Resident Evil 3 Remake launches April 2020



Following shortly after the accidental leak via the PlayStation Network, Capcom has confirmed the existence of a remake for Resident Evil 3, which has just been announced during the December 2019 State of Play broadcast. This time around, we get a cinematic trailer, along with the game's release date. Resident Evil 3's remake will be launching on April 3, 2020, and will come with Project Resistance, a 4v1 online mode, for free. The original game released over 20 years ago, back in 1999 for the PlayStation 1, with the remake being available on Steam, PlayStation 4, and Xbox One.

LONDON – Dec. 10, 2019 – Today on PlayStation’s State of Play broadcast, Capcom celebrated the 20th anniversary of the survival horror classic Resident Evil™ 3: Nemesis by unveiling a completely reimagined Resident Evil™ 3. On the heels of the award-winning Resident Evil™ 2, this highly demanded follow-up in the 94 million unit selling franchise once again utilizes Capcom’s proprietary RE Engine to complete the Raccoon City story arc. Resident Evil 3 stars Jill Valentine – one of video games’ most iconic heroines – as she escapes from a crumbling Raccoon City while being pursued by the unrelenting bioweapon Nemesis. Players can also participate in previously untold Umbrella experiments on the outskirts of Raccoon City in the included online asymmetrical multiplayer game Resident Evil™ Resistance, previously known as the working title Project Resistance. Resident Evil 3 will be available on PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Steam on April 3, 2020.



Resident Evil 3 is set amidst the nightmarish outbreak of the T-virus, a biological weapon developed by the pharmaceutical company Umbrella Corporation. The game marks the debut of Nemesis – a towering humanoid bioweapon designed for both brutality and high-functioning intelligence – whose dogged hunt of S.T.A.R.S. member Jill Valentine made him an icon of the Resident Evil™ series. Armed with an arsenal of high-powered weaponry and wrapped in a black suit to hide his mutilated features, Nemesis will maim, pulverize or destroy any obstacle on the path to his target.



Jill’s harrowing escape takes place in the panic-stricken hours leading up to and following the events of the acclaimed best-selling Resident Evil 2. Intense combat and puzzle solving combine to deliver the heart-pounding final chapter of Raccoon City’s collapse. The horrific settings from the original game and new content come to life as never before with RE Engine, previously utilized to create the acclaimed Resident Evil™ 7 biohazard, Resident Evil 2 and Devil May Cry™ 5 with high-definition graphics and modernized gameplay mechanics.



Complementing the action-packed single player campaign is Resident Evil Resistance, an asymmetrical 4 vs. 1 multiplayer game originally unveiled as a working title at Tokyo Game Show earlier this year. As the Mastermind behind the scenes, players can assume the role of key Resident Evil characters like Annette Birkin in a series of deadly experiments. Manipulate the environment and wield a deck of cards to place vicious creatures, set traps and weaponized security cameras to snare hapless Survivors. A first for the franchise, Masterminds can even directly control elite bioweapons like G-Birkin and Tyrant. In turn, four Survivors must effectively work together, making the most of a variety of weapons and each player’s unique special abilities, to stand a chance of escaping the experiment before time runs out.



Resident Evil 3 will be available on PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Steam on April 3, 2020. Those who pre-order will also receive the exclusive Classic Costume Pack that features the original design for Jill Valentine and hairstyle for Carlos Oliveira (Please check with your retailer to confirm they’ll have this pre-order bonus available).
 

FAST6191

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Stupid comment of the day - resident evil remake 2 was released Jan 2019 so over a year it wil be -we want games thts what it is all about you kno what even if it was released a week after I'd be jumping up and down on my bed
While I was one to laugh at the left4dead2 being too soon boycott I can see the general notion being a good one. Release it, let it breathe, ply it with some updates and DLC, allow mods to start trickling in... release another game just after it and you risk disrupting that. On the flip side your devs might also have troubles maintaining pace or if you split it between teams you end up with a schizophrenic output (see most later COD titles, assassin's creed, before sports games decided to become roulette wheels then those too if they tried changing, possibly need for speed with things like shift) unless you are really good and I don't think Capcom has been really good for a while now.

There is the option that this is like the classic release a new game (engine) and the next year is spent polishing that up with lessons learned (I don't know how many times we have seen this, even more so if you count expansions/DLC and "gold" releases) but to dismiss worries of franchise fatigue and the others out of hand is rather brash from where I sit.
 

FAST6191

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yeh lets wait another 2 years to save few quid -crazy:lol:
Is the game going to age badly during that time? As it stands we have plenty of people waiting 1 year plus for a GOTY/gold/ultimate/... edition of a game so they get all the DLC and bugfixes, and presumably with this being a showpiece port for new hardware then a graphical bump too. Single player is likely a focus too so you won't even have the servers being a ghost town* problem.

*personally I would say if something is a ghost town then the game, or indeed the multiplayer aspect thereof, was not that good if it is a million + selling game.
 

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