Atlus to revise two "homophobic" scenes for Persona 5 Royal's western release

Persona-5-Royal-800x400.jpg

In just over a month, Persona 5 will return to the PlayStation 4 to take players' hearts once more, in the updated re-release of Persona 5 Royal. The game, which already launched in Japan last October, is slated for a March 31st release in the west, where it has been confirmed that it will have two scenes edited from its original version. The changes revolve around two minor cutscenes in the game, where two "stereotypical gay men" approach the player characters as a gag, In the game's original western launch, these scenes were met with mixed reception, with certain players finding the content offensive, which has lead to Atlus USA believing that the release of Royal is the perfect time to "update it for the current generation".

In an interview exclusive to IGN, Atlus USA's Communications Manager said that these two scenes would be changed, as to not cast the men in a "negative light".

We actually were able to go through some of the lines that players may not have received as well, look at that feedback, and then [update it] for the current generation.

In a separate exclusive interview with Gamespot, localization manager Yu Namba commented the following, regarding the content in question.

As a localization manager, I really cannot do too much about what has already made it into the game. Our team members felt a little bit of awkwardness about when working on it. And with Royal, we were determined to see if we could do something about it at least localization-wise. On our end, it took a lot of effort consulting not just the production department, but talking with our marketing, and how they would feel about it if we changed how things were in Persona 5 to this new way--what would the public reception be, what the company would think, whether it would be okay if we do make the change.

If you're curious to see the original Persona 5's version of those scenes, they both have been linked below.



 
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This is tame compared to a pride parade. I agree with changing it though as it's an irrelevant short gag which isn't palatable. Maybe it's a chance to fit in a better gag, though Atlus doesn't have a great track record when it comes to upgrading things *bodysuit dress ptsd intensifies*
 

raxadian

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Pokemon Sword/Shield. Two $30 DLC, per game, for two already massively-overpriced games.

I said "same games" you can't get Pokemon Sword and Shield on the PS4.

I am still playing Sun and Moon. Sure the GTS is gone but I can trade savestates with someone else then use one of the many editors to transfer Pokemon.

With the GTS gone there is no real reason left whatever to not hack a 3DS.
 
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jt_1258

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i see your point and i can respect it, but imo i disagree with censoring a game wither it's big or small
The thing is though is there is a line between intentionally controversial content like Doom Eternal's "Remember demon can be an offensive term. Refer to them as mortally challenged" line and what was in that scene in Persona 5 where they unintentionally went in a negative direction. I am fully on board with not censoring a work to a certain point.
 

J-Machine

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perhaps this is because I'm to Ace to see it but where's the homophobia in those scenes? I see one instance where buddy doesn't take no for an answer (a bad thing but it happens in real life so why shield people from it?) and then I see some silly teasing at the beach.
 

Ericthegreat

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I guess someone might patch it back, this is like if there was a re release of song of the south where they made the slaves just be his "African American friends who live behind his house".

Edit: watched vids, what was wrong, it was funny, shouldn't have made the devs feel awkward at all, really someone explain how I'm supposed to be offended by this, because if I watch bravo for 5 min something more weird will happen.
 
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osaka35

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I mean, it's not a good joke. They should have reworked it rather than cut it, but it's better than pretending it isn't an issue. It's a minor thing, but I see it as revisiting poor development decisions and choosing wiser. A QoL thing, rather than censorship.
 
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Xzi

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so removing any content for any reason is immoral because you should be able to get the game in its entirety because that's what is being sold as.
It just depends where you personally draw the line, I suppose. Nearly every game has content that doesn't make it to release, and I usually give the developers the benefit of the doubt when it comes to realizing their own creative vision. Bloodborne wasn't censored and wasn't an incomplete game just because a number of bosses and encounters were cut during beta, for example.

Now, I realize that this is a slightly different situation, and you could say they were "pressured" into making this decision, but it's still ultimately Atlus' decision to make. If it was a separate publisher or Sony shoving the changes down their throats, then my jimmies might be a bit more rustled over this situation. It wasn't always the case obviously, but patches and DLC are the norm now, which means the development period for games can last years after initial release. It's also important to keep things in perspective: this is four or five lines of dialogue among millions in the game, there's no way anybody would have noticed it without an announcement.

But why?
Who the fuck cares?
Exactly, who cares. It took Atlus less time to edit that dialogue than it did for people to type out even half of the anti-SJW whinging in this thread.
 
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dude1

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I usually give the developers the benefit of the doubt when it comes to realizing their own creative vision.

I do as well but this isnt that kind of circumstance.

im sure there was stuff we don't even know left on the cutting room floor for this game, but it wouldn't have made it into the Japanese version thus isn't censorship.
just unused ideas etc.

Now, I realize that this is a slightly different situation
Exactly it is a different situation

you could say they were "pressured" into making this decision, but it's still ultimately Atlus' decision to make.

just as its my decision to complain about it, then either pirate the game and/or boycott the release or future releases etc.

Typically when a company offends me I cancel pre-orders (when applicable) then either pirate and/or boycott their next game they release that i would have paid for.

If it was a separate publisher or Sony shoving the changes down their throats, then my jimmies might be a bit more rustled over this situation. It wasn't always the case obviously, but patches and DLC are the norm now,
I would be equally as offended but my retribution wouldnt be punitive towards Atlas as they wouldn't be at fault.

patches and DLC are the norm now, which means the development period for games can last years after initial release.
this is annoying but once again we are talking censorship, its not like it was a bug and they are patching it out everywhere.
non-western audiences get no change length of the development period for games has no bearing on this.

It's also important to keep things in perspective: this is four or five lines of dialogue among millions in the game, there's no way anybody would have noticed it without an announcement.
that perspective cuts both ways.
if its so minor that is one of the exact reasons they shouldn't bother with the change in the 1st place because the people who won't care won't care regardless, but the people like me that are principally against censorship will care.

now you could say anti-censorship people are a small minority as are the twitter complainers but i'd argue there are not only more people against censorship but even if that wasn't the case its the slippy slope argument.

once you cave to one bit of censorship why stop there

there's no way anybody would have noticed it without an announcement.
I doubt that, I'd agree fewer may have noticed immediately but there are sites that cover censorship in media and you find out sooner or later regardless of announcement.

Exactly, who cares. It took Atlus less time to edit that dialogue than it did for people to type out even half of the anti-SJW whinging in this thread.
thats the point it took them so little time, its so minor, for the good of the game's interity and the reputation they should have left it.

if it was so bad it shouldn't be in the game it shouldn't have been put there in any public release in the first place.
they made their choice that it was acceptable during initial release, it's hypocritical to censor now.
 

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I oppose the move on principal. The minuscule size of the change is irrelevant to me; I am against changes being made during the localization process beyond the bare minimum required to make a comprehensible product. That being said, I much prefer the change being made in an international release rather than being standardized across all regions. That way the developers' original intentions still exist in some form.
 

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thats the point it took them so little time, its so minor, for the good of the game's interity and the reputation they should have left it.
That's not how business works, though. If you're alienating a certain group of potential customers, and a quick/easy change can be made so that you're no longer alienating that group, that change is going to happen. It's not about taking an ideological or political stance, it's simply about profit.

if it was so bad it shouldn't be in the game it shouldn't have been put there in any public release in the first place.
they made their choice that it was acceptable during initial release, it's hypocritical to censor now.
Ideally, yes, a finished product should have no errors whatsoever. Realistically, however, that's extremely rare. To err is human, and hindsight is always 20/20. Which is why even paper books usually end up with 2nd and/or 3rd edition prints.
 

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That's not how business works, though. If you're alienating a certain group of potential customers, and a quick/easy change can be made so that you're no longer alienating that group, that change is going to happen. It's not about taking an ideological or political stance, it's simply about profit.

we have the exact same argument on this, we just came to the polar opposite conclusions.

my argument is Anti-SJW/Anti-censorship crowd is presumably larger albeit less vocal than the pro-censorship identitarian PC/SJW people they are catering to with these types of changes.

it least it appears either the Anti-SJW/Anti-censorship side is the same size or smaller but despite that at the end of the day spends more money on what they like or are truly the larger of the two demographics and thus spends more money on what they like as compared to the pro-censorship identitarian PC/SJW people

there is a reason, your Anti-SJW types have ongoing lists of "get woke, go broke" because while not a 100% rule of law, more often than not pandering in these ways is less profitable not more.

Ideally, yes, a finished product should have no errors whatsoever. Realistically, however, that's extremely rare. To err is human, and hindsight is always 20/20. Which is why even paper books usually end up with 2nd and/or 3rd edition prints.

I don't disagree with you, which is why in the case of errors, bug fixes etc. patches are acceptable albeit not an ideal scenario this day and age, but once again this is not the case.
this is censorship it has nothing to do with correcting anything or else they would correct it everywhere.

it is not a bug/error like you seem to want to conflate it to.
 
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Geez what a terrible movie the Sonic movie is, changing the CGI model because people were outraged. And let's not forget how terrible Pokemon Gold and Silver were in English for lengthening skirts, removing religious imagery and recoloring Jynx. Did Nintendo really think they were going to attract more sales by appealing to blackface outrage? All they did was ruin the game for people who didn't steal their copy!

And how dare they remove references to people marrying Pokemon in Diamond and Pearl, or the crossdresser in Black and White! The games and the Nintendo DS tanked due to that decision!
 

AkiraKurusu

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Geez what a terrible movie the Sonic movie is, changing the CGI model because people were outraged. And let's not forget how terrible Pokemon Gold and Silver were in English for lengthening skirts, removing religious imagery and recoloring Jynx. Did Nintendo really think they were going to attract more sales by appealing to blackface outrage? All they did was ruin the game for people who didn't steal their copy!

And how dare they remove references to people marrying Pokemon in Diamond and Pearl, or the crossdresser in Black and White! The games and the Nintendo DS tanked due to that decision!
Well, they wouldn't really be "appealing to blackface outrage", considering there was (is it still a thing?) a Japanese fashion trend involving girls darkening their skin and having sparkly nails and other stuff, named ganguro. Jynx was also based on a yokai called the Yama-uba, which is pretty much identical to the Pokemon: tattered red kimono, dark skin, control over ice, whitish-blonde hair, large lips.
The whole "blackface" thing was a common fashion trend in Japan, but how would they know about the racial connotations it held in America, back when the Internet was in its infancy? For the Japanese audience, it would've made sense to keep the original design.
 
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Why are they changing it!? Now I don't feel represented anymore and am quite pissed. What have you done ASSLUS? How dare you? I won't buy the game, I won't buy merch, I won't buy your sweet plastic figures of under aged girls and I won't stop bitching about it until it will return to it's lovely femmy state.

Sorry, the feelings are real .. my high heels can't take it anymore .. *faints*
 

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Is it really censorship if the developer is choosing to make the changes themselves? At that point I think I'd consider it your run-of-the-mill cut content instead.
Edit: who changes it is irrelevant. Content was removed (censored) to block established art from having any perceived "undesirable" influence on the audience.

--------------------- MERGED ---------------------------

Also it's important to point out: the game wasn't changed because of people complaining, people are going to complain about anything. It changed because the Company calculated that the best PR, and thus most sales, would be achieved by settling for the lowest common denominator--something that doesn't offend any particular group lest missing out on potential sales. It's always easy to pinpoint the blame on consumers themselves but the companies are at as much fault as them, if not much more, for choosing to react accordingly. Remember, the original was met with mixed reception, not critically panned. To maximize profit, appeal to all audiences, including the overly offended.
 
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