Sony introduces the PS5 controller, the DualSense

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Get ready for the next generation of gaming controllers. The DualShock controller has come a long way, but now Sony is ready to introduce its successor, the newly revealed DualSense. Taking the best of "what gamers love" about the DualShock 4, and adding newer, better features and design, the DualSense will feature haptic feedback, an in-built mic, and adaptive triggers. This new controller will also no longer feature a "Share" button, as it has been replaced by something called the "Create" button. Sony promises more information about this function in the future, closer to launch.

We’ve reached an exciting milestone with PlayStation 5, as we’re starting to ship our new controller in its final design to developers who are implementing its unique features into their games. But first, we wanted everyone in the PlayStation community to get a first look at the DualSense™ wireless controller, and hear our vision for how the new controller will captivate more of your senses as you interact with the virtual worlds in PS5 games. The features of DualSense, along with PS5’s Tempest 3D AudioTech, will deliver a new feeling of immersion to players.

When PS4 launched in 2013, the DualShock 4 wireless controller garnered a lot of positive feedback from gamers and developers for being the best PlayStation controller yet, and for introducing forward-looking features like the Share button. This brought us to the next question – how do we build upon that success?


After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games. We had a great opportunity with PS5 to innovate by offering game creators the ability to explore how they can heighten that feeling of immersion through our new controller. This is why we adopted haptic feedback, which adds a variety of powerful sensations you’ll feel when you play, such as the slow grittiness of driving a car through mud. We also incorporated adaptive triggers into the L2 and R2 buttons of DualSense so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow.

This provided us with an exciting challenge to design a new controller that builds off of the current generation, while taking into account the new features we were adding. For example, with adaptive triggers, we had to consider how the components would fit into the hardware, without giving it a bulky feeling. Our design team worked closely with our hardware engineers to place the triggers and actuators. The designers were then able to draw the lines of how the exterior of the controller would look and feel, with a challenge of making the controller feel smaller than it really looks. In the end, we changed the angle of the hand triggers and also made some subtle updates to the grip. We also took thoughtful consideration into ways to maintain a strong battery life for DualSense’s rechargeable battery, and to lessen the weight of the controller as much as possible as new features were added.

For the buttons, you’ll notice there is no longer a “Share” button as we had with DualShock 4. Don’t worry – it’s not going away. In fact, we’ve built upon the success of our industry-first Share button to bring you a new “Create” button feature. With Create, we’re once again pioneering new ways for players to create epic gameplay content to share with the world, or just to enjoy for themselves. We’ll have more details on this feature as we get closer to launch.

DualSense also adds a built-in microphone array, which will enable players to easily chat with friends without a headset – ideal for jumping into a quick conversation. But of course, if you are planning to chat for a longer period, it’s good to have that headset handy.



Now, let’s talk about the colors. Traditionally our base controllers have a single color. As you can see, we went a different direction this time around, and decided on a two-toned design. Additionally, we changed the position of the light bar that will give it an extra pop. On DualShock 4, it sat on the top of the controller; now it sits at each side of the touch pad, giving it a slightly larger look and feel.

In all, we went through several concepts and hundreds of mockups over the last few years before we settled on this final design. DualSense has been tested by a wide range of gamers with a variety of hand sizes, in order for us to achieve the comfort level we wanted, with great ergonomics. Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box. We want gamers to feel like the controller is an extension of themselves when they’re playing – so much so that they forget that it’s even in their hands!

:arrow: Source
 

tsamo

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I will withhold my judgement about the size untill I get one in my hands. And from the comments I seem to be in the minority, but I really like this design.

ps. Am I the only one that prefers the dualshock layout to the Xbox's?
 
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Bladexdsl

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first of all the colors suck white really? your a black console sony
2nd flush buttons are nothing but trouble if you have big thumbs your going to have trouble pushing them there's a reason these aren't used anymore. buttons need to be you know a button that you can easily push not designed for little Asian thumbs.
and 3rd why in the fuck have that got that touch pad back? no one ever used that before why bring it back??
 
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kumikochan

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It's about damn time they moved on to USB C. Now I wish Xbox would stop using those proprietary bullshit charging cables, ditch AA batteries, and just give users USB C for charging and Windows play.
No thanks. 2400mah batteries last a lot longer plus whenever they run out, you can put in a new pair and start charging the old pair. You can't do that with most controllers and it sucks. Also it usb mini and not a cable that only works with the xbox controller. The dualshock and xbox one controller were both designed in an era still dominated by usb mini so you can't expect it to be usb c. That's like expecting a ps3 controller that used macro usb to use usb c.
 
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pedro702

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i don't know i can't really tell because there is no shot from the right angle but the buttons almost appear as if they are flush with the controller , it's almost as if they are not buttons at all but some sort of touch sensors
they are the same height as ds4, its just the buttons are transparent so you cant tell from the photo here look at this one

https://cdn.mos.cms.futurecdn.net/4rvJuva9gJi6XManej7bg8-650-80.jpg.webp

--------------------- MERGED ---------------------------

first of all the colors suck white really? your a black console sony
2nd flush buttons are nothing but trouble if you have big thumbs your going to have trouble pushing them there's a reason these aren't used anymore. buttons need to be you know a button that you can easily push not designed for little Asian thumbs.
and 3rd why in the fuck have that got that touch pad back? no one ever used that before why bring it back??
they are not flush buttons they are just transparent for whatever reason maybe they have color leds under them?
 
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Xzi

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This is what we want to see pc owners begging for a playstn controller
We don't have to "beg" for anything lol, we can just buy any console controller without the console and easily get it working on PC. Personally I will be buying a PS5, but I collect Nintendo and Sony systems, so I'm more the exception rather than the rule.

Will the PS5 controller replace my XB1 controller as the best option for most 3D games on PC? Only time will tell. I do like the curvature of it, looks quite comfortable.
 
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Silent_Gunner

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I think if they revealed this with more than just white it'd be going over better. Like, have both a black and white showcase, not a just one color!

As for the design, I like the larger shoulder buttons as shown in that one shot. I just started using a DS4 controller on my main PC again after discovering it can be charged (even though I thought the port to be broken) and I didn't remember the shoulder buttons being so small.

As for comfort, I don't know what some people are talking about it being uncomfortable. Sure, it isn't as comfortable as the more recent slew of XBOne controllers are, but it's fine for what it is. After all, I wouldn't have played Nier Automata for many nights back when I had a PS4 and was still waiting for money for a new PC since the previous one kicked the bucket if the controller felt uncomfortable to hold!
 

KingVamp

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If there were more black than white, I would like it better. Like if they only switch the colors of the controllers itself, not the buttons and sticks.
 

James_

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"Dad, how are DualSenses made?"
"Well, son, when a DualShock 4 and a XBOX controller love each other..."

Jokes aside, it looks pretty neat. But for the love of god they better make a black one.
 
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LightBeam

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Looks like they didn't get rid of the touchpad .......
Also, I really like the white color, when I can have the choice, most of the time I choose white (also, Xbox one S controller looks way prettier in white imo), but this one isn't great ...
 

mightymuffy

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God that is ugly! :lol: First impressions last Sony, should've just picked one colour to show it off rather than add a black dress onto it. Also as predicted, haptic feedback (Switch copy) and adaptive triggers (Xbox) - neither of which are fully utilized on either machine , and probably won't be here either. It also looks on first glance very much closer to the Xbox One pad - no bad thing, XO>DS4 any day of the week, but I'd prefer 'different'

Still, it's just a pad. Looks ergonomic enough. If the console itself looks as bad as that does though it can stay on the store shelves - I'm not putting that shit on display in my living room. :P
 

pedro702

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this probably confirms the ps5 console will now be white with abit of black too, it will be wierd to say the least imo.
xbox went from black to black to white to black
playstation went grey to black to black to black to probably white(with some black covers)
 

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There are few things I don't like.

First, the color. but, it'll be available in multiple tone, so okay that's fine. just don't bundle the white with the console... or yes I guess, so you sell more (expensive) hardware!
I feel like the console will be white too ! so white console + white controller.
let's not count it.

1) I don't like the hand grift, the part where you hold it is not a single "frame" of plastic, but two levels.
it's not smooth.
1- it'll not feel nice in the hand, if not uncomfortable!
2- it'll become really dirty with perspiration, especially visible on the white controller model. check your wiimote state...

2) the name.
so, it's called DualSense... you mean it's called "DS" again?
will it be DualSense1 ? or DualSense5 ?
if it's DS1, and they make a 4th model, it'll be DS4 again?
I bet they wanted to make DS5, but change the name without really changing it.. so DualSxxxx5

3) no palette ? really ?
R2/L2 are soooo badly placed, for 30 years now, and they still continue to force users to place their fingers in uncomfortable ways instead of "listening to players" like they said?
Sony just officially released this 2 months ago :
https://images-na.ssl-images-amazon.com/images/I/51QLzuUj2bL._AC_SL1200_.jpg
and they didn't feel like making it into PS5?

it's still not the best emplacement, but the idea is here. they could have redesigned a complete new controller around that idea while they were at the step of full re-creation of controllers.

Personally, I would have put 2 buttons around the inner-grip (like the xbox controller) EXACTLY where I put my fingers.
who keep their fingers always on BOTH L1/L2 at all times? when you are in "idle mode" you don't place your fingers over all buttons. only the indexes are at the top. the others are around the grip. at least, that's how I hold mine.

I use my index to press either L1 OR L2, not my middle finger on L2, never !
My middle finger is always on the grip. having L2 on the grip would have made so much more sense.
or, make it L4 (programmable), like the extension shown above.

I would have placed them here.
like xbox, but haptic analog like L2/R2, to make it fast triggers when needed.


If Sony listen to players, they would allow controller personalization directly into the firmware !
change the button mapping like you want, and the game adapts the ingame displayed button icon/names based on your own mapped info. one map per game (if wanted, not mandatory) in the game's option from the console's menu. an easy accessed menu when within the game (long pressed on PS button for overlay menu, like PS4. and yes, each player his/her own on the fly remapping is possible)

Sony: ask the player ! look at Homebrew (usually FIRST) app : controller tools! it means all consoles lack freedom on controls. listen for real.


4) PS5 is supposed to be compatible with PS4 games, but the controller doesn't have the camera detected "front light" anymore?
games using it (very few, okay) will need a PS4 controller.
in fact, I foresee that all PS4 games will need one, they weren't build to use a DS5, same as they are not working with DS3!

5) the PS button seems to be logo only, not a full round button. same issue as before about how dirty the controller will become, this logo will be full of if, not counting it might not feel confortable for the "sense".
ok, the idea to to have "touch sense" but come on, we are not on kinder-garden anymore! we don't need to awake our sense to the world! we want games to look entertaining.


what I like :
- USBC
- Share/option button seems easier to push, they are bumping "outside" of the surface like other main buttons, more in relief than DS4.
- force feedback, haptic, adaptive.

don't care:
- mic
 
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DANTENDO

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so, it's called DualSense... you mean it's called "DS" again?
will it be DS1 ? or DS5 ?
if it's DS1, and they make a 4th model, it'll be DS4 again?
Who calls it just DS1 DS4 etc some whackos on the Internet lol its basically dualshock and dualsense
 

Cyan

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call me a whackos on the internet if you want.
guess what, hey, we are on the internet !
I call it DS3 and DS4, like many other people and (homebrew?) developers.
it's its acronym, how would you call it "for short" if not by its initials? a lot of tools and app use "DS" for short. DS4windows (driver to use the controller on windows), DS4tool, etc.

it'll just be the DS for PS5, so DS5.
 
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CTR640

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I'm sorry but holy fucking shit, such abomination! Really, one of the most hideous controllers I've ever seen and from the looks of it, it looks it's uncomfortable.
 

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