Early Sonic 3 prototype found, features major differences to the final game



Previously, Hidden Palace and The Cutting Room Floor announced their "Sonic Month" event, where documentation on never before seen Sonic the Hedgehog prototypes would be unveiled, courtesy of drx. The first handful of prototypes to be shown were of Sonic CD, followed by some early versions of Sonic Chaos and Sonic 2. Today, yet another prototype has been revealed, and this could be the most important one yet. An early build of Sonic 3, dated November 3, 1993, has been dumped, with lots of content to discover within its code.

Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.03.41.png
Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.02.23.png
Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.07.29.png

Booting the ROM brings up a WIP version of the title screen, featuring a completely different looking sprite of Sonic from the final build. Sonic also features his older sprite set from Sonic 2, surfboarding onto Angel Island instead of hopping off the Tornado and going Super Sonic as he does in the completed version. There is also no insta-shield, however, there is something entirely unexpected: a move that is almost identical to Sonic Mania's Drop Dash. By jumping in the air, and holding up+jump, Sonic will spindash the moment he lands. It also appears that Sonic would have other unique moves, as there is unused code present for an "air dash" attack, and a ring throw ability, where he could attack badniks with them.

Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.01.44.png
Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.01.55.png
Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.20.54.png

Continuing on, a level-select that looks very much like Sonic 2's features Flying Battery, Mushroom Valley, and Sandopolis as stages for Sonic 3, while beta Lava Reef tilesets are present, which as we all know, these levels would all later be cut from the game and moved over to Sonic & Knuckles. An hour-and-a-half video has been uploaded showcasing the gameplay of the prototype in full, for those interested.

:arrow: Source
 

NeoSlyde

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Don't feed the trolls.

The most interesting thing about this prototype is that it contains the alternate music for Carnival Night and Ice Cap before they were swapped out with the Michael Jackson tracks. These were previously only used in the 1996 PC release. Since it is those tracks preventing Sega from being able to re-release the game, Sega should really just use these in future releases.

I think if it was just two tracks they would have switched them already. I think the lawsuit basically bans them from using any version of Sonic 3 until royalties are paid.
 

Lostbhoy

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Haha, totally agree but worth it none the less.

I'll never forget swapping my snes with a school friends 'megadrive' for a few days just to play sonic 3 and he'd had a week. I'd never even played it yet took it home and completed the whole game in my first shot. Missing a few chaos emeralds right enough but that was the first and last time i ever played sonic 3! Imo sonic 2 is the daddy of them all!
 

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Haha, totally agree but worth it none the less.

I'll never forget swapping my snes with a school friends 'megadrive' for a few days just to play sonic 3 and he'd had a week. I'd never even played it yet took it home and completed the whole game in my first shot. Missing a few chaos emeralds right enough but that was the first and last time i ever played sonic 3! Imo sonic 2 is the daddy of them all!

You missed playing the lock in games then.

I admit I love Sonic 2 the most.
 
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Idaho

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Have no idea who at all cares about sonic. Sonic was never Mario nor it will ever be, maybe Sonic was popular in the US but nothing at all world wide. Characterless character.

And we care about your opinion because?
Sonic is a good game, its popularity does not matter, you sound like a silly 12 year old who wants to compare things for the sake of it...
 
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DUSTINODELLOFFICIAL has uploaded real hardware captures of the prototype music.


Personally, I prefer the prototype versions of the Carnival Night, Ice Cap, and Launch Base music, over the final/MJ versions.
I'm also hoping to see more protos in the future.
 
Last edited by RocketRobz,

AirbusX

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DUSTINODELLOFFICIAL has uploaded real hardware captures of the prototype music.


Personally, I prefer the prototype versions of the Carnival Night, Ice Cap, and Launch Base music, over the final/MJ versions.
I'm also hoping to see more protos in the future.


Really!? I have a hard time liking them... I guess it just sounds so different I can't separate the final MJ versions to these.
 

RocketRobz

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Really!? I have a hard time liking them... I guess it just sounds so different I can't separate the final MJ versions to these.
I understand.
The MJ versions are good too, but to me, the proto tracks fit with the rest of Sonic 3's music.
Yoooo this is incredible. The PC music was the real deal the whole time?
Apparently so!
 
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PedroxBest

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Previously, Hidden Palace and The Cutting Room Floor announced their "Sonic Month" event, where documentation on never before seen Sonic the Hedgehog prototypes would be unveiled, courtesy of drx. The first handful of prototypes to be shown were of Sonic CD, followed by some early versions of Sonic Chaos and Sonic 2. Today, yet another prototype has been revealed, and this could be the most important one yet. An early build of Sonic 3, dated November 3, 1993, has been dumped, with lots of content to discover within its code.


Booting the ROM brings up a WIP version of the title screen, featuring a completely different looking sprite of Sonic from the final build. Sonic also features his older sprite set from Sonic 2, surfboarding onto Angel Island instead of hopping off the Tornado and going Super Sonic as he does in the completed version. There is also no insta-shield, however, there is something entirely unexpected: a move that is almost identical to Sonic Mania's Drop Dash. By jumping in the air, and holding up+jump, Sonic will spindash the moment he lands. It also appears that Sonic would have other unique moves, as there is unused code present for an "air dash" attack, and a ring throw ability, where he could attack badniks with them.


Continuing on, a level-select that looks very much like Sonic 2's features Flying Battery, Mushroom Valley, and Sandopolis as stages for Sonic 3, while beta Lava Reef tilesets are present, which as we all know, these levels would all later be cut from the game and moved over to Sonic & Knuckles. An hour-and-a-half video has been uploaded showcasing the gameplay of the prototype in full, for those interested.

:arrow: Source

it looks finished tho
 

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