ROM Hack Cheat Codes AMS and Sx Os, Add and Request

CheshireRose247

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Download the latest Atmosphere Build and the latest Sigpatches, then go to the first Page of this Thread and download the attached titles.rar Archive.

Extract the three Archives and merge everything togheter.
If you like you can rename your titles Folder into contents, but Atmosphere will do it anyway...

Next Step is Important:

Go to your atmosphere/config_templates Folder and edit your system_settings.ini File with Editor.
Look for this Line:

;dmnt_cheats_enabled_by_default = u8!0x1

Delete the ; in front of it! (Otherwise it's Commented out)
Change the Line to:

dmnt_cheats_enabled_by_default = u8!0x0

Save your system_settings.ini File and copy it to atmosphere/config.

There's also a new Edizon Build available.


i got it to work thank you so much again your a godsend :bow:
 
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bScrub

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I'm beyond frustrated, I've searched this thread, forum, Google, went through EVERY PAGE of this thread, and I CANNOT find the original jap disgaea 5 codes I had to find the value difference and now I can't convert the rest of them. I tried guys.

Yeah I tried searching for them and could never find anything close, that's why I was curious as to where you found them. Were there more codes than what you posted?
 
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Jinxthejiv

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my cheats are still enabled by default even though i changed the system setting ini and put it in the correct folder. any idea on what im doing wrong? i even deleted the semi-colon and the blank space before

this is how it looks

; Disable uploading error reports to Nintendo
[eupld]
; upload_enabled = u8!0x0
; Control whether RO should ease its validation of NROs.
; (note: this is normally not necessary, and ips patches can be used.)
[ro]
; ease_nro_restriction = u8!0x0
; Atmosphere custom settings
[atmosphere]
; Reboot from fatal automatically after some number of milliseconds.
; If field is not present or 0, fatal will wait indefinitely for user input.
; fatal_auto_reboot_interval = u64!0x0
; Make the power menu's "reboot" button reboot to payload.
; Set to "normal" for normal reboot, "rcm" for rcm reboot.
; power_menu_reboot_function = str!payload
Controls whether dmnt cheats should be toggled on or off by
default. 1 = toggled on by default, 0 = toggled off by default.
dmnt_cheats_enabled_by_default = u8!0x0
; Controls whether dmnt should always save cheat toggle state
; for restoration on new game launch. 1 = always save toggles,
; 0 = only save toggles if toggle file exists.
; dmnt_always_save_cheat_toggles = u8!0x0
; Enable writing to BIS partitions for HBL.
; This is probably undesirable for normal usage.
; enable_hbl_bis_write = u8!0x0
; Enable reading the CAL0 partition for HBL.
; This is probably undesirable for normal usage.
; enable_hbl_cal_read = u8!0x0
; Controls whether fs.mitm should redirect save files
; to directories on the sd card.
; 0 = Do not redirect, 1 = Redirect.
; NOTE: EXPERIMENTAL
; If you do not know what you are doing, do not touch this yet.
; fsmitm_redirect_saves_to_sd = u8!0x0
[hbloader]
; Controls the size of the homebrew heap when running as applet.
; If set to zero, all available applet memory is used as heap.
; The default is zero.
; applet_heap_size = u64!0x0
; Controls the amount of memory to reserve when running as applet
; for usage by other applets. This setting has no effect if
; applet_heap_size is non-zero. The default is 0x8600000.
; applet_heap_reservation_size = u64!0x8600000
 
Last edited by Jinxthejiv,

dsrules

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my cheats are still enabled by default even though i changed the system setting ini and put it in the correct folder. any idea on what im doing wrong? i even deleted the semi-colon and the blank space before

this is how it looks

; Disable uploading error reports to Nintendo
[eupld]
; upload_enabled = u8!0x0
; Control whether RO should ease its validation of NROs.
; (note: this is normally not necessary, and ips patches can be used.)
[ro]
; ease_nro_restriction = u8!0x0
; Atmosphere custom settings
[atmosphere]
; Reboot from fatal automatically after some number of milliseconds.
; If field is not present or 0, fatal will wait indefinitely for user input.
; fatal_auto_reboot_interval = u64!0x0
; Make the power menu's "reboot" button reboot to payload.
; Set to "normal" for normal reboot, "rcm" for rcm reboot.
; power_menu_reboot_function = str!payload
Controls whether dmnt cheats should be toggled on or off by
default. 1 = toggled on by default, 0 = toggled off by default.
dmnt_cheats_enabled_by_default = u8!0x0
; Controls whether dmnt should always save cheat toggle state
; for restoration on new game launch. 1 = always save toggles,
; 0 = only save toggles if toggle file exists.
; dmnt_always_save_cheat_toggles = u8!0x0
; Enable writing to BIS partitions for HBL.
; This is probably undesirable for normal usage.
; enable_hbl_bis_write = u8!0x0
; Enable reading the CAL0 partition for HBL.
; This is probably undesirable for normal usage.
; enable_hbl_cal_read = u8!0x0
; Controls whether fs.mitm should redirect save files
; to directories on the sd card.
; 0 = Do not redirect, 1 = Redirect.
; NOTE: EXPERIMENTAL
; If you do not know what you are doing, do not touch this yet.
; fsmitm_redirect_saves_to_sd = u8!0x0
[hbloader]
; Controls the size of the homebrew heap when running as applet.
; If set to zero, all available applet memory is used as heap.
; The default is zero.
; applet_heap_size = u64!0x0
; Controls the amount of memory to reserve when running as applet
; for usage by other applets. This setting has no effect if
; applet_heap_size is non-zero. The default is 0x8600000.
; applet_heap_reservation_size = u64!0x8600000
cheat is already set to disable on default in the ini
someone said copy the setting file to the config folder
 

bScrub

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my cheats are still enabled by default even though i changed the system setting ini and put it in the correct folder. any idea on what im doing wrong? i even deleted the semi-colon and the blank space before

this is how it looks

; Disable uploading error reports to Nintendo
[eupld]
; upload_enabled = u8!0x0
; Control whether RO should ease its validation of NROs.
; (note: this is normally not necessary, and ips patches can be used.)
[ro]
; ease_nro_restriction = u8!0x0
; Atmosphere custom settings
[atmosphere]
; Reboot from fatal automatically after some number of milliseconds.
; If field is not present or 0, fatal will wait indefinitely for user input.
; fatal_auto_reboot_interval = u64!0x0
; Make the power menu's "reboot" button reboot to payload.
; Set to "normal" for normal reboot, "rcm" for rcm reboot.
; power_menu_reboot_function = str!payload
Controls whether dmnt cheats should be toggled on or off by
default. 1 = toggled on by default, 0 = toggled off by default.
dmnt_cheats_enabled_by_default = u8!0x0
; Controls whether dmnt should always save cheat toggle state
; for restoration on new game launch. 1 = always save toggles,
; 0 = only save toggles if toggle file exists.
; dmnt_always_save_cheat_toggles = u8!0x0
; Enable writing to BIS partitions for HBL.
; This is probably undesirable for normal usage.
; enable_hbl_bis_write = u8!0x0
; Enable reading the CAL0 partition for HBL.
; This is probably undesirable for normal usage.
; enable_hbl_cal_read = u8!0x0
; Controls whether fs.mitm should redirect save files
; to directories on the sd card.
; 0 = Do not redirect, 1 = Redirect.
; NOTE: EXPERIMENTAL
; If you do not know what you are doing, do not touch this yet.
; fsmitm_redirect_saves_to_sd = u8!0x0
[hbloader]
; Controls the size of the homebrew heap when running as applet.
; If set to zero, all available applet memory is used as heap.
; The default is zero.
; applet_heap_size = u64!0x0
; Controls the amount of memory to reserve when running as applet
; for usage by other applets. This setting has no effect if
; applet_heap_size is non-zero. The default is 0x8600000.
; applet_heap_reservation_size = u64!0x8600000

Only remove the semi-colon from the "dmnt_cheats_enabled_by_default = u8!0x0" line.
 

Jinxthejiv

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what did you do?
I don't see the semi colon on this line
dmnt_cheats_enabled_by_default = u8!0x0

this is what mine looks like

; Disable uploading error reports to Nintendo
[eupld]
; upload_enabled = u8!0x0
; Control whether RO should ease its validation of NROs.
; (note: this is normally not necessary, and ips patches can be used.)
[ro]
; ease_nro_restriction = u8!0x0
; Atmosphere custom settings
[atmosphere]
; Reboot from fatal automatically after some number of milliseconds.
; If field is not present or 0, fatal will wait indefinitely for user input.
; fatal_auto_reboot_interval = u64!0x0
; Make the power menu's "reboot" button reboot to payload.
; Set to "normal" for normal reboot, "rcm" for rcm reboot.
; power_menu_reboot_function = str!payload
; Controls whether dmnt cheats should be toggled on or off by
; default. 1 = toggled on by default, 0 = toggled off by default.
dmnt_cheats_enabled_by_default = u8!0x0
; Controls whether dmnt should always save cheat toggle state
; for restoration on new game launch. 1 = always save toggles,
; 0 = only save toggles if toggle file exists.
; dmnt_always_save_cheat_toggles = u8!0x0
; Enable writing to BIS partitions for HBL.
; This is probably undesirable for normal usage.
; enable_hbl_bis_write = u8!0x0
; Enable reading the CAL0 partition for HBL.
; This is probably undesirable for normal usage.
; enable_hbl_cal_read = u8!0x0
; Controls whether fs.mitm should redirect save files
; to directories on the sd card.
; 0 = Do not redirect, 1 = Redirect.
; NOTE: EXPERIMENTAL
; If you do not know what you are doing, do not touch this yet.
; fsmitm_redirect_saves_to_sd = u8!0x0
[hbloader]
; Controls the size of the homebrew heap when running as applet.
; If set to zero, all available applet memory is used as heap.
; The default is zero.
; applet_heap_size = u64!0x0
; Controls the amount of memory to reserve when running as applet
; for usage by other applets. This setting has no effect if
; applet_heap_size is non-zero. The default is 0x8600000.
; applet_heap_reservation_size = u64!0x8600000
 

uzimakiuchiha

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Yeah I tried searching for them and could never find anything close, that's why I was curious as to where you found them. Were there more codes than what you posted?
Yes, the original japanes versions of the ones i changed so i know the offset difference, I dont even know where i found them
 

Takumi4685

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:O
Can you please convert these to Build ID: 16139C5AE42D284E, v1.0.0 (US)
I don't have us version,so I can't make code.
Alternatively,I post pointer search tool I made.
I found the pointer code by this tool.
Please search and make code by yourself
When I found HP address,Max depth=5,OffsetNum=2,OffsetRange=100.
 

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D

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Guest
I don't have us version,so I can't make code.
Alternatively,I post pointer search tool I made.
I found the pointer code by this tool.
Please search and make code by yourself
When I found HP address,Max depth=5,OffsetNum=2,OffsetRange=100.

nice works!!
I'll try it after I get home!
 
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D

Deleted User

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SAMURAI SHODOWN
TID:01008FC00D964000
BID:0670ffe5088a2139
Code:
[1P Inf HP]
580F0000 064E9D28
580F1000 00000018
580F1000 000000A8
580F1000 00000650
580F1000 00000110
780F0000 00000044
640F0000 00000000 03E80000



thank you Takumi4685

I was able to find a multi-pointer with your tool!!
 
Last edited by ,

RaphaelDDL

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Yes, the cheats do not work if the game has a new update.
they just put these, one page back I think..@silien3

Odd, before I posted I used the forum search for the ID, and had 0 results O.o
Is it working at all? :O



A secondary question:
Did anyone had any issues with `atmosphere/titles` and `atmosphere/contents` getting swapped out ? ( FW 9.1.0, AMS 0.10.1 )

Using the rar found on first post which contains tons of title folders for cheats, whenever I turn the switch and try go to edizon, it says I have cheats found but not for my game build (thought the reported title and build IDs are the same as the file names on the cheats). And whenever I go back to the pc with the sd, I see that all folders from titles were moved to contents, and contents became titles...

I can reproduce all the time.. I deleted both folders, put back stock AMS contents folder, then put titles with the rar contents, and bang, happened again. idk wth is happening.. Wasn't happening when i didn't have that many game folders in titles folder. Of course I won't be using all of them at the same time, but wanted to keep titles updated with cheats so whenever I get a new game, I'd have something to play with if I wanted to, pretty much like how I did back then with PSP and `cheats.db` :D


Does AMS have issues with too many folders on `atmosphere/titles`?
 
Last edited by RaphaelDDL,
D

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Guest
I don't have us version,so I can't make code.
Alternatively,I post pointer search tool I made.
I found the pointer code by this tool.
Please search and make code by yourself
When I found HP address,Max depth=5,OffsetNum=2,OffsetRange=100.

The tool you announced has moved the world of Switch Hacking to this moment
thank you very much

Anyone with this tool can easily find multi-pockets

I will blog you about this wonderful tool

And if it comes true
Because there is no response from the app side at the time of the first dump file reading
I looked at the task manager to determine (app is running)

If you can upgrade the version there,
I think it will be a great tool!!
 
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patjenova

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I don't have us version,so I can't make code.
Alternatively,I post pointer search tool I made.
I found the pointer code by this tool.
Please search and make code by yourself
When I found HP address,Max depth=5,OffsetNum=2,OffsetRange=100.
nice to see that we have a new tool that we can play with. I will try it out when i'm back from work.
 
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