ROM Hack Cheat Codes AMS and Sx Os, Add and Request

dsrules

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Ive noticed his health doesnt give max and at times isnt full either

[Infinite HP]
14150000 6c20daac 42c80000
04100000 6c20dabc 469f0000
04100000 6c20daec 469f0000
20000000

maybe i am been stupid but i dont get why most codes start 14150000 6c20daac 42c80000, also dont get why this 6c20daec isnt writting 469f as 4byte to 6c20daee which is how it is in memory editor, and the terminator at the end.
what do you mean by "isnt writting 469f as 4byte to 6c20daee"?
float values are 32bit values
................ ef ee ed ec
6c20daec 469f0000
 

chusski

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Guys With Noexes, can't use cheats codes, while using noexes ??
I had to start the game while pressing L. If not, he wouldn't let me connect to the process ...
 

Khalyus

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I asked where I could find cheats for my BID and someone suggested I Could use any cheats by just changing the BID from other builds but it didn't work. I've searched and I can't seem to find any codes for my BID. BID for XV2 I'm looking for is 0d0e5aab66ad6795

These are the ones i use on that build Id and they work.
Credits to @patjenova .

[01#Inf Ki]
580F0000 0203AA80
580F1000 00000018
580F1000 00000050
580F1000 00000718
780F0000 00000104
640F0000 00000000 4E6E6B28

[02# Inf Health]
580F0000 0203AA80
580F1000 00000018
580F1000 00000050
580F1000 00000718
780F0000 000000F8
640F0000 00000000 4E6E6B28

[03# Inf Stamina]
580F0000 0203AA80
580F1000 00000018
580F1000 00000050
580F1000 00000718
780F0000 00000164
640F0000 00000000 4E6E6B28
 

SuperSayianGod

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These are the ones i use on that build Id and they work.
Credits to @patjenova .

[01#Inf Ki]
580F0000 0203AA80
580F1000 00000018
580F1000 00000050
580F1000 00000718
780F0000 00000104
640F0000 00000000 4E6E6B28

[02# Inf Health]
580F0000 0203AA80
580F1000 00000018
580F1000 00000050
580F1000 00000718
780F0000 000000F8
640F0000 00000000 4E6E6B28

[03# Inf Stamina]
580F0000 0203AA80
580F1000 00000018
580F1000 00000050
580F1000 00000718
780F0000 00000164
640F0000 00000000 4E6E6B28



Thanks but I don't know if they're going to work for my system now after reformatting my SD and reinstalling my CFW because the BID on my other games that had cheats now no longer works either since the BID changed a pond reinstalling the game. I have to look for Darksiders Genesis codes again for BID 1dd738f318fd9bbc. Just looking for an x99 potion cheat.

--------------------- MERGED ---------------------------

You miss understood, this doesn’t work in all games.

Didn't misunderstand asked how is that going to help me find codes if codes for my BID didn't be made yet but it's not the problem anymore since I reformatted my SD card and Reinstalled games so BID have changed.
 
Last edited by SuperSayianGod,
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DaBlackDeath

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Codes crash the game
oh that are very old ones
try the new ones instead
Code:
{MasterCode}
04000000 001AA230 FC190FEC
04000000 00089EC4 2A0103F3
04000000 001676A4 BD401900
04000000 0008A004 2A0103F3
04000000 0008A144 2A0103F3
04000000 0008B0FC B9402500

[No Damage]
04000000 001AA230 D65F03C0

[Infinite Lasers]
04000000 00089EC4 528000B3
04000000 001676A4 1E27D000

[Infinite  MegaBombs]
04000000 0008A004 52800073

[Infinite  Shield]
04000000 0008A144 528000B3

[Stars]
04000000 0008B10C 3B9AC9FF
04000000 0008B0FC 18000080
 
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Spider_Man

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what do you mean by "isnt writting 469f as 4byte to 6c20daee"?
float values are 32bit values
................ ef ee ed ec
6c20daec 469f0000
When i look at memory editor it shows same address as mine but his offset isnt.

6c20daec 469f0000

Memory editor the value is starting at
6c20daee 0000469f

Which is same as mine and ive not had any crashes.

Also dont get why most all start off the same, again mine dont and minus health and others that seem to cause problem outside of mission or inventory, they work fine.

Just trying to understand purpose
 

Smoker1

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OK, I dont know what happened, but......

Sky Force Anniversary and Reloaded - So I found Codes for the Shields that make Infinite Gauges. Problem is, you need to Enable the Code when you Activate a Shield, or you will not be able to Activate a Shield. From what I was told, I need to find either a Button Activator, OR find the Address that is responsible for telling the Game if a Shield is Active or not. Problem is, I have no idea how to do either.

Oh, @DaBlackDeath - Do you have Codes for Reloaded? Thinking it could help me figure out the Shield problem. Since they are MAIN Codes, I just have to Calculate their Location from whatever the MAIN Starting Address is.

Mortal Kombat 11 v1.0.14 - Unlock Collection, Stages, Characters = Going to be a while. Run a 64Bit Search in MAIN for either the ON or OFF Values, and you will see. Over 1000+ Results.
 
Last edited by Smoker1,

patjenova

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OK, I dont know what happened, but......

Sky Force Anniversary and Reloaded - So I found Codes for the Shields that make Infinite Gauges. Problem is, you need to Enable the Code when you Activate a Shield, or you will not be able to Activate a Shield. From what I was told, I need to find either a Button Activator, OR find the Address that is responsible for telling the Game if a Shield is Active or not. Problem is, I have no idea how to do either.

Oh, @DaBlackDeath - Do you have Codes for Reloaded? Thinking it could help me figure out the Shield problem. Since they are MAIN Codes, I just have to Calculate their Location from whatever the MAIN Starting Address is.

Mortal Kombat 11 v1.0.14 - Unlock Collection, Stages, Characters = Going to be a while. Run a 64Bit Search in MAIN for either the ON or OFF Values, and you will see. Over 1000+ Results.
You can’t just use a 64bit search on asm codes if you do not know what the values are. And the values could be changed with the update.
 
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Jericoss

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Rune Factory 4 Special US
TID 010051D00E3A4000
BID 4DDDF05AD1F48363 v 1.0.0
I made these, somebody test, I cant install v 1.0.1
[Inf HP 998 jericoss v 1.0.0]
580F0000 00D16538
580F1000 00000000
580F1000 000000F0
580F1000 00000310
780F0000 000002C0
640F0000 00000000 000003E6

[Inf HP 98 jericoss v 1.0.0]
580F0000 00D16538
580F1000 00000000
580F1000 000000F0
580F1000 00000310
780F0000 000002C0
610F0000 00000000 00000062
the first work for me
 
Last edited by Jericoss,

dsrules

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When i look at memory editor it shows same address as mine but his offset isnt.

6c20daec 469f0000

Memory editor the value is starting at
6c20daee 0000469f

Which is same as mine and ive not had any crashes.

Also dont get why most all start off the same, again mine dont and minus health and others that seem to cause problem outside of mission or inventory, they work fine.

Just trying to understand purpose
I guess you are reading it wrong
at 6c20daec ram memory it should be
ecedeeef
00009f46 reverse it becomes 469f0000

OK, I dont know what happened, but......

Sky Force Anniversary and Reloaded - So I found Codes for the Shields that make Infinite Gauges. Problem is, you need to Enable the Code when you Activate a Shield, or you will not be able to Activate a Shield. From what I was told, I need to find either a Button Activator, OR find the Address that is responsible for telling the Game if a Shield is Active or not. Problem is, I have no idea how to do either.

Oh, @DaBlackDeath - Do you have Codes for Reloaded? Thinking it could help me figure out the Shield problem. Since they are MAIN Codes, I just have to Calculate their Location from whatever the MAIN Starting Address is.

Mortal Kombat 11 v1.0.14 - Unlock Collection, Stages, Characters = Going to be a while. Run a 64Bit Search in MAIN for either the ON or OFF Values, and you will see. Over 1000+ Results.
for button activators, have a look at the codetypes, it should be very easy to figure it out
 
Last edited by dsrules,

Smoker1

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Y Button Activates the Shield (Button Y=00000008, but for a Pointer, where would I put it?
[Shield Gauge Code for Anniversary]
580F0000 024B21C8
580F1000 000000A0
580F1000 00000050
580F1000 00000178
780F0000 0000006C
640F0000 00000000 41C80000
 
Last edited by Smoker1,

Spider_Man

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I guess you are reading it wrong
at 6c20daec ram memory it should be
ecedeeef
00009f46 reverse it becomes 469f0000

for button activators, have a look at the codetypes, it should be very easy to figure it out

For me sx os i goto that adress its as i said, thats how i got the full value for devil triger and health by actually having it in the first place.

Which optantic code for health wasnt infinite, it gave more health but decreased to a point.

Now fixed, its max and infinite.

Ive seen he will have an address start at xyz then have value 12340000 when if like me did the address where tue value actually starts.

Did you compare his to mine, boot the game up, check his address in memory editor and youll see the vlaue isnt what you said either, its as i put.

Also dont get why few of his codes all start at the same address and do nothing, and end with a terminator line.

I dont understand

--------------------- MERGED ---------------------------

Y Button Activates the Shield, but for a Pointer, where would I put it?
[Shield Gauge Code for Anniversary]
580F0000 024B21C8
580F1000 000000A0
580F1000 00000050
580F1000 00000178
780F0000 0000006C
640F0000 00000000 41C80000
At the start.

A pointer is no different to anyother code, if you want to use an activator, call it first, then your code

[Shield Gauge Code for Anniversary]
800000xx
580F0000 024B21C8
580F1000 000000A0
580F1000 00000050
580F1000 00000178
780F0000 0000006C
640F0000 00000000 41C80000
20000000 <terminate if you plan to use an other activators
 
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dsrules

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For me sx os i goto that adress its as i said, thats how i got the full value for devil triger and health by actually having it in the first place.

Which optantic code for health wasnt infinite, it gave more health but decreased to a point.

Now fixed, its max and infinite.

Ive seen he will have an address start at xyz then have value 12340000 when if like me did the address where tue value actually starts.

Did you compare his to mine, boot the game up, check his address in memory editor and youll see the vlaue isnt what you said either, its as i put.

Also dont get why few of his codes all start at the same address and do nothing, and end with a terminator line.

I dont understand

--------------------- MERGED ---------------------------


At the start.

A pointer is no different to anyother code, if you want to use an activator, call it first, then your code
but you do know that health is a float value, right? and all float values are 32bit values starting at address 0,4,8,c
and
# Code Type 1: Conditional statements

1TMC00AA AAAAAAAA YYYYYYYY (YYYYYYYY)

T = width of comparison value (1/2/4/8)
M = memory type (0 = main nso, 1 = heap)
C = Condition to use for comparison
A = Address relative to (M)
Y = Value to compare against

List of valid conditions:
- 1: Greater Than
- 2: Greater Than or Equal To
- 3: Lower Than
- 4: Lower Than or Equal To
- 5: Equal To
- 6: Not Equal To
conditional checks are used to avoid game crashing when the cheat is enabled out of battle
 
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