Did some quick research.... Xbox One X seems to be the variant that will run this alot better
Last edited by megahog2012,
There wasn't a vast difference in performance between the OG Xbox One and the Xbox One X when running the Dolphin emulator. I believe it was because the Dev mode throttles back the systems equally. So the X may run it slightly better but what works for it should work just as well for the other console variations.Did some quick research.... Xbox One X seems to be the variant that will one this alot better
all things xbox one require dev modeWill you need to be a developer to access pcsx2 when you launch?
Unless you get a backward-compatible ps3; compatibility is very hit or miss; backward-compatible ps3's are on the more expensive side too and also known for high failure rates due to overheating.very cool ! for people who dont know you can find ps3 very cheap now ! install cfw and play all the ps2 games you want
Unless you get a backward-compatible ps3; compatibility is very hit or miss; backward-compatible ps3's are on the more expensive side too and also known for high failure rates due to overheating.
If you want a cheep way to play ps2 games, get a fat ps2, either the official network adapter or a SATA adapter, an IDE harddrive (if you get the official adapter) or a SATA hard drive (if you got the SATA adapter ), and install FHDB onto the harddrive by using a IDE/SATA to USB Adapter, then install OPL. OPL allows you to run pretty much any ps2 game you could ever want off of the Harddrive and you can get all of this for about $100 at most. Compatibility is basically perfect since it's authentic hardware. Just keep in mind that due to hardware limitations of the PS2, the harddrive can't be more than 2tb in size, which is way more than you would probably ever use, but is still a limitation none the less.
another project cancelled by wiired24 who would have guessed that would happen
im not a programmer so i never built anything for xbox one or pc but i've released 1000s of apps, emulators, games, etc. i made a store for everyone to download the files, i helped 1000s of people with video tutorials and helped 1000s of people in the comments and i made a discord for people that i help daily, i compile retroarch for xbox one for people and send them to the retroarch dev so he can put them on libretro.com i myself compile custom builds for ppsspp with my own custom store that is being worked on by just me. and you know what? i do this cuz i want to help out the community because i enjoy seeing people get more use out of the xbox one.You wanna do it yourself? @dominater01 The source code is available and on Github. Knock yourself out bud. It's kinda impossible to complete a project when your entire team basically stops working on it altogether. This project was never about just me. A Project is only as a good as the team behind it. Regardless of whether it continues or not, the fact that it was even able to run as a UWP Application at all and was ACTUALLY BOOTING GAMES is incredible. Something that I'm guessing you're not gonna give the team due credit for? Also I never said it was cancelled. Just that I have stepped away from the project. PCSX2-UWP doesn't need me to exist. It's open source code that anyone can build on. Also I've built and released multiple projects for this "scene" including application downloaders like ProjectPegasus which has been downloaded by thousands of users all over the world,I've made homebrew games for Xbox One that others have enjoyed, among other applications which I helped get on to Xbox One in the early days. So yes I have finished not just one but multiple projects and I've released them here for free. How many applications have you successfully built and released? Go ahead, I'll wait......
Also you were there in the early days with me back in 2017. So you know damn well that I laid the groundwork for this scene to even exist at all. The first emulators that were available for Xbox One I helped recompile and release and gave instructions on how others could do the same. At a time when hardly anyone knew what Dev Mode even was. I pushed hard for us to get our own "Hacking and Homebrew" forum section until we finally did, not to mention the advocacy I did outside of temp. I wasn't paid to do any of this stuff. I volunteered many sleepless nights, and countless hours of my own time working on projects for the Xbox One homebrew community because guess what? I genuinely loved doing it. I enjoy it. I'm proud of the fact that so many people were able to enjoy their Xbox One a little bit more because of the hard work that myself and others put into this community to help make it happen and to make things accessible for the average person. But if you're just going to sit on the sidelines and and spew negativity then I have no use for it. Just goes to show you can spend a lifetime doing stuff for other people, building stuff for free, and there will be those who still won't appreciate anything you've done. Very sad.
you keep saying team but from what I heard it was only one person and that project pegasus was not just youYou wanna do it yourself? @dominater01 The source code is available and on Github. Knock yourself out bud. It's kinda impossible to complete a project when your entire team basically stops working on it altogether. This project was never about just me. A Project is only as a good as the team behind it. Regardless of whether it continues or not, the fact that it was even able to run as a UWP Application at all and was ACTUALLY BOOTING GAMES is incredible. Something that I'm guessing you're not gonna give the team due credit for? Also I never said it was cancelled. Just that I have stepped away from the project. PCSX2-UWP doesn't need me to exist. It's open source code that anyone can build on. Also I've built and released multiple projects for this "scene" including application downloaders like ProjectPegasus which has been downloaded by thousands of users all over the world,I've made homebrew games for Xbox One that others have enjoyed, among other applications which I helped get on to Xbox One in the early days. So yes I have finished not just one but multiple projects and I've released them here for free. How many applications have you successfully built and released? Go ahead, I'll wait......
Also you were there in the early days with me back in 2017. So you know damn well that I laid the groundwork for this scene to even exist at all. The first emulators that were available for Xbox One I helped recompile and release and gave instructions on how others could do the same. At a time when hardly anyone knew what Dev Mode even was. I pushed hard for us to get our own "Hacking and Homebrew" forum section until we finally did, not to mention the advocacy I did outside of temp. I wasn't paid to do any of this stuff. I volunteered many sleepless nights, and countless hours of my own time working on projects for the Xbox One homebrew community because guess what? I genuinely loved doing it. I enjoy it. I'm proud of the fact that so many people were able to enjoy their Xbox One a little bit more because of the hard work that myself and others put into this community to help make it happen and to make things accessible for the average person. But if you're just going to sit on the sidelines and and spew negativity then I have no use for it. Just goes to show you can spend a lifetime doing stuff for other people, building stuff for free, and there will be those who still won't appreciate anything you've done. Very sad.
nah if you look at the repo there is only one dev who ever committed any codethere was definitely at least 3 people i thought. but either way theres no point in moaning about it all. nobody else is doing anything great to create a xbone scene (which is really surprising tbh)
do you have a link to the discord - I got someone else to invite me.and if you go through discord there was at least 3 that was working together even if only one committed the code