ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

DragonDaddy

Member
Newcomer
Joined
Mar 31, 2020
Messages
15
Trophies
0
Age
44
XP
84
Country
Portugal
So before i take the time to test each Item #number one by one, do we have an up to date NHSE Items.ini that the NHSE dev isn't using?
Or should i get started with testing the Item #s?
 

ShadyGame

Well-Known Member
Member
Joined
Sep 12, 2009
Messages
233
Trophies
1
XP
1,263
Country
Portugal
A word of warning for people wanting to edit a villager and then kick them out to give to someone else: I accidentally gave two blank plots to someone because the villager didn't move out correctly. I had modded Lionel to Raymond and then time travelled to get him in boxes normally, had my friend come over to talk to him and invite him to their island, and then swapped Raymond out for Audie and invited them over again. In their game, now they have two glitched plots with no names on them. I'm not sure if it's because I modified the same villager to go over there twice (two seperate species, though), or if sending over hacked villagers corrupted something on the way over. Either way, be careful I guess until villagers are figured out better.
I want to give a certain village to my friend, can some explain me the best method??
 

umibiraki

New Member
Newbie
Joined
Apr 6, 2020
Messages
3
Trophies
0
Age
34
XP
85
Country
Canada
Anyone know what a present/wrapped-present/Nook-parcel item looks like in memory? Is the item inside the box encoded in the item-dimensions as a regular variety code, or do boxed items use the second dword differently?

Separately: anyone know the addresses for the game's various "gacha selection algorithms" (balloons, bottles, Gulliver, Wisp, Sahara, etc.) in the game's binary? Some of them do a lot of helpful work (e.g. the bottle algorithm seems to try its best to not generate bottles with DIY recipes the leader/server-player of a session already has, only generating duplicates when it has no other option, like with egg bottles when you already know all the egg recipes.) It'd be neat to have a code that works similarly to the item selection code, but is "automatic" using these algorithms. Press a button combo, and a thing-you-don't-have-yet pops into your inventory.
 

DestinyFeather

Well-Known Member
Member
Joined
Sep 14, 2009
Messages
428
Trophies
1
XP
1,121
Country
United States
A word of warning for people wanting to edit a villager and then kick them out to give to someone else: I accidentally gave two blank plots to someone because the villager didn't move out correctly. I had modded Lionel to Raymond and then time travelled to get him in boxes normally, had my friend come over to talk to him and invite him to their island, and then swapped Raymond out for Audie and invited them over again. In their game, now they have two glitched plots with no names on them. I'm not sure if it's because I modified the same villager to go over there twice (two seperate species, though), or if sending over hacked villagers corrupted something on the way over. Either way, be careful I guess until villagers are figured out better.
There are a bunch of villager issues affecting even legit saves at the moment.

--------------------- MERGED ---------------------------

I ABSOLUTELY understood nothing about how to use the Azure site, can someone help me?
There's an animated gif tutorial here https://github.com/kwsch/NHSE/wiki/Downloading-Compiled-Builds
 

Virexium

New Member
Newbie
Joined
Apr 8, 2020
Messages
3
Trophies
0
Age
24
XP
53
Country
United States
If you're referring to the NHSE i don't know but if you think it would be easier just import the DIY recipes with a cheat using those numbers and just learn the recipe.

[1-6 DIY GOLD TOOLS]
04100000 AC3B90C0 000016a2
04100000 AC3B90C4 00000292
04100000 AC3B90C8 000016a2
04100000 AC3B90CC 00000293
04100000 AC3B90D0 000016a2
04100000 AC3B90D4 00000294
04100000 AC3B90D8 000016a2
04100000 AC3B90DC 00000295
04100000 AC3B90E0 000016a2
04100000 AC3B90E4 00000296
04100000 AC3B90E8 000016a2
04100000 AC3B90EC 00000297

here's what I use. Hope this helps!
Hey do you know how to figure out the IDs of any other diys for example the golden seat DIY id?
 

Justerino

Well-Known Member
Member
Joined
Nov 19, 2019
Messages
133
Trophies
0
Age
30
XP
302
Country
United States
Hey do you know how to figure out the IDs of any other diys for example the golden seat DIY id?
I just use this site : https://pastebin.com/w8CVN7Zr
and if youre changing the item codes -
Example :
[Slot 1 Golden Seat]
04100000 AC3B90C0 000016a2 <- DIY code thing
04100000 AC3B90C4 00000085 <- Item ID
Make sure you have that 16a2 on the top part for it to be a DIY (from my experience thats how it works)
 
Last edited by Justerino,
  • Like
Reactions: Virexium

BrambleGB

New Member
Newbie
Joined
Apr 11, 2020
Messages
1
Trophies
0
Age
24
XP
39
Country
United Kingdom
Hi, not sure if this is the right place to ask, but does anyone know where I could datamine the item variation names from?

I have searched the rom files but they are either encrypted or compressed.
 

catlady77

Well-Known Member
Member
Joined
Apr 7, 2020
Messages
807
Trophies
0
Age
35
XP
788
Country
United States
Is there like a fully grown trees cheat? I'm gonna clear my island of trees and just start from scratch. Sure, I can plant, but this would be faster.
 

Homlet

Well-Known Member
Member
Joined
Feb 28, 2020
Messages
589
Trophies
0
XP
2,508
Country
France
I know this has probably been answered before, but can you swap villagers and get the correct interior/exterior using NHSE when you have less than 10 villagers on your island? If so how?
 

Neo1103

Well-Known Member
Newcomer
Joined
Mar 28, 2020
Messages
84
Trophies
0
Age
26
XP
84
Country
United States
Is there a way to edit the relationship of the villager?
btw got a way to change your next villager on the Nook Miles island to Raymond (Or anyone).
 
Last edited by Neo1103,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    I @ idonthave: :)