ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

WinterSoldier

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No problems wearing a hat and a doctor's mask

hat and mask are fine but if you try to wear a helmet and mask it doesn't let you :/

this is what i had in new leaf that was possible with a code i hope its possible in new horizons
 

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ozling

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anyone know when jock villagers wake up/ are outside their house? im trying to kick Moose out from my unhacked switch for 4+ days and it's not working because hes always inside his house
Enter house, see him/her, leave. Fence him/her in. If they are outside, hit them with net. Don't talk to them until they have thought bubble.
 

ghostbitxd

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Does anyone have a proper image pack for NHSE? The one I have has *most* of the items' images, but some of the images are still non-existent.
 

catlady77

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Enter house, see him/her, leave. Fence him/her in. If they are outside, hit them with net. Don't talk to them until they have thought bubble.

thank you but I heard fencing in doesn’t work my method is so much more work but it does work if you follow it.



1. Remember your original date before TT. Time travel a day forward around 12:30ish pm that’s when most are outside. Check for bubbles. If no bubbles, change system clock to next day, back to game - save, go back into game without closing out.

2. If no bubbles on second day, skip 15 days. Forward the clock by one hour so 1:30-1:45pm. I use this time because usually most villagers are outside. If they aren’t outside this is a waste of time. If the bubble is on wrong one, go back to your original date (save, change sys clock, restart) then go back to the date when you saw the bubble. The game should cycle thru different villagers every time you go back to the original date and go back to bubble date.

3. If you don’t see bubbles on day 15 then skip a day forward with the 1:45pm time and the save reboot thing without closing the game completely. You’ll eventually get it on the right villager.

note: * every time you go back to your original date, go back an hour (your original time) it seems that this affects when your villager is inside or outside. But your villager has to be outside with the bubble. Bubble doesn’t appear when they are inside for some reason.

with all these time consuming steps, I have no idea how people are transferring villagers this much to sell $$$ rares like Raymond.
 
Last edited by catlady77,

djll

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Sorry if this has already been asked, but I cannot find it. Can someone compile or link me to all working 1.2.0a codes? cheatslips lists' are disorganized, not working, messes.
 

catlady77

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Kru5h

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Sorry if this has already been asked, but I cannot find it. Can someone compile or link me to all working 1.2.0a codes? cheatslips lists' are disorganized, not working, messes.

Cheatslips have reorganised their cheats by date and ACNH build version number so it's lot easier now to find working cheats for 1.2.0 the 'a' suffix is just for the May day events etc
that signifies the event is on, once complete the a disappears, look for the latest group that has the latest date

upload_2020-5-14_20-7-14.png
 

catlady77

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ok so i'm modifying my pockets. am i not allowed to run 8 byte and 4 byte codes simultaneously?


[Craft: Wand Set]
04100000 AC472338 00000E81
04100000 AC472340 00000EAE
04100000 AC472348 00000901
04100000 AC472350 00000B43
04100000 AC472358 00000B77
04100000 AC472360 00000B63
04100000 AC472368 00000E9A
04100000 AC472370 00000BA3
08100000 AC472378 0000001D 000009C4
08100000 AC472380 00000009 0000175F
08100000 AC472388 00000009 00001760
08100000 AC472390 0000001D 00001661
08100000 AC472398 00000009 000016E3
08100000 AC4723A0 00000009 0000175E
08100000 AC4723A8 00000009 00000CCE
08100000 AC4723B0 00000009 00000DD4


the issue is that the 4 byte codes spawn 10 flowers randomly even when i clear my pockets. it should only spawn 1 flower. i don't get this. specifically the bolded codes spawn 10 flowers for no reason. what am i doing wrong?

im gonna temp fix this by stacking up to 30 so only 1 shows up but idgi
 
Last edited by catlady77,
D

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I'm curious. If you wrap fish using this, does this mean you can drop them as a pickable object?
yep. works exactly as youd expect it to

--------------------- MERGED ---------------------------

yep. works exactly as youd expect it to
can also drop trees with this too, which i like to do when giving people custom trees. so literally anything you can put in your inv
 
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Exegency

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move the data from sd to system memory.
-- alternative: delete the game and redownload from eshop w/o your sd card in. should go straight to system memory.
back up your save with jksv.
open your save with NHSE.
don't edit anything.
save it.
restore it with JKSV.
should work.

this is what i did last time my game showed corrupted. apparently the game was messing up since my SD card was weirding out.


Hi guys, sorry if this is the incorrect thread for this.

I have the original switch bought at launch and have been playing Animal crossing since launch in March. When I launched the game it told me my save data was corrupted and that I had to start again! Hundreds of hours lost!

is there any way for me to mess with the system or save data to get it back?

I checked data management and it tells me there that there’s no corrupt data but when I start the game I cannot get bypass the corrupt data screen.

any help is appreciated

many thanks
 

Mahesh

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Is there a place on the pipeline page for NHSE that gives any info on what everything does? IE the newest version has enums for visitors, but I do not want to mess around with it unless I understand what each flag/option does :)
 
D

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Hi. Can anyone test this code for me? It should work

[Reaction Wheel Slot 1: Shrunk Funk Shuffle]
04100000 AC47D2C4 0000002E

If this works then i have a fully functional reaction wheel editing code for each slot with a full reaction list
 
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