Hacking Trails/Kiseki modding

riesyukira

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Yeah fantastic news indeed!
Sadly it's only for PC and NOT the PSP version..
My hopes has been dashed when heard about it being on PC only, I was anticipating this since day 1 announcement.. they said they would focus on bringing this to the PSP and the PC version would be an afterthought for them since it was so broken to work with, fastforward to now the roles has been reversed lol

Still I'm hoping they'd bring this on the PSP or at least someone whose willing to port their translation over to the PSP version.
 

supermist

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Fortunately this is an old PC game and even at it's initial release it didn't require high specs so any PC made in the last decade should be capable of running it
 

AlexMoon

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So, with all this hype about GeoFront translation
Is there any way to apply 60 fps in pc version ao no kiseki with some mod or patch ?
I saw comment where uyjulian talking about some patch ( if this is what i'm looking for) but i don't find any links with word "patch" on the first page
 

uyjulian

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supermist

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I'm curious if the scena files from the Geofront translation can simply be inserted into a psp iso. IIRC, it worked the other way around when that rough draft for Zero circulated a few years ago.
 

uyjulian

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I'm curious if the scena files from the Geofront translation can simply be inserted into a psp iso. IIRC, it worked the other way around when that rough draft for Zero circulated a few years ago.
You may be able to do that. However, the team implemented word wrapping in the PC version, so there may be issues such as exception or text go out of box issues.
 
D

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Is anyone able to contact any of the people in ao no kiseki translation team?
I want to help out with modding evolution, but I need the translation in plain text to easily convert.
even if it's not the version flame released, I should be able to include the changes he made manually
 

uyjulian

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thanks, I should have checked the entire thread
now I just need to be able PM evilgoku to see if he's still keen on progressing, and to use his method in converting geofronts zero translation to evolution. I'm a bit of a noob in this scene, but I have a lot of time now
 

AlexMoon

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You may be able to diff the pointers using Ghidra.
Sorry for long response. Can your elaborate your comment. I thought Ghidra is usefull only when exe is involved.
I just thought that maybe somehow i can make changes in source code and then batch files again
Presicly in these code lines ( pic below)
And can you tell me please what exaclty do i need to open with ghidra ( if you might know ofc)
 

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  • Снимок экрана (540).png
    Снимок экрана (540).png
    11.9 KB · Views: 317

uyjulian

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Sorry for long response. Can your elaborate your comment. I thought Ghidra is usefull only when exe is involved.
I just thought that maybe somehow i can make changes in source code and then batch files again
Presicly in these code lines ( pic below)
And can you tell me please what exaclty do i need to open with ghidra ( if you might know ofc)
Open exe files with Ghidra and use binary diff function.
Find old address, it will be mapped to corresponding new address.
 

gbatempfan1

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I did a partial translation of just the labels and buttons leaning heavily on google of this Chinese save editor for Ao No Kiseki. The achievements are completely google translated, and I'm not sure if the achievement editor functions properly.
https://github.com/424778940z/BZH_AO_NO_KISEKI_Savedata_Editor

The dynamically generated tables, dropdowns, etc remain untranslated. Even translating the parts I did was difficult and may have errors, so I didn't want to dive into the item lists

If anybody would be interested in doing a real & full translation, or just a proper one of the stuff I did, let me know. I will provide guidance, files, test builds, etc. Or if somebody already did translate it, that would be good information as well.

I would of loved to discuss this on the discord, but discord corporation want a phone number, and that isn't going to happen any time soon, if ever.

My interest will last at least until I beat the game which will take several weeks, but feel free to PM afterwards, just in case, if nothing else I'll remember to edit this post saying I moved on.
Beat the game, no longer interested in fixing or updating the translation of the save editor, but the majority of the stuff should be right.

Seems like the options work, at least the stuff not associated with system saves, because my system save wouldn't load, and I may or may not fix that. Perhaps only PSP system saves work? Remember it is beta, even in its Chinese form, and despite making backups on its own, should always backup anything important, especially when it is in google translate form with possible errors.

1.png 2.png 3.png 4.png 5.png 6.png 7.png


Finally, while my efforts are low on this, mainly because I don't know Chinese and only a little 1st grade level of Japanese kanji, and doesn't do it justice, BZH did a wonderful job on their save editor, and I am glad they released the code.
 

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  • Ao No Kiseki BZH Save Editor Partial English Translation.7z
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  • LICENSE.txt
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Last edited by gbatempfan1, , Reason: No longer interested in improving translation

uyjulian

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Sorry for long response. Can your elaborate your comment. I thought Ghidra is usefull only when exe is involved.
I just thought that maybe somehow i can make changes in source code and then batch files again
Presicly in these code lines ( pic below)
And can you tell me please what exaclty do i need to open with ghidra ( if you might know ofc)
Looks like someone did it already (for Ao). https://github.com/takhlaq/SoraVoice/releases

---

Fixed voices for Flame edit. 403c157d18f6d0d2e4afac250df94697f0628988
 
Last edited by uyjulian,

gbatempfan1

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The text of the AO items have been synced with Zero and cleaned up thanks to bighead, the person who did the HD packs for CS I/II , you can find them on steam via those threads.

They released a nice post with screenshots of their changes, the script they used, and the files here.

Code:
The Legend of Heroes: Trails to Azure - Item Text Cleanups v6

Information:
- This makes a ton of nice changes to the in-game item text.

Installation:
- Copy the data folder into your Trails to Azure installation directory and overwrite the files.

Changes:
v2 - "Honey Syrup" fixed. Pointer was using "Kibbled Salt" so there was 2 of them.
v3 - Also include backups of original text files (just in case mine have issues).
v4 - "Fish Fillet" fixed. Pointer was using "Monster Carapace" so there was 2 of them.
v5 - TONS of changes and updates. Should have also fixed any remaining bad duplicate pointers.
v6 - Many more updates: fish, recipes, armors, weapons, accessories, a little of everything.
 
Last edited by gbatempfan1,

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