In 20 years what gaming techologies we have today will seem unfairly dismissed/held back?

tempy_thinker.png

In general technology it is popular to look back at what people have and what people dismiss, and what could have happened had they not dismissed. For instance the technology for mobile phones existed for many decades before they became an expensive fad for executives, the idea that programmable mobile phones started with the iphone is laughed at but they did at least make it popular such that the common man might thank that, digital cameras probably could have come around years before, 3d printers in many cases were said to have been held back by patents which expired a few years back, and this could go on for a long time. Computer games themselves were once dismissed as a toy fad by many, a matter not helped by the little crash, and in some cases arguably still are. Now technology does move on and make things possible that were impossible before, computers and gaming thereupon being one of the best examples of this, however this is not what will happen if you have a the equivalent of supercomputer today under your TV that can sense your fingers so much as twitch (or indeed read your mind) but what you could have today but will likely only see in 20 years.

In this case I asked some time back for some games to justify wiimotes, and the validity of motion controls in general is often questioned, despite some great efforts from homebrew developers at the time. Maybe you are a fan of the Steam controller and find its demise heartbreaking. In games we often talk about firsts when digging up old history of things, and it is only natural to ask what if that took off at that point. The state of VR and 3D and whether they had once more failed to take hold was an earlier discussion in this thread series. One of the big points of discussion in E3 a few years back was "second screen", which does indeed speak to a fundamental part of gaming (as in quite literally a fundamental part of game theory as it allows different players to have different information) but as few people have any memories of anything there, other than technicalities with online/network games, it tells you what happened to that particular one.
Will any of those be looked back to in 20 years with people asking why could we not have had this back then? Do you have any particular overlooked pieces of hardware, technology, gameplay styles or similar? At the same time do you have anything you enjoy now you could have had said 20 years ago but were not given. Some allowances can be made for expense as well; the inaccuracy of the wiimote means it was never likely to take over, however not all that more investment could get it comparable with some other things.

This is part of a discussion series in which we discuss and ponder things about games, be it individual games, aspects of the game industry, gaming culture, mechanics or gaming concepts. Previously we discussed your best story from free form games .

 

64bitmodels

Professional Nintendo Hater
Member
Joined
Aug 1, 2019
Messages
1,451
Trophies
1
Age
18
XP
2,883
Country
United States
"Special"... yeah... Proper fighting games can't... although for that matter the Gamecube controller is shit for 'proper' fighting games too. I used to use a PS2 controller via an adaptor to play CvS2eo on GC. The official classic controller for the Wii was the better option on that system when it came to the likes of Tatsunoko vs Capcom.
TBH the gcn controller only being good for smash is why i think it's overrated.
If people only fondly remember the controller because of smash melee that controller was probably never that good in the first place
People solely review GCN controllers based on how good they are for smash- not based on how well it works with other games, or how good the overall build quality is- if it's good for smash it's a 10/10
if melee didnt exist, people wouldnt even bat an eye at the gcn controller
 

MockyLock

Well-Known Member
Member
Joined
Apr 21, 2011
Messages
372
Trophies
1
XP
2,123
Country
France
That's quite wrong...
GCN controller is good in itself, even if the D-Pad is awful indeed.
And its build quality is very good. I even think it's the last controller Nintendo made with its historical strengh.
it started to decrease with the Wiimote, plastic getting thinner, etc... Except the Pro models (WiiU or Switch).
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,715
Trophies
2
Age
33
XP
8,669
Country
Portugal
TBH the gcn controller only being good for smash is why i think it's overrated.
If people only fondly remember the controller because of smash melee that controller was probably never that good in the first place
People solely review GCN controllers based on how good they are for smash- not based on how well it works with other games, or how good the overall build quality is- if it's good for smash it's a 10/10
if melee didnt exist, people wouldnt even bat an eye at the gcn controller
the gc controller is a great controller for any game i played everything from fps games like medal of honnor, cod, to 3d platformers, mario sunshine etc, tbh up to this day i never found a controller that fells so good like the gc controller the only downsides it had was the dpad was abit too small, lacked a shoulder button and maybe some people wanted analog cap for the c stick(never bothered me even on fps games tbh), but design wise its great, i dont think anyone ever said gc controller was bad, ergonomics are great, button placement too besides the tiny dpad.

peope associat gc controller wiuth ssbm becuase ssbm was the highest selling game on the gamecube.
 
Last edited by pedro702,

duwen

Old Man Toad
Member
Joined
Sep 6, 2013
Messages
3,176
Trophies
2
Location
Bullet Hell
Website
www.exophase.com
XP
4,257
Country
United Kingdom
That's quite wrong...
GCN controller is good in itself, even if the D-Pad is awful indeed.
And its build quality is very good. I even think it's the last controller Nintendo made with its historical strengh.
it started to decrease with the Wiimote, plastic getting thinner, etc... Except the Pro models (WiiU or Switch).
Yeah, I fully agree. Crap d-pad (way too small to be really useful, certainly never as a primary directional input). But there are a lot of GC games where I couldn't imagine them being anywhere near as good on any other input device; Mario Kart DD, F-Zero GX... even Animal Crossing.
So, despite it being crap for real fighting games (which luckily the GC never had many of anyway) it's my second favourite Nintendo controller after the SNES/SFC controller.
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,715
Trophies
2
Age
33
XP
8,669
Country
Portugal
No. I like the 360 controller, but it's dreadful for anything requiring the d-pad. I like the SNES controller a lot, it's almost perfect. I also like the Gamecube controller a lot, although it's weird face button size/shape/placement mismatch is dreadful for certain games. And I quite like the Wii U gamepad despite how uncomfortable it is.

Sega nailed it for the 16bit and 32bit gens, and the DC controller was innovative for it's VMU integration but it was more uncomfortable than the original Xbox controller - both of which literally made my thumbs bleed.
All I can say against Sony's controllers is they're not particularly original.
i dont conside rthe saturn controller anything good, specialy for 3d games imo the only good sega controller was the genesis one and they just added 2 shoulder button to it and said screw it its now a saturn controller lol.
 

duwen

Old Man Toad
Member
Joined
Sep 6, 2013
Messages
3,176
Trophies
2
Location
Bullet Hell
Website
www.exophase.com
XP
4,257
Country
United Kingdom
i dont conside rthe saturn controller anything good, specialy for 3d games imo the only good sega controller was the genesis one and they just added 2 shoulder button to it and said screw it its now a saturn controller lol.
Who plays 3d games on the Saturn? It's for fighting games and shmups, and that controller is perfect for that ;)
 

64bitmodels

Professional Nintendo Hater
Member
Joined
Aug 1, 2019
Messages
1,451
Trophies
1
Age
18
XP
2,883
Country
United States
Who plays 3d games on the Saturn? It's for fighting games and shmups, and that controller is perfect for that ;)
when you advertise your console as a 32 bit 3d machine it should make sense for there to be primarily 3d games on there
after all that's what n64 and ps1 did
Also if the saturn is only good for fighting games and shmups just get an x68000, has arcade perfect ports and lots of shmups
MAME already made the existence of the saturn completely useless
plus the fact that most of the worthwhile saturn games have been ported to the 360, like nights, radiant silvergun, guardian heroes, daytona usa, etc
combine those other 3 factors with the fact it's a bitch to emulate and now you see why no one cares/talks about the saturn
 
Last edited by 64bitmodels,

MockyLock

Well-Known Member
Member
Joined
Apr 21, 2011
Messages
372
Trophies
1
XP
2,123
Country
France
when you advertise your console as a 32 bit 3d machine it should make sense for there to be primarily 3d games on there
after all that's what n64 and ps1 did
Also if the saturn is only good for fighting games and shmups just get an x68000, has arcade perfect ports and lots of shmups
MAME already made the existence of the saturn completely useless
plus the fact that most of the worthwhile saturn games have been ported to the 360, like nights, radiant silvergun, guardian heroes, daytona usa, etc
combine those other 3 factors with the fact it's a bitch to emulate and now you see why no one cares/talks about the saturn

The Saturn was developped with 2D games in mind.
They boosted the 3D side once they knew about Playstation 1 abilities.
32bits never meant 3D games when they started...

EDIT : and in my opinion, every 32bits should have stuck to 2D... :D
 
Last edited by MockyLock,

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,715
Trophies
2
Age
33
XP
8,669
Country
Portugal
Who plays 3d games on the Saturn? It's for fighting games and shmups, and that controller is perfect for that ;)
a controller needs to be good for all the games on said console and they market the satrun with 3d games not 2d ones back then.

but nintendo so far is the only company that makes drastic changes to their default controllers with every generations

nes dpad + buttons side by side
snes dpad +2shoulder buttons and now buttons are in cross formation
n64
well that abomination is so hard to describe it has me mesmorized, even as a kid i tough how does ps1 have such a clean controller and we have this? the only good thing was implementing the analog stick even tough it failled easily.

gc for me this is the best default controller nintendo ever made to this day

wii .. again an abomination, sure if your playing any simple game its okay but complex games needed more imputs so we got those forced shake wiimote sideways or up and down or shake it to do moves and we all know how most of that went, even the nunchuck couldnt save it, for me wiimot+nunchuck is the worst default controller ever made by nintendo.

wiiu it has a simple layoiut and a huge screen, the only downsides for me are, the screen shopuld have been atleast 720p, batery life needed to be double that and the analog stick on top were abit awkwards but manageble.

switch when attached to the console they are preety standard for an handheld console, when attached to the dongle to make a single controller they are abit off, the dimensions dont quite match up for me, and when separated i just cant use them well but since i play hanheld 99% of the time they are perfect for me.

so for me it goes like this
gc>snes>switch>wiiu>nes>n64>wii

remenber im talking aboput standard controllers not extra controllers.
 

64bitmodels

Professional Nintendo Hater
Member
Joined
Aug 1, 2019
Messages
1,451
Trophies
1
Age
18
XP
2,883
Country
United States
The Saturn was developped with 2D games in mind.
They boosted the 3D side once they knew about Playstation 1 abilities.
32bits never meant 3D games when they started...

EDIT : and in my opinion, every 32bits should have stuck to 2D... :D
hence why i said 32 bit 3D console
besides, making the console 2d focused is stupid though- 3d arcades were becoming a huge thing back in the early-mid 90s
virtua fighter, virtua racing, tekken and daytona usa come to mind- all 3d arcade games from the early 90s. also, 3 out of the 4 games i listed were made by Sega. pretty hypocritical if you ask me
Sega apparently wanted to make the saturn arcade accurate from what ive heard, but if that's the case they shouldve made it with 3d in mind to futureproof for later 3d games
Also, another home console machine that was made with 2d arcade games in mind already existed- it's called the neo geo
 
Last edited by 64bitmodels,

MockyLock

Well-Known Member
Member
Joined
Apr 21, 2011
Messages
372
Trophies
1
XP
2,123
Country
France
hence why i said 32 bit 3D console
besides, making the console 2d focused is stupid though- 3d arcades were becoming a huge thing back in the early-mid 90s
virtua fighter, virtua racing, tekken and daytona usa come to mind- all 3d arcade games from the early 90s. also, 3 out of the 4 games i listed were made by Sega. pretty stupid if you ask me
Sega apparently wanted to make the saturn arcade accurate from what ive heard, but if that's the case they shouldve made it with 3d in mind to futureproof for later 3d games
Also, another home console machine that was made with 2d arcade games in mind already existed- it's called the neo geo

Totally agree with you this time :)
I never said they were right, i said they did it this way. So they didn't think into 3D moving... (i won't argue about 2D/3D capabilities, pros/cons as we were mainly debating controllers).

On the opposite, when Nintendo started its N64 project, it started with 3D moving in mind.
Not just 3D games, but 3D navigating into the game.
So came the joystick.
 

64bitmodels

Professional Nintendo Hater
Member
Joined
Aug 1, 2019
Messages
1,451
Trophies
1
Age
18
XP
2,883
Country
United States
On the opposite, when Nintendo started its N64 project, it started with 3D moving in mind.
Not just 3D games, but 3D navigating into the game.
So came the joystick.
Ahh nintendo- another reason why i love them so dearly
always thinking ahead and expecting change
arcades were the norm? make games that couldnt work on arcades
single screen platformers were the norm? make sidescrollers
2d games were the norm? make 3d games in advance
I wouldnt be surprised if nintendo actually revolutionized VR today as well...
 

duwen

Old Man Toad
Member
Joined
Sep 6, 2013
Messages
3,176
Trophies
2
Location
Bullet Hell
Website
www.exophase.com
XP
4,257
Country
United Kingdom
hence why i said 32 bit 3D console
besides, making the console 2d focused is stupid though- 3d arcades were becoming a huge thing back in the early-mid 90s
virtua fighter, virtua racing, tekken and daytona usa come to mind- all 3d arcade games from the early 90s. also, 3 out of the 4 games i listed were made by Sega. pretty stupid if you ask me
Sega apparently wanted to make the saturn arcade accurate from what ive heard, but if that's the case they shouldve made it with 3d in mind to futureproof for later 3d games
Also, another home console machine that was made with 2d arcade games in mind already existed- it's called the neo geo
And of the games from that period, the ones that have aged the best are the 2d games... which is why the Saturn is generally held in higher esteem than the Playstation. The Neo-Geo was part of the previous gen, and continued to be relevant (if you had the money) until the following gen, and was never a 'competitor' to any of the other systems in it's generation let alone the following gen.
Just a shame that by the time of the Dreamcast, when Sega had created a much more 3d focussed controller, most of that systems best games were also fighting games and shmups, so you had to go out and get a third party pad or Sega's arcade stick.
 

64bitmodels

Professional Nintendo Hater
Member
Joined
Aug 1, 2019
Messages
1,451
Trophies
1
Age
18
XP
2,883
Country
United States
And of the games from that period, the ones that have aged the best are the 2d games... which is why the Saturn is generally held in higher esteem than the Playstation.
held in higher esteem my ass- Mario 64, tthe crash and spyro trilogies, and banjo kazooie are considered some of the best video games of all time, and have aged extremely well even today- guess what system those games weren't on
Playstation 1 and Nintendo 64 are considered some of the best video game consoles of all time- and while i don't really care that much for the latter, the former started the amazing playstation console series which still sells truckloads of consoles even to this day (ps2 is the best selling video game console of all time, the amount of units sold were even higher than the population of some countries... hell, the total amount of playstation consoles sold is higher than the population of the united states. let that sink in)
guess what- the main thing carrying the ps1 were the 3d games
Saturn on the other hand... is mostly just a cult classic remembered in small circles like sega 16 and just sega fanboys in general, no one else remembers it, no one else cared for it, and frankly i don't either
 
Last edited by 64bitmodels,

orangy57

bruh
Member
Joined
Aug 17, 2015
Messages
913
Trophies
1
Age
21
Location
New Jersey
XP
2,920
Country
United States
Using trackballs on console-style controllers. The technology has always been there, and there are even some xbox and pc controllers with trackballs out there, though there are very few. A trackball always seemed to me like the most logical decision for moving a camera in any game, especially first-person shooters, since it gives you extreme precision and speed at the same time since it's a ball that spins. The only big company to try to make it mainstream was Valve with their prototypes of the steam controller, until they switched to two touchpads for extra flexibility with control bindings and dropped the trackball.
 
  • Like
Reactions: Tarmfot

Magnus87

Well-Known Member
Member
Joined
Apr 28, 2013
Messages
397
Trophies
1
XP
1,510
Country
Argentina
The Wii U gamepad for sure. That thing was amazing and had a lot of potential.

Imagine if the Switch supported that with 4 or more gamepads. You could do a HD version of both 4 swords titles in one game!


mPQH8rr.jpg

Nintendo should make a Dock that supports video input wirelessly, it would be the opposite of WiiU Gamepad and console, we could play split screen on the TV without losing performance
 

duwen

Old Man Toad
Member
Joined
Sep 6, 2013
Messages
3,176
Trophies
2
Location
Bullet Hell
Website
www.exophase.com
XP
4,257
Country
United Kingdom
held in higher esteem my ass- Mario 64, tthe crash and spyro trilogies, and banjo kazooie are considered some of the best video games of all time, and have aged extremely well even today- guess what system those games weren't on
Playstation 1 and Nintendo 64 are considered some of the best video game consoles of all time- and while i don't really care that much for the latter, the former started the amazing playstation console series which still sells truckloads of consoles even to this day (ps2 is the best selling video game console of all time, the amount of units sold were even higher than the population of some countries... hell, the total amount of playstation consoles sold is higher than the population of the united states. let that sink in)
guess what- the main thing carrying the ps1 were the 3d games
Saturn on the other hand... is mostly just a cult classic remembered in small circles like sega 16 and just sega fanboys in general, no one else remembers it, no one else cared for it, and frankly i don't either
Spoken like a true child of the mid to late 90's!
I had all of those 90's systems when they were new; the N64 is the least likely one I'll ever go back to. It's massively overrated by the kids who had their first gaming experiences on it.
And for every "iconic N64 3d masterpiece" you can dredge up I can show you a 2d game of the period that is more broadly highly regarded, and not just by the children who only knew that console. I can count on my fingers the truly good N64 titles that are still good today. I'd need to write a several page list of the 2d titles that are still relevant and highly regarded today.

btw, just to correct you ...read what I wrote in what you quoted. "the Saturn is held in higher esteem than the Playstation". I wasn't even bringing the N64 into the fight. Regardless, it's still true. Ask around. The only people that will disagree will be fanboys of opposing camps.
I owned them all, and at the time I was team PS all the way... but by god do I wish I'd kept my Saturn rather than either the N64 or Playstation.
 
Last edited by duwen,

64bitmodels

Professional Nintendo Hater
Member
Joined
Aug 1, 2019
Messages
1,451
Trophies
1
Age
18
XP
2,883
Country
United States
Spoken like a true child of the mid to late 90's!
I had all of those 90's systems when they were new; the N64 is the least likely one I'll ever go back to. It's massively overrated by the kids who had their first gaming experiences on it.
And for every "iconic N64 3d masterpiece" you can dredge up I can show you a 2d game of the period that is more broadly highly regarded, and not just by the children who only knew that console. I can count on my fingers the truly good N64 titles that are still good today. I'd need to write a several page list of the 2d titles that are still relevant and highly regarded today.

btw, just to correct you ...read what I wrote in what you quoted. "the Saturn is held in higher esteem than the Playstation". I wasn't even bringing the N64 into the fight. Regardless, it's still true. Ask around. The only people that will disagree will be fanboys of opposing camps.
I owned them all, and at the time I was team PS all the way... but by god do I wish I'd kept my Saturn rather than either the N64 or Playstation.
I don't know what people you surround yourself with because everyone i've talked to has said that the playstation is better than the saturn by a landslide- it's not even funny
 

Goku1992A

Well-Known Member
Member
Joined
Nov 20, 2019
Messages
1,823
Trophies
1
Age
33
XP
2,595
Country
United States
20 years from now I don't expect games on disks anymore. They may do a remove from ownership data transfer for digital games. I also expect piracy to be obeleite look at the PS4/Xbox One as examples of that. Idk if you guys ever watched Dot Hack Sign but they really need to focus on virtual reality gaming. I feel playing at home on your TV has reached its limits. Sounds sophisticated but I feel like everything is heading towards virtual reality (real VR)
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: @salazarcosplay, Morning