Hacking "ultimate" set up?

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Well, my XBOX is modded and XMBC uses bytes. I only had a 360 for a few days so I'm not sure what it used and I've never owned a XBOX ONE. Which console used blocks?
the original one used blocks if you kept it vanilla
 
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migles

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There are 8 bits in a byte. I said bytes so that's gigabytes. PS3 doesn't use bits to display how big a game is. In the past companies used bits (aka megabits) as an advertising trick to make their games seem larger because most people don't know the difference between bits and bytes. Don't get me started on Nintendo's misuse of terminology (blocks anyone?)!
i am not talking about bits vs bytes, that i understand perfectly.
i am talking about this: https://en.wikipedia.org/wiki/Mebibyte
specially with windows calculating stuff in medibyte and calling it megabytes, it's so confusing
 
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Elliander

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My PS3 hard drive, that worked last time I used my old PS3 a few years ago. I just checked it in MiniTool Partition Wizard and it shows up as a 4 TB (technically, 3726.0 GB) FAT32 MBR. Sectors Per Cluster: 8 (32768 bytes) or a 32k sector size. This means that the PS3 can handle at least 8 TB. Has anyone ever tried a 64k sector size though? I never needed to use even half of that drive, but in a discussion about the ultimate setup, I do wonder if it would be possible to have them all, especially since 16 TB drives are now available. The risk of failure would be high though, which is why the max drive size I use with my PC is 8 TB even though that limits me to a mere 40 TB of storage (36.35 TB formatted) plus the storage in my C drive. The failure rate on the drives larger than that are unacceptably higher last I checked. Still, I am curious.

Of note: With a 32k sector size, every file has a minimum file size of 32k meaning that if a directory structure PS3 game has lots of tiny files it could inflate the game size, but I doubt there are many that would have enough such files to cause a meaningful problem.

For the PSN games, I wonder: Is there any way to convert them to a proper disc directory structure to run from the external hard drive? I know there is a tool to convert them to a bubble install disc, but to run they still have to be installed as far as I know. If there isn't how much internal space would be required to install all 762 download only titles? (In addition to these, I actually bought disc games that installed PKG files, so there would be a bit more). Would a 1 TB SSD be sufficient? Not to mention the DLC and gave saves that would have to be installed.

(Sorry for the Necro, but this thread seems closest to my question as it pertains to an ultimate setup. I'm looking to get my old PS3 setup going again and doing related research. I'm working on trying to recover access to the profiles in a dead PS3 to put together in a new PS3 and I'd like to plan forward. I'll probably go with a slim since the fat got too hot in the end, and can use a PC to emulate PSX and PS2 games instead of running from disc in a PS3, and plan to use an SSD as well just to make sure it runs cooler.)
 

godreborn

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you can install psn content to an external hdd, but it's best to install on the system first, then move the game over to the external. installing directly to an external hdd can be very time-consuming. in some cases, it might take over an hour to install a game. it's also limited to fat32, so no files larger than 4GBs. there are also a lot of games that don't work with this method. in the end, it's not worth pursuing this. however, if you want to try it, select gamedata tool from wmm. one other thing, this is using syscalls to remap the internal hdd, so the indexer will still think the game is on the internal hdd, meaning that you can't scan both the internal hdd and external for psn content at the same time.
 

BrolysSecondComing

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So if I wanted one of these Ultimate PS3s with whichever game I wanted, what model should I try and buy online? Are there Pros to buying newer models, or are the oldest Phat options the best?
 

smf

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Cool, never heard of that, but I don't use Windows.

I thought linux did it too. Hard drive manufacturers use powers of ten, DRAM and CPU manufacture use powers of two. OS programmers used powers of two for everything to simplify things.

Everyone knew that your hard drive showed up as a different number because of marketing (same as you knew your 15" CRT didn't have 15" displayable area).

Then someone tried to stop the "confusion" by inventing a term that isn't universally used, some operating systems switched in the last ten years. Windows didn't switch, because everyone in the world will need to be retrained. So now you can't even know based on the type of storage which type someone is actually using.

It's all some pedantic grudge match.
 
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BrolysSecondComing

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I thought linux did it too. Hard drive manufacturers use powers of ten, DRAM and CPU manufacture use powers of two. OS programmers used powers of two for everything to simplify things.

Everyone knew that your hard drive showed up as a different number because of marketing (same as you knew your 15" CRT didn't have 15" displayable area).

Then someone tried to stop the "confusion" by inventing a term that isn't universally used, some operating systems switched in the last ten years. Windows didn't switch, because everyone in the world will need to be retrained. So now you can't even know based on the type of storage which type someone is actually using.

It's all some pedantic grudge match.
What?
 

Elliander

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you can install psn content to an external hdd, but it's best to install on the system first, then move the game over to the external.

I wasn't aware that was even an option now.

one other thing, this is using syscalls to remap the internal hdd, so the indexer will still think the game is on the internal hdd, meaning that you can't scan both the internal hdd and external for psn content at the same time.

I see. So that's similar to mapping a drive on a PC.

Out of curiosity, what happens if I were to install all PSN games (and, hopefully, DLC) to an external hard drive and then at some point the PS3 breaks? With disc games I can just plug the hard drive into a new PS3 and expect them to work. Is there a simple process for activating them once on the external hard drive?

it's also limited to fat32, so no files larger than 4GBs. there are also a lot of games that don't work with this method.

What about the .66600 split files? I would think that if you can get the PS3 to read multiple split files as a single larger file for a disc game the same should work for a PSN game.

So if I wanted one of these Ultimate PS3s with whichever game I wanted, what model should I try and buy online? Are there Pros to buying newer models, or are the oldest Phat options the best?

My original approach was to use a PS3 fat. I had a replaced cooler power source, but even that wasn't good enough to keep it from eventually being afflicted with overheat crashes. I would imagine that a true ultimate setup would use a PC chassis and liquid cooling solutions, and in the larger space you'd have more internal hard drives, but realistically my plan is to switch over to using a PS3 slim. The only real advantage of the fat is that it can play the PS1 and PS2 games natively, and that's why I thought it was best, but the overheating just isn't worth it compared to the option of setting up an emulator PC. Either way though I would suggest going with an SSD for the internal hard drive since it would run cooler and heat is the problem.

My current "ultimate" setup plan is to set up a RAID-6 computer that will serve as a storage for all my console games and media, and maybe also run the server code for an Eco server, and then a second PC to actually run the emulators that can be emulated with mapped network drives to the RAID-6 and stream media files from and set that up at the TV where it is more comfortable. However, I just don't have enough money for that setup yet so I am currently more focused on getting all my consoles put together with my entertainment setup.
 

godreborn

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installing to the external hdd has been possible since 3.55 days. I wouldn't recommend it though, because there are a lot of problems with it (req. fat32 and some games simply will not work).

if the game has been resigned to bypass the license requirement, I think they'll work. that's essentially what a "fix" is. it's very easy to do. psn liberator may be helpful here. you just need the license, act.dat, and idps. it also contains a klicense database. you can get that with the system if it's not available by enabling klicense logging.

I'm not sure about splitting files like that, because it will combine the files and place the full file on the internal hdd, so it's not technically using the external hdd for everything. it's stored as cache on the internal hdd. you can reset the cache, but from what I remember, there's no way to do it for just one game. it will delete all of those large files that are stored on the internal hdd.
 

godreborn

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I have no idea what I am doing.

Anyway my PS3 model is Playstation 3 model no CECH-4303A, is that good?

super slim, eh? it's not compatible with cfw, so you'll have to use hen. are you trying to figure out how to install the hdd? sony has instructions on their official site. I believe it's different depending on model.
 

BrolysSecondComing

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super slim, eh? it's not compatible with cfw, so you'll have to use hen. are you trying to figure out how to install the hdd? sony has instructions on their official site. I believe it's different depending on model.
I don't know what I'm doing, but I want to do the "backup my games to a hard drive and run games off it" thing to this PS3. If I need a different model for that, how expensive are older PS3 models that can do this?
 

godreborn

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backing up using the ps3's own backup utility shows it might take 50 hours. I'm not sure if that time is correct, but I don't think you'd want to do something like that. if the games are already on an external hdd, you shouldn't have any problem. the problem is psn games, which is why you should save the pkgs you install. you can easily get them with a certain program, which I'm not sure if it's against the rules to mention it here. the alternative is to transfer the internal hdd game folder over to your computer, but some games (such as little big planet) have over 50,000 files. this can cause the connection to drop. it's good with large files but not with small ones.
 

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