Good day, Temp.
Earlier this week I decided to go ahead and update everything related to CFW on my Switch from a FW 8.1.0 installation with Kosmos running on it.
I updated my Switch to 9.2.0 and also updated everything Kosmos to latest 15.3 and its sigpatches.
Upon entering HOS, I tested all my games, and found out that all but one of them booted.
The only one which didn't boot was Resident Evil 5.
I had no issues with it running on 8.1.0, and the updated broke it somehow.
So far I've tried updating the sigpatches, running Hekate+sigpatches, fusee-primary+sigpatches, updating Kosmos again, tried like 3 installs of both the base game and the update, installing to SD and NAND, deleting everything RE5 from console with DevMenu, running base game without update after clearing the update requirement from DevMenu, and none of that worked at all.
All I get is "The software was closed due to an error" when trying to boot it, and nothing else.
Not even the Switch logos/icons appear when booting it.
It doesn't even ask me for checking the game for corruption, it simply prompts that message and closes.
If I try checking the game's integrity via the HOS checker, it says the game is NOT corrupted and is fine.
Please, if anyone can help me out,it'd be greatly appreciated.
I have tried the entire week to make it work and nothing has worked so far :/
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FIX
I managed to fix this by doing the following:
Earlier this week I decided to go ahead and update everything related to CFW on my Switch from a FW 8.1.0 installation with Kosmos running on it.
I updated my Switch to 9.2.0 and also updated everything Kosmos to latest 15.3 and its sigpatches.
Upon entering HOS, I tested all my games, and found out that all but one of them booted.
The only one which didn't boot was Resident Evil 5.
I had no issues with it running on 8.1.0, and the updated broke it somehow.
So far I've tried updating the sigpatches, running Hekate+sigpatches, fusee-primary+sigpatches, updating Kosmos again, tried like 3 installs of both the base game and the update, installing to SD and NAND, deleting everything RE5 from console with DevMenu, running base game without update after clearing the update requirement from DevMenu, and none of that worked at all.
All I get is "The software was closed due to an error" when trying to boot it, and nothing else.
Not even the Switch logos/icons appear when booting it.
It doesn't even ask me for checking the game for corruption, it simply prompts that message and closes.
If I try checking the game's integrity via the HOS checker, it says the game is NOT corrupted and is fine.
Please, if anyone can help me out,it'd be greatly appreciated.
I have tried the entire week to make it work and nothing has worked so far :/
----------------------------------------------------------------------------------------
FIX
I managed to fix this by doing the following:
I tried doing the "Initialize option" under "Formatting options" today.
I backed up EVERYTHING from my SD card in case it all went south (because I know my kind of shit luck), and interestingly enough, it doesn't format your entire SD card, it simply deletes everything inside the "Nintendo" folder and reinitializes the console and its contents.
What's even more interesting is that...
Resident Evil 5 now works!
And with the same NSPs for base and update that I was trying before!
I don't know what the heck the problem was, but I simply went into the "Initialize console".
I first tried doing the "Reset cache" option, but that didn't do anything in terms of booting up RE5.
I then selected the "Initialize console" option, and reinitialized the whole process as if it were a fresh start of the console.
All of this with Kosmos+sigpatches I already had on my SD, and at no point I had to get the SD out during the process (not even when it needed reboots).
So since I dumped my installed games with NXDumpTool, all I had to do was simply reinstall everything, and now all my games are working properly!
Last edited by ShadowOne333,