ROM Hack RELEASE Pokémon Let's Go! Polished Pikachu & Let's Go! Enhanced Eevee: Challenging ROMhacks for LGPE!

retta

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is there a mod that increases rare spawn chances without using stupid catch combo thing. using yuzu which cannot use 999x catch combo cheat... please help?
 

ShadyGame

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Would be great if the code for the legendary battles was used on all regular battles so that if you want to catch a pokemon would have to defeat it first.

Also, for co op play, all battles should be double battles instead of using 2 pokes VS 1...

Dont know if any of this is possible... Just some ideas.
 

TheTrueDream42

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The mod is working great, 3 badges in and everything is going well.

My main complaint is I do wish Eevee moves where a bit stronger, like say 50. It feels odd having Headbutt dealing more damage than a super effective hit so early in the game.

Also Zippy Zap being 22 power and not 20 or 25 bugs me a ton too, but luckily I'm not playing the version where I have to see that. :P

The one last thing is that for the Digglet spamming Fissure (Gambler near Digglet Cave), but is it possible to add Fissure a second time to its move pool? I mean waiting it out until it uses Struggle is a strategy I suppose, but it is odd having to do that. I did really enjoy the fight though with how clever it was.

If I see anything else I'll let you know, but so far it's been fun to play!
 

KomasterXX

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Can confirm, didn't work for me either.

Edit: You need to move the folders inside "titles" to "contents" now.

Also simply be sure to create a "contents" folder within the Atmosphere folder, I did not have one created! Thanks!! Awesome romhack.
 

KomasterXX

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Loving the patch! Possible to disable the Affection mechanic which allows pokemon to survive attacks, avoid attacks, etc.?
 

SaciDePatinete

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Does anyone know if the mod adjusts IVs/AVs of trainers' pokémon? Or does it just raise their level in each roster? Considering PkHex'ing my pokémons' IVs down to bare minimum to ramp up the difficulty a little more.
 

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