I made a LayeredFS hack to evolve (hopefully all) trade-only evolutions through level up (all at lv 40). It uses the same evolution data structure as LGPE. I don't know if i'm missing something, as i don't know how to evolve most of the new pokes, so if anything is missing, let me know.
To use, just drag the "romfs" folder next to the "cheat" folder in the "titles\0100abf008968000" folder.
PS: Trade with item pokes should evolve at any time they level up with the respective item equipped, but I'm not sure it will work during the day, as no pokes with "daytime w/held item" made it to the game. But at night should work as well as with Weavile.
It was before launch iirc. At least that's how it was with SM. This time it won't come out till release date which sucks ):in time, pokemon lets go was supported in a week after launch
I wanted all items with out over lap or bugged bags mostly just need the "other"tab as all the other codes work finei am looking at your save. What do you want? only empting your other bag? or do you want all items?
Hi guys! First of all say thx to everybody who is creating or testing the cheats for the sake of the others!!!
I was testing the Exp Multiplier created by @patjenova (thx for your work) and i noticed that the lv in the Resume at the end of the battle never seems to be Multiplied but in the end the cheat works and when you look the team you see the new lv
The problem comes when you lvup but it doesnt do it in the Resume at the end of the battle.... you lose the movements you learn in the lv you didnt Up in the resume and when you lv up again doesnt matter where (Resume or with the cheat) again you dont learn that movement so you lose it!
With the evolutions it happens the same but when you gain a new lv in the resume at least you get it!
I hope it helps in the development of a better Exp cheat or at least to the people dont lose movementes knowing this and being advertised
ill try thanxEdizon doesn't pick up most of the cheats on file. Tried removing some to make sure, and sure enough, only the first batch of cheats from the OP work while stuff like "All Battle Items" don't.
[money 250 000]
041F0000 4293ae34 0003D090
[money 500 000]
041F0000 4293ae34 0007A120
[Watts 250 000]
04100000 42935F18 0003D090
[Watts 500 000]
04100000 42935F18 0007A120
try this...
go to pokecenter and talk to the left npc to learn or delete moves that u missed, they should all show up there.Hi guys! First of all say thx to everybody who is creating or testing the cheats for the sake of the others!!!
I was testing the Exp Multiplier created by @patjenova (thx for your work) and i noticed that the lv in the Resume at the end of the battle never seems to be Multiplied but in the end the cheat works and when you look the team you see the new lv
The problem comes when you lvup but it doesnt do it in the Resume at the end of the battle.... you lose the movements you learn in the lv you didnt Up in the resume and when you lv up again doesnt matter where (Resume or with the cheat) again you dont learn that movement so you lose it!
With the evolutions it happens the same but when you gain a new lv in the resume at least you get it!
I hope it helps in the development of a better Exp cheat or at least to the people dont lose movementes knowing this and being advertised
Hello what tools are people using to view the Pokemon SwSh models? Ive extracted, I've got gfpak's unpacked into dat, bnt's etc. Doing the rename and import in 3DS max with the GFBMDL importer does not work. Any help here? I wish to view the wireframe models.