Yes, unfortunately it has no effect. Currently im trying to play the game in 4:3. it also happens...
Update retroarch, try a different ROM?
Yes, unfortunately it has no effect. Currently im trying to play the game in 4:3. it also happens...
Nice! That did it. Thanks!Start your game, then go to the menu. In video settings, turn off integer scaling. Then set aspect ratio to "custom" (NOT "config" or "core provided" or anything else). Then turn back on integer scaling. Use left/right to change custom aspect ratio width and height down to 1x. (Might need advanced options to see this.)
Not sure why you want to play gameboy games the size of a postage stamp but this will do it. Integer scale with 1:1 PAR for aspect ratio and bilinear filtering off will make perfectly sharp images at more visible sizes.
For the life of me I cannot figure out how to have different control maps/setups for different cores.
For example: Snes9x I use ZL and ZR for loading/saving, right stick for changing save slots and fast forwarding; PSOne games I'd obvi want those free.
Retroarch will use the game remap first, and if there isn't one then it will default to the core remap. Delete your game remaps if you accidentally made some.
Hotkey binds like loading and saving states are universal and can't be configured per core.
you can't have two separate settings for the hotkeysI def made core remaps; not game remaps. But this was with the assumption that these would apply to hotkey binds.
To be clear: does this mean I cannot do what I described previously? Or instead, I am doing them incorrectly? I would have tried to remap controls in the core remap section, but I don't believe I saw the specific actions listed.[/USER]