Homebrew Snes9x RX - A new fork.

Which one is the typography you think should be the main one from now on? (Images on page 22)

  • Earthworm Jim 2

    Votes: 3 15.0%
  • Kirby Super Star

    Votes: 7 35.0%
  • Super Bomberman 2

    Votes: 8 40.0%
  • Earthworm Jim

    Votes: 2 10.0%

  • Total voters
    20
  • Poll closed .

niuus

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First of all let me start by saying this is my emulator of choice because not only it runs flawlessly but I also get to use my SNES Mini joysticks with my Wiimotes on a Sony Wega CRT, which makes it a very gorgeous experience both visually and technically. Just out of curiosity, I was wondering how does this emulator compares to a real SNES in terms of input lag, since I actually don´t own the real console but I sometimes run Retroarch with runahead feature enabled in my PC and really can´t tell the difference between SNES9X RX versus the PC version - that´s a statement of how good this emulator is! Thanks a lot for creating such a great product and keep up the good work!
Thanks!

Though i have no cold data on the subject, i would say the experience is pretty much the same in terms of lag, even when it was first released i already had integrated a commit to reduce input lag by 1 frame, which wasn't in the original. I too use a CRT and PVM, so i can compare the real console (through RGB) and the emulation, and i am pretty happy with the results, specially the video quality. The fact that you can't objectively perceive input lag is a great testament of the cool experience that we get out of emulation on the Wii. :yaywii:

I guess it would be a cool subject for a youtube video to compare input lag using the 240p suite (SNES and Wii's RX) and a high speed camera.
 
Last edited by niuus,

niuus

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Some quick update: some weeks ago i added support for the Mad Catz SE FightStick for Xbox 360.
fightstick_01-440x341.jpg


I was promised a video of the controller in action by mesenkom, but was never delivered. In case anyone else has this cool looking arcade stick, just know there will be a build for it.
 

Tanooki16

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Hi niuus, if you want it here is a small contribution from me for your good project ;)

If you're OK, don't hesitate to tell me if you want a modification, and the same thing (with different colors) for FCEURX ?

Make way for the new RX interface ^^ (I put the instructions in the archives for you)

CzgPnfD.png

GgDlrgw.png

EqqNa8p.png

oUAMI5M.png

SZWrCpY.png

D4VPpmf.png

qC4imNh.png


Edit: T-Rex brightness correction:
 

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  • credits_box-fix.png
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Last edited by Tanooki16,

niuus

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Hi niuus, if you want it here is a small contribution from me for your good project ;)

If you're OK, don't hesitate to tell me if you want a modification, and the same thing (with different colors) for FCEURX ?

Make way for the new RX interface ^^ (I put the instructions in the archives for you)

CzgPnfD.png

GgDlrgw.png

EqqNa8p.png

oUAMI5M.png

SZWrCpY.png

D4VPpmf.png

qC4imNh.png


Edit: T-Rex brightness correction:
Cool! BTW, you think the RX forwarder could be updated for USB and SD support, and to also hide the commands after launch?
 

Tanooki16

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@niuus The problem with forwarder channel, them is that I never managed to access the advanced settings of custumizeMii :/

I have tried many versions of devkitPPC, it may never work. But I will see what I can do to you ;)
 
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xadrianx

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You should detail what happens when you use the classic controller adapter shown.
when I connect the adapter to the wiimote and test the emulator, the emulator goes crazy and doesn't work again until I disconnect it

--------------------- MERGED ---------------------------

when I connect the adapter to the wiimote and test the emulator, the emulator goes crazy and doesn't work again until I disconnect it
. I had this information when i connect the joystick USB adaptor to My Android device
 

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wyjek

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Hi niuus, great work on the fork (rhyme not intended). However, I have one request - could you add support for my Logitech F510 controller? It supports XInput, so it should work just like wired X360 controller, but it's not recognizable in Snes9x RX; my guess is that PID and VID don't match. I've found them here: https://github.com/libretro/retroarch-joypad-autoconfig/blob/master/udev/Logitech_Gamepad_F510.cfg , could you add it to the Snes9x RX somehow? Thanks in advance and keep up the good work.
 

niuus

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Hi niuus, great work on the fork (rhyme not intended). However, I have one request - could you add support for my Logitech F510 controller? It supports XInput, so it should work just like wired X360 controller, but it's not recognizable in Snes9x RX; my guess is that PID and VID don't match. I've found them here: https://github.com/libretro/retroarch-joypad-autoconfig/blob/master/udev/Logitech_Gamepad_F510.cfg , could you add it to the Snes9x RX somehow? Thanks in advance and keep up the good work.
Last time i fulfilled a request for controller support, all i asked was a video where said controller could be seen working with the emulator, to which this :shit: user just made a hit and run :rolleyes:. You willing to publicly promise such video, i can include your request for 4.8.0, hopefully it works for you. :yayone:

Ok no worries mate
Confirming:

Icon size - 128x128
Banner Size - 1280x720

Gamepad
Logo size - 170x42
Gamepad Banner - 854x480


Are these correct?
 

danny19901

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Last time i fulfilled a request for controller support, all i asked was a video where said controller could be seen working with the emulator, to which this :shit: user just made a hit and run :rolleyes:. You willing to publicly promise such video, i can include your request for 4.8.0, hopefully it works for you. :yayone:


Confirming:

Icon size - 128x128
Banner Size - 1280x720

Gamepad
Logo size - 170x42
Gamepad Banner - 854x480


Are these correct?
Yeah they were correct mate

Sent from my GM1920 using Tapatalk
 

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