Anyone else doesn't give a damn about DLC?

PuNKeMoN

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I seriously have to ask, did you even bother looking up games with free DLC?
Actually, I didn't.
I'd rather hear recommendations from people who are passionate about a game over reading a list of games.
I thought the point of a community was for people to share information and discuss the topics they're knowledgeable of.
There's no rule against that is there?
 

BORTZ

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Really depends how the DLC is implemented. Sometimes good sometimes bad, but I think anymore most DLC is pretty blatant money grubbing.
 

thewannacryguy

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I see DLC as an unfortunate reality of gaming these days. If DLC meets my criteria then I think it's ok. I have a preference for complete editions of games which include all the DLC on the disk. Amiibo counts as a form of DLC.

- The game is already complete when it is released
- The DLC adds meaningful content
- The DLC was not hidden on the disk
- The DLC is reasonably priced
- The DLC does not artificially lower the difficulty
- There is no annoying in-game advertising for it
 
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FAST6191

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I see DLC as an unfortunate reality of gaming these days. If DLC meets my criteria then I think it's ok. I have a preference for complete editions of games which include all the DLC on the disk. Amiibo counts as a form of DLC.

- The game is already complete when it is released
- The DLC adds meaningful content
- The DLC was not hidden on the disk
- The DLC is reasonably priced
- The DLC does not artificially lower the difficulty
- There is no annoying in-game advertising for it

While I am not especially bothered by on disc DLC (we have any number of soft locked items or licensed software from the OS on down) and possibly covered by meaningful content but "is not something that traditionally would have been a cheat or given for free" might want to be on that list.

Artificially lower the difficulty is an interesting one. I think I see where you are coming from but it does not cover what I would want it to -- I played Deus Ex Human Revolution a while back and its pre-order DLC was a silenced sniper rifle + some other bits in the same sphere which changes quite a lot of encounters in that game. It was not lower difficulty but it changed things somewhat.
 

ThoD

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While I am not especially bothered by on disc DLC (we have any number of soft locked items or licensed software from the OS on down) and possibly covered by meaningful content but "is not something that traditionally would have been a cheat or given for free" might want to be on that list.

Artificially lower the difficulty is an interesting one. I think I see where you are coming from but it does not cover what I would want it to -- I played Deus Ex Human Revolution a while back and its pre-order DLC was a silenced sniper rifle + some other bits in the same sphere which changes quite a lot of encounters in that game. It was not lower difficulty but it changed things somewhat.
About stuff being in the game but inaccessible, it depends honestly. For example, Monster Hunter has always had stuff inaccessible and slowly make them accessible as free DLC to encourage players to come back and play more over time (so they don't 100% the game right away and throw it to the side). Then again, other games like Two Worlds II while it had an amazing DLC in Flying Fortress it also had THE single most BS thing to do, lock out some stuff and sell them as DLC and also put advertisements in the game YEARS later after release to get people to buy the DLCs...
 

Naendow

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As many others said before, it depends.
There are countless of worthless DLCs. But if you have a good one, like the 2 DLCs for BotW (even if they are a bit overpriced), then it is completely worth it.
 

thewannacryguy

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As many others said before, it depends.
There are countless of worthless DLCs. But if you have a good one, like the 2 DLCs for BotW (even if they are a bit overpriced), then it is completely worth it.
I bought them and think they should have been part of the original game. You don't get enough heart containers and stamina vessels in the standalone game, the powered up Master Sword is unlocked through paid DLC and you have to pay money for a hard mode.
 

Naendow

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I have to agree, the hard mode should be included with the game. But the powered up master sword and some other stuff are worth the dlc imo. The game itself as much content and it was okay for me to pay 20 Euro for more.
 

YOUCANTSTOPME

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This sums up exactly how I feel:
 

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TheDarkGreninja

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Witcher 3 blood and wine and Torna the golden country are effectively their own games born out of dlc, Torna obviously moreso. So yeah, I'd say DLC is pretty good.
DLC makes some games worse
Examples: Super Smash Bros & Street Fighter V
Reason: The game should have been finished when I bought it.
Gotta disagree on this one, Smash is more than a complete game. The DLC, while planned, was clearly developed after the fact. The same goes for SFV. Just because DLC is planned doesn't mean that the devs haven't put 100% effort into the base game, because they have. Having a post-launch roadmap is just good planning not some nefarious scheme to make you pay more for content that already exists.
 

rsx

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Well, the dlc collection for xbox 360 is easy to find at the usual places and makes alice: madness returns a lot more fun. Friday the 13th has some neat halloween costumes and it only costs $2 (considering the game was only $5, it's not a big deal). The last sniper elite had some extra missions that I thought were good, I support them financially because I like their games and the new zombie army is coming out in two months. Other than those few examples, nah not interested.
 

sarkwalvein

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I almost never buy or play DLCs.
I usually consider the full game is what they initially released and don't care about late additions.

There have been exceptions, but normally I don't care about DLCs. When I'm "finished" with one game I just go to the next one on my gigantic backlog.
 
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Taleweaver

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I think it's too broad a topic to give an all encapsulating answer to. So I'll break it down in a different way...

1) I don't finish most of the games I play (in fact, I've seen a recent gbatemp thread somewhere discussing exactly that, so I'm not alone)
2) of the finished games, I usually have a feeling of completion (this is what I set out to do, so I'm done with this :) ). If I don't, I don't see any reason to keep playing (I'm sorry for mass effect 3 fans, but I honestly don't get their reaction: "boooh...I don't like the ending. Oh, wait...lemme purchase a "better ending DLC").
3) there are only a few games where I still want to play the game after finishing it, and where simply hitting "start new game" won't work.
4) the DLC has to be quality as well, and fit my tastes (sorry, but map packs and/or some skins don't matter to me).

If any of those conditions isn't met...then yes, I'm indifferent towards DLC. But in those rare games (I've finished it, loved the ending, want to play more AND where the DLC is quality)...then sure: I'm all for it. :D

Gamers who played nineties games probably know what I'm talking about: it's just called "an expansion". That you download this from the internet changes the name (yes, it is DownLoadable Content) doesn't change that experience. :P


Let's get the obvious ones I like out of the way first: red alert 2: Yuri's revenge and the 2 "other" campaigns of starcraft 2 (though even by these standards it's hard to say as they are standalones now as well, iirc :unsure: ).This sort of grandiose "more game" is always welcome. I assume this goes for most of us. :)

Then there is the sort of "small expansion" that is harder to quantify. As a virtual board game player, I get to see many of these: these (usually mobile) games first sell you the base game, and the DLC is exactly the same as the board game expansion. And my reasoning is there as well. Carcassonne has had many extra "tiles" in board game form (I don't even dare count them...It's in the dozens). So of course most - or all? - are available as DLC as well. I'm not always a fan of buying everything, but I certainly love that it's available. And for the few games I absolutely adore (ahem: race for the galaxy), I'd pay it twice over if I had to. :D


The last is akin to the 'skins and levels'. This is a relatively unique one, but I paid the most money on rocksmith 2014. What can I say? Of course I rarely spend an entire evening playing one song (let alone practicing a part of one), but I have bought quite a few extra songs over time. It's cheap and I can easily get my mileage out of it. :D
 
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Undertow76

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I like dlc if they offer new stages and different aspects like that.
Im not a fan of dlc that offers things like clothes or items or new weapons, that's not enough to bring me back to a game
 

zeroultima6

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The only time i care about DLC if it adds very good content story-wise like an epilogue in Tales of Zestiria, extra levels are hit or miss depends on which game i like, cosmetics are fortnite levels of worthless.
 

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