Hi WiiU community,
I have installed Unity 2017.4.15f1 with support for WiiU the same version, cafe_sdk-2_13_01-20150728b_en.7z and MULTI-5_3_27-20170829.7z
When I make the build for WiiU I have this error:
Exception: Failed to compile C into .o (C:/Users/Administrateur/Documents/Unity/WiiU Project/CopyToSD\_Intermediate\WiiUStartupConfig.cpp)
UnityEditor.WiiU.PostProcessCafePlayer+CafeUtils.CompileCC (UnityEditor.WiiU.CafeSdkEnv sdkEnv, UnityEditor.WiiU.ProcessEnv procEnv, UnityEditor.WiiU.ToolchainEnv toolchain, System.String input, System.String outName) (at C:/buildslave/unity/build/PlatformDependent/WiiU/Editor/Managed/PostProcessWiiUPlayer.cs:846)
UnityEditor.WiiU.PostProcessCafePlayer+CafeUtils.BuildElf (UnityEditor.WiiU.CafeSdkEnv cafeSdk, UnityEditor.WiiU.ToolchainEnv toolchain, UnityEditor.WiiU.ProcessEnv buildProc, System.String elfFileName, System.Collections.Generic.List`1 sources, System.Collections.Generic.List`1 unityLibs, StartupConfig startup, Boolean enableNetAPI) (at C:/buildslave/unity/build/PlatformDependent/WiiU/Editor/Managed/PostProcessWiiUPlayer.cs:926)
UnityEditor.WiiU.PostProcessCafePlayer.BuildRPX (UnityEditor.WiiU.CafeSdkEnv cafeSdk, System.String intermediate, System.String playerPackage, System.Collections.Generic.List`1 linkerInput, System.String targetDir, StartupConfig startup, Boolean installInBuildsFolder, System.String elf, Boolean enableNetAPI) (at C:/buildslave/unity/build/PlatformDependent/WiiU/Editor/Managed/PostProcessWiiUPlayer.cs:1365)
The 3 folders "code content meta" are empty but I have the message "Build completed with a result of 'Succeeded'"
Someone can tell me what I have missed ?
Thank in advance.