Hacking VitaCheat/FinalCheat Database

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I will stay on the PCSH00187 version which is best for me I will manage with that
 
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NeoGranzon

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Hi @Yohoki,i wanted to ask you something:if I find in code,for example 8C91AB790,when i do the memory dump do i have to set it from 81-8D or other?
 
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monodevil

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I keep getting side tracked, some more Disgaea 4 codes also made some changes to the last one.

Code:
# ID: PCSE00360
# Title: Disgaea 4: A Promise Revisited
# Region: US
# Version: 1.02
# Type: NoNpDrm
# Code Author: monodevil
# Source: https://gbatemp.net/threads/vitacheat-finalcheat-database.485343/page-191#post-8990349



_V0 Infinite Dispatch
$B200 00000001 00000000
$0000 0038BBA4 0000000A

_V0 Infinite HL
$B200 00000001 00000000
$0200 0024E978 4E729FFF
$0200 0024E97C 00000918

_V0 Bonus Gauge always lvl 9
$B200 00000001 00000000
$0000 0038BB9E 00000009

_V0 Item Bag Slot 1 codes
$0000 00000000 00000000

_V0 Turn 1st Unsubdued Subdued Innocents into Subdued Innocents
$B200 00000001 00000000
$0000 003116EB 00000001

_V0 Turn all Unsubdued Subdued Innocents into Subdued Innocents
$B200 00000001 00000000
$4201 003116EB 00000001
$0008 00000008 00000000

_V0 Innocent type mod 1st slot
$B200 00000001 00000000
$0000 003116E8 00000000

_V0 Innocent type mod v2 =FULL Slot=
$B200 00000001 00000000
$0000 003116E8 00000000 #1st slot
$0000 003116F0 00000000 #2nd slot
$0000 003116F8 00000000 #3rd slot
$0000 00311700 00000000 #4th slot
$0000 00311708 00000000 #5th slot
$0000 00311710 00000000 #6th slot
$0000 00311718 00000000 #7th slot
$0000 00311720 00000000 #8th slot

_V0 Innocent number mod 1st slot
$B200 00000001 00000000
$0100 003116E4 00000000
 
_V0 Innocent number mod v2 =FULL Slot=
$B200 00000001 00000000
$0100 003116E4 00000000 #1st slot
$0100 003116EC 00000000 #2nd slot
$0100 003116F4 00000000 #3rd slot
$0100 003116FC 00000000 #4th slot
$0100 00311704 00000000 #5th slot
$0100 0031170C 00000000 #6th slot
$0100 00311714 00000000 #7th slot
$0100 0031171C 00000000 #8th slot
 
_V0 Max Mana Character slot 1
$B200 00000001 00000000
$0200 0024F6A8 0098967F

_V0 Max Mana Character slot 1-10 ALT
$B200 00000001 00000000
$4201 0024F6A8 0098967F
$000A 000021F8 00000000
 
_V0 Exp MOD character slot 1
$B200 00000001 00000000
$0200 0024EA30 00000000
$0200 0024EA34 00000000

I thought I'd do a change log this time, mostly to remember what I did. For the mana code, I never really know how many characters you can have in these games so I always make 2 types. One just for slot 1 and one for like the first 10 character slots. If you want to increase the number of characters for the the Max mana slot 1-10 code, on the 3rd line just change that "000A" to something higher in hex for more characters.

Added: Turn all Unsubdued Subdued Innocents into Subdued Innocents code. So now all possible Innocents can be Subdued, in the first slot item slot. The reason I didn't make this before was I wasn't sure if this would have any negative effects as the you'd have activate.Subdued Innocents addresses in places with no addresses.

Added: Exp MOD character slot 1

Added: Max Mana Character slot 1

Added: Max Mana Character slot 1-10 ALT

Removed: Turn the first 2 Subdued Innocents into Unsubdued Innocents and Turn the first 3 Subdued Innocents into Unsubdued Innocents codes in favor of the Turn all Unsubdued Subdued Innocents into Subdued Innocents code.

Fixed: a typo with the "Subdued Innocent into Unsubdued Innocent" , should be the other way around

I know its not much but I just keep getting side tracked.
 
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tomberyx

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Thank you so much @Yohoki and @tomberyx for reply,another question,if i find 3 codes which one should i enter in TempAr,or should i save all 3 of them?

Use more as possible, i always use 6 codes with 6 dumps to get a orange result.
I you you use less than 6 you wont get these results.

Hint!
Do not delete your dumps or codes it can be very useful in future if you have to search again or correct some misstakes.
 
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Ctgus

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The problem why the MGS2 Cheats are not Showing up is how the Text is Written in the PSV file you uploaded. There need to be 2 Spaces under the Game Code name and 1 Space between each code. So it have to look like this for example:

# PCSB00177 MGS2



Also on the Cheatlist for this game you posted there ist a list of Numbers for the Inf Weapon and Item Cheats. You need to delete the complete Item List in order for the Cheat list to show up.
I uploaded a cheat list that is 100% working. Also tested the cheats and can confirm that they are working perfect.
Sorry if this is a stupid question but does Region matter? I dl mgs2 thru pkgj and the psv file I have is for eur region
 

Yohoki

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Sorry if this is a stupid question but does Region matter? I dl mgs2 and the psv file I have is for eur region
Yes. The regions must match. Sometimes you can get away with renaming the .psv, such as renaming PCSB00177.psv (Eur Region ID) to PCSE00078.psv (US Region ID). Sometimes this works, but usually it does not.

Usually codes will need to be remade for different regions, though.
 

NeoGranzon

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Use more as possible, i always use 6 codes with 6 dumps to get a orange result.
I you you use less than 6 you wont get these results.

Hint!
Do not delete your dumps or codes it can be very useful in future if you have to search again or correct some misstakes.

Sorry @tomberyx,i've doubts do i've to do all memory dumps during a game,or do i find a code, memory dump,reset game and then start again?
 

Yohoki

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Sorry @tomberyx,i've doubts do i've to do all memory dumps during a game,or do i find a code, memory dump,reset game and then start again?
depends. If the code stops working only when the game restarts, then always restart and then dump again. If your code stops working when you change a level or something, you might only dump after it changes a few times, then restart and do again a few more times.
 
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tomberyx

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depends. If the code stops working only when the game restarts, then always restart and then dump again. If your code stops working when you change a level or something, you might only dump after it changes a few times, then restart and do again a few more times.

Here a short description, mybe it will help you understand better.

Dump 1 , Code 8xxxxxx1 Inf HP
Dump 2 , Code 8xxxxxx2 Inf HP
Dump 3 , Code 8xxxxxx3 Inf HP
Dump 4 , Code 8xxxxxx4 Inf HP
Dump 5 , Code 8xxxxxx5 Inf HP
Dump 6 , Code 8xxxxxx6 Inf HP

Its Importan that all codes are different.
Eachs dump has its unique code.

Do not mix codes and dumps, because you will get no results.

Put all dumps and codes in TempAR and see what get.

These are the main basics.
 
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Yohoki

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Here a short description, mybe it will help you understand better.

Dump 1 , Code 8xxxxxx1 Inf HP
Dump 2 , Code 8xxxxxx2 Inf HP
Dump 3 , Code 8xxxxxx3 Inf HP
Dump 4 , Code 8xxxxxx4 Inf HP
Dump 5 , Code 8xxxxxx5 Inf HP
Dump 6 , Code 8xxxxxx6 Inf HP

Its Importan that all codes are different.
Eachs dump has its unique code.

Do not mix codes and dumps, because you will get no results.

Put all dumps and codes in TempAR and see what get.

These are the main basics.
Yes. If you are looking for inf HP and Inf MP, you must do them at different times. But, you don't need 12 dumps to do HP AND MP... You can find both codes, and dump once.

Dump 1, code 8xxxx51 (HP) & 8xxxx61 (MP)
Dump 2, code 8xxxx52 (HP) & 8xxxx62 (MP)
etc...

Just make sure in TempAR to only put the like codes... So only put HP with HP, and MP with MP. Do not put HP and MP codes together, or it will not work.
 

NeoGranzon

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Yes. If you are looking for inf HP and Inf MP, you must do them at different times. But, you don't need 12 dumps to do HP AND MP... You can find both codes, and dump once.

Dump 1, code 8xxxx51 (HP) & 8xxxx61 (MP)
Dump 2, code 8xxxx52 (HP) & 8xxxx62 (MP)
etc...

Just make sure in TempAR to only put the like codes... So only put HP with HP, and MP with MP. Do not put HP and MP codes together, or it will not work.

Sorry @Yohoki,as you can see in the image i've upload,i've max score and 999arm.
I've find 3 codes for max score,and 3 codes for 999 arm(modify an insert manually)in the same stage,how memory dumps should i do?
 

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Yohoki

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Sorry @Yohoki,as you can see in the image i've upload,i've max score and 999arm.
I've find 3 codes for max score,and 3 codes for 999 arm(modify an insert manually)in the same stage,how memory dumps should i do?
Put them in TempAR by code. Do not mix the 2 codes in temp AR. So 3 dumps for Score and search. 3 dumps for Arm and search.
 
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