Checkpoint is a pain to try to update manually and in my opinion not worth the effort involved. (I have mentioned that I used EdiZon for cheats.)try to compile a db for checkpoint
if there were an anti cheat at loading screen then all games would have it
If one phone has a 3rd party app, then all phones have the same 3rd party app.
GameFreak is the developer for the Pokémon titles. GameFreak is not under the Nintendo 1st party banner. Pokémon titles are still technically 3rd party titles. It's well documented GameFreak has implimented anti-cheat elements into their Pokémon titles over the years.
While I cannot confirm the cause of active codes preventing the game advancing into the load screen, I simply asked: if it is not anti-cheat code like the company has done in the past - what is it?
Is there a working code for sword 1.1.0 to have every Pokemon in random encounters
I cannot say that I saw that one for v1.0.0. (I assume that would require a scripted code to generate a random number then insert that value into the encounter code. No idea how or if that's possible. On top of that, scripted code takes time to develop.)
Last edited by Th3Alic3,