18    gImage_splash
 
Last edited by EZ-Flash2, , Reason: added offsets

Frosty32

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Can anyone confirm the the ez-flash omega works with respect to nds-gba connectivity?

For instance, if I have a dstwo+ running dawn of sorrow and a ez-flash omega with aria of sorrow in nor flash, will I be able to unlock the special content in dawn of sorrow?

Thanks,
Frosty
 

FAST6191

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Other than pokepatch (which is a mod to the DS game itself) I don't think any of the non expansion pack or really old school NOR carts have functioned in that way. The EZ4 when launching DS games from itself could do such a thing as it could set itself up accordingly but that option is not available on recent models or kernels either (mainly as DS mode was dropped from them). Theoretically you could probably convince an EZ3 to as well by overwriting the loader section (while I did something similar with my EZ4 years ago I really don't recommend it as I am not sure what have have by way of unbricking right now, nor if it would work).
Also in theory you might be able to convince something like the Omega to present the last game and save played or something if it does not get a given input within a certain amount of time (could be time when the DS is still fiddling with logos, which in most cases is ).

For the most part Better to use cheats (either to get the items given or in general to fake out detection if there is any -- most GBA detection stuff merely checks for a header being there and unlocks rather than pulling any actual data, easy enough to watch for anything that reads in the 08000000-09FFFFFF region as nothing else will be in 99.99% of DS ROMs and fake a positive return even in a cheat) or rip the save from a DS game and see if you can convince desmume or something to pretend to have the GBA game there. Pokemon and maybe some aspects of megaman this gets harder for as it wants a save as well but even then you have options.
 
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