Hacking BigDaddyWeaves PSP CXMB Themes (Master Thread)

Theme Releases

BigDaddyWeaves

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Paper Mario Mario Story Glory
Paper Mario (MSG)
5.00 M33 / 6.60 Pro-C / 6.61 Infinity Release:

Download Links:
Paper Mario (MSG) 5.00
Paper Mario (MSG) 6.60
Paper Mario (MSG) 6.61

S9gZPIZ.png


Credits:
Concept & Design
BigDaddyWeaves
& whoever made the
Graffiti Montage theme
as I used its spacing
and UI for my base

"system_plugin_bg.rco"
Wave and background mod
taken from: mugi (Thanks!)
Background made by me:
BigDaddyWeaves of course!!

Tools Used:
CTFtoolGUI v5 Beta3 – patpat & ErikPshat
PRXeditor – patpat
RCOedit - ZiNgA BuRgA
RCOmage - ZiNgA BuRgA
XMB Multi Customizer – Takeshi
FHacker093 - Freeplay and Skylark
PSP Theme Converter – SONY
and many others that I haven't
mentioned THANK YOU ALL

Gameboot Tools
1) avi2wav
2) UMD Stream Composer
3) MPS to Gameboot
4) SUPER converter

Adobe Products Used
1) Photoshop CS3 (Editing sprites, creating wallpaper)
2) Fireworks CS3 (Saving all .png files for .rco’s)
3) Dreamweaver CS3 (Editing .xml files from .rco's)
4) Premiere Pro CS3 (Editing and making gameboot)

All icons provided by
https://www.spriters-resource.com/

Custom Gameboot
I simply faded in the Intelligent Systems Logo and
added a sound effect from the game

All custom click sounds provided by
http://www.mfgg.net/
A great collection of .wav sounds ripped by Parakarry.

Custom Font - Agenda-Black.otf by Greg Thompson (1993)
- used this again but upped the font size and looked pretty good
so I kept it, I thought the last one was too small
 
Last edited by BigDaddyWeaves,

Alexander1970

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Paper Mario Mario Story Glory
Paper Mario (MSG)
6.61 ∞ (Infinity) CTF Release

Download Link:
shorturl.at/msOQX

aHFN3bb.png


Credits:
Concept & Design
BigDaddyWeaves
& whoever made the
Graffiti Montage theme
as I used its spacing
and UI for my base

"system_plugin_bg.rco"
Wave and background mod
taken from: mugi (Thanks!)
Background made by me:
BigDaddyWeaves of course!!

Tools Used:
CTFtoolGUI v5 Beta3 – patpat & ErikPshat
PRXeditor – patpat
RCOedit - ZiNgA BuRgA
RCOmage - ZiNgA BuRgA
XMB Multi Customizer – Takeshi
FHacker093 - Freeplay and Skylark
PSP Theme Converter – SONY
and many others that I haven't
mentioned THANK YOU ALL

Gameboot Tools
1) avi2wav
2) UMD Stream Composer
3) MPS to Gameboot
4) SUPER converter

Adobe Products Used
1) Photoshop CS3 (Editing sprites, creating wallpaper)
2) Fireworks CS3 (Saving all .png files for .rco’s)
3) Dreamweaver CS3 (Editing .xml files from .rco's)
4) Premiere Pro CS3 (Editing and making gameboot)

All icons provided by
https://www.spriters-resource.com/

Custom Gameboot
I simply faded in the Intelligent Systems Logo and
added a sound effect from the game

All custom click sounds provided by
http://www.mfgg.net/
A great collection of .wav sounds ripped by Parakarry.

Custom Font - Agenda-Black.otf by Greg Thompson (1993)
- used this again but upped the font size and looked pretty good
so I kept it, I thought the last one was too small

Hello.:)

A really very nice "Sony" Theme.
Thank you for your Work and for Sharing it with us.:)
 
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Kitsu-neechan

Coffee makes your kokoro go doki doki
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i find it rather comical that after all these years my wave is still the go-to solution lol.
I should propably bother to update my own themes someday, although motivation is hard to find since im not actually using 6.61 myself, and digging up all the prx offsets allover again doesnt sound fun.
 

BigDaddyWeaves

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My PSP (or should I say my 5 PSP's) are all I work with. I'll occasionally make an iPod theme (yes the classic 5/5.5g iPods lol). But PSP is what I'm really interested in I should have another theme out soon, it's a Pokémon theme but Haunter is the base background. Real dark looking I'm excited to release that.

--------------------- MERGED ---------------------------

i find it rather comical that after all these years my wave is still the go-to solution lol.
I should propably bother to update my own themes someday, although motivation is hard to find since im not actually using 6.61 myself, and digging up all the prx offsets allover again doesnt sound fun.

Haha your wave is great! @Kitsu-neechan !! I would create my own but yours is already made and I want to represent someone who's themes have always inspired me to do better with my themes. I run 5.00 M33 on one PSP and 6.61 (Infinity) on the other and then of course I have my Vita which I even made a thread on here for that particular firmware.
 
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Kitsu-neechan

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I have a wide array of psp's but most of them just run 660 (no point to update) aside one that's like 1.50 or something lol.
It took me an eternity to re-reverse the prx offsets for 6.60 themes and i just dont have the willpower to redo that for 6.61 anymore heh.
 

BigDaddyWeaves

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I have a wide array of psp's but most of them just run 660 (no point to update) aside one that's like 1.50 or something lol.
It took me an eternity to re-reverse the prx offsets for 6.60 themes and i just dont have the willpower to redo that for 6.61 anymore heh.

I basically make my ENTIRE theme in 5.00 M33 format and then convert it and then clean up a bit for 6.61, it's really not TOO hard. Just a little time consuming and well this is my biggest hobby so I'm always working on new stuff. Kinda hard when you like to theme, game and read lol. But somehow I get inspired some days and I'll work solely on one thing. My buddy wants me to convert a 3.90 theme to 6.60 I was like WHAT!? I don't know how to do that! lol It's a cool theme too it's called "Circular"
 
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BigDaddyWeaves

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I usually avoid the converters and just rebuilt stuff i ported over to other FW's. generally the converters caused more harm than good :P

I agree it does mess things up a bit I'm still trying to figure out how to change the .bmp files in the resource folder (you know the background colors). Since I have a permanent background I want the colors to all be black but I just can't find a tool that will do that for me and lord knows I can't figure that out hex editing (I'm a graphic designer for crying out loud not a miracle worker!)
 
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BigDaddyWeaves

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@Kitsu-neechan Do you know of any EASY way to convert a 3.90 CTF to say 5.00 M33 or 6.60?
I'm having a hell of a time trying to recreate a theme for my friend. The theme is called circular.
Very nice theme I just wish there was an easier way, does patpat's tool (like his old versions)
go down to 3.90?
 

Kitsu-neechan

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honestly, i dont remember. i only used the conversion tools like twice in my life, and usually i jsut remade the prx and rco files directly.
 

BigDaddyWeaves

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@Kitsu-neechan Well, I guess it didn't hurt to ask lol I really don't have that much time to remake this theme my buddy wants right now. I'm currently working on another 6.61 ∞ (Infinity) theme. I'm bringing my Haunter theme back (it looks awesome). I love making the background the most lol that's where all the flavor is!! I believe I shall work on my "Curtain Call Brawl" theme after releasing the Haunter theme, that theme was actually featured as a thumbnail for one of YouTube's Tech James's videos. When I saw that he had used my theme for his video thumbnail I said to myself, "you gotta get back into it." And so I did! I wanted to redo the Paper Mario theme or remake it for 6.61 first because, well, it's my personal favorite theme. I've made so many so far but the remakes will prove to be better.
 

Kitsu-neechan

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i know that feeling.
i actually started redoing frost at one point too (i lost the source in a hdd crash so had to redo it) in order to fix the little issues etc it had,
but that was already years after i called it quits and i never really got around to getting that done either heh.

it looked neat though :P


der.png
 

BigDaddyWeaves

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@Kitsu-neechan Sure does look good your idea of having any background just thrown into a theme is a good one, BUT I prefer a fixed background (a themed background) I really have a lot of work ahead of me especially when I remake my "God of Themes" theme. I've got sketches of the many different weapons and items Kratos picks up in his travels from games I-III. It will be a far greater theme than what's shown on endlessparadigm that's for sure. Just gonna take a lot of time editing everything.
 
Theme Releases

BigDaddyWeaves

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Here's the first theme I ever made...

Haunted Haunterv6.xx
5.00 M33 / 6.60 Pro-C / 6.61 Infinity Release:

Download Links:
Haunted Haunter 5.00
Haunted Haunter 6.60
Haunted Haunter 6.61

mLbdA03.png


Credits:
Concept & Design
BigDaddyWeaves
& whoever made the
Graffiti Montage theme
as I used its spacing
and UI for my base

- Check PS Vita "Hacking and Homebrew" section of GBATemp to get my Adrenaline conversion.

"system_plugin_bg.rco"
Wave and background mod
taken from: mugi (Thanks!)
This time I used a different color wave!
I got tired of always using the blue one. Haha
Background made by me:
BigDaddyWeaves of course!!

Tools Used:
CTFtoolGUI v5 Beta3 – patpat & ErikPshat
PRXeditor – patpat
RCOedit - ZiNgA BuRgA
RCOmage - ZiNgA BuRgA
XMB Multi Customizer – Takeshi
FHacker093 - Freeplay and Skylark
PSP Theme Converter – SONY
and many others that I haven't
mentioned THANK YOU ALL

Gameboot Tools
1) avi2wav
2) UMD Stream Composer
3) MPS to Gameboot
4) SUPER converter

Adobe Products Used
1) Photoshop CS3 (Editing sprites, creating wallpaper)
2) Fireworks CS3 (Saving all .png files for .rco’s)
3) Dreamweaver CS3 (Editing .xml files from .rco's)
4) Premiere Pro CS3 (Editing and making gameboot)

All icons provided by
https://www.spriters-resource.com/

Custom Gameboot
I simply faded in the GAME FREAK Logo and
added a sound effect from the game

All custom click sounds provided by
A great collection of sounds I found notably on YouTube
that I trimmed and edited for use with this theme.
(I think they sound rather good myself)

Custom Font - Agenda-Black.otf by Greg Thompson (1993) - used this again because I love how clean it looks.
 
Last edited by BigDaddyWeaves,

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