I think the GPU clock is tied to whatever game you hold R on to launch Retroarch.Yes but only for cpu, I want to overclock the gpu too.
I think the GPU clock is tied to whatever game you hold R on to launch Retroarch.Yes but only for cpu, I want to overclock the gpu too.
Yes but only for cpu, I want to overclock the gpu too.
I think the GPU clock is tied to whatever game you hold R on to launch Retroarch.
I think the GPU clock is tied to whatever game you hold R on to launch Retroarch.
That's also what I'm thinking, I tried with the title ID of a retroarch forwarder created with nro2nsp but it doesn't work. Maybe it's just because of the forwarder. Next time I will make atmosphere to run the hbmenu on top of a switch title, launch retroarch through and try again. But maybe it's because of retroarch's "cores" which are loaded by retroarch and aren't retroarch itself... I will report the result of my tests.I believe the process is to OC the GPU in sys-clk for "hbmenu." I could very well be wrong on this.
Would appreciate any confirmation or correction.
You need to use the titleID of the game you use to launch the HBMenu. For example if you hold R over BOTW to launch the HBMenu then you'd need to set the Retroarch overclock using BOTW's titleID.That's also what I'm thinking, I tried with the title ID of a retroarch forwarder created with nro2nsp but it doesn't work. Maybe it's just because of the forwarder. Next time I will make atmosphere to run the hbmenu on top of a switch title, launch retroarch through and try again. But maybe it's because of retroarch's "cores" which are loaded by retroarch and aren't retroarch itself... I will report the result of my tests.
You need to use the titleID of the game you use to launch the HBMenu. For example if you hold R over BOTW to launch the HBMenu then you'd need to set the Retroarch overclock using BOTW's titleID.
I supposed if you installed the HBMenu nsp file and used that titleID then it might work, but I'm not 100% sure. Most people don't install the HMBenu nsp though (at least that's my assumption).Wouldn't this also work with the hbmenu.nsp application (as discussed above)?
It doesn't work either unfortunatly nothing seems to work...You need to use the titleID of the game you use to launch the HBMenu. For example if you hold R over BOTW to launch the HBMenu then you'd need to set the Retroarch overclock using BOTW's titleID.
It doesn't work either unfortunatly nothing seems to work...
Is sys-clk confirmed working with atmosphere 0.10.1 ?
"SD:/config/sys-clk/log.txt" contains a log that logs all clock speed changes and title changes.How do I confirm if my sys-clk modification are working and turned on?
I would like to have the file modified without restriction of sys clk please pleaseFile deleted. Fully understandable since the average user will not understand the possible problems with this
--------------------- MERGED ---------------------------
Given what was said earlier ^ I will not distribute the file in this thread. The only thing that was modified was to avoid the gpu limit encoded in portable mode. If you know the big risks that come with ignoring that. You can compile it with the source on GitHub.
Yes, gotta write the backend for user submission nextJust curious, are we any closer to that big update with the official manager app and whatnot?
Nice, that sounds handy.Yes, gotta write the backend for user submission next
I overclock my switch for 4 month with always use Power bank full OC 1975/785 and never have any issuesOC is safe in general right? Nobody has really reported any major issues from OC games a lot?