ROM Hack Discussion Fire Emblem: Three Houses General Hacking

Gamerjin

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unfortunately the skill exp one does not work for sxos
well, that's confusing. i can use the sxos memory viewer to alter the address main+3e08fc to 0B02354A (4A 35 02 0B is how it looks in the viewer) and main + 3d5504 to 0B023529 (29 35 02 0B) and the next unit i use gets a S+ for their skill.
so my code should have looked like:

[Skill x8192]
04000000 003e08fc 0B02354A
04000000 003d5504 0B023529

What version of sxos are you on, and what was your code? i can try to use your code and see if that was the problem, my version is 2.8.
 
Last edited by Gamerjin,

Viciousgx

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im on v2.9.2


[8192x Skill EXP]
04000000 003E08FC 0B02354A
04000000 003D5504 0B023529

i still have this as my master code since it still worked but ill change it to the v.2 you had
{Fire Emblem Three Houses V1.1.0}
580F0000 01A1A6E0
580F1000 01ABAF60

to

{Fire Emblem Three Houses V1.1.0}
580F0000 01ABAF60
580E0000 01A2F1B8

Edit: now it Works a̶f̶t̶e̶r̶ ̶t̶h̶e̶ ̶m̶a̶s̶t̶e̶r̶ ̶c̶o̶d̶e̶ ̶c̶h̶a̶n̶g̶e̶. or maybe i had too many cheats on before? (inf motiv,8192 sxp,max action, inf exam,inf weapons/combat/spell)
yea.. it only works if one or all those others are disabled. but hey, it works TY!
 
Last edited by Viciousgx,
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Gamerjin

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I only use the master code as example, if possible try to go back to sxos 2.8, I don't know of they fix the memory viewer they had where every address is BASE in 2.9
 

PrincessBlucy

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@Ultimos54 there appears to be a bug with the save editor in that it removes any data tied to previous ng+ playthroughs, meaning if the save editor is used, it more or less kills the ng+ skills shop and such

edit: it seems thats already been reported, you can disregard me then
 
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Kaede_

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well, that's confusing. i can use the sxos memory viewer to alter the address main+3e08fc to 0B02354A (4A 35 02 0B is how it looks in the viewer) and main + 3d5504 to 0B023529 (29 35 02 0B) and the next unit i use gets a S+ for their skill.
so my code should have looked like:

[Skill x8192]
04000000 003e08fc 0B02354A
04000000 003d5504 0B023529

What version of sxos are you on, and what was your code? i can try to use your code and see if that was the problem, my version is 2.8.
Skill exp code only work in battle,doesn’t work in classroom guide,pls fix it,thx
 

Gamerjin

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doesn’t work in classroom guide,pls fix it,thx
at the time I was in the battlefield, so when it got boosted i thought it was global. i was searching for the x1 version and modified the results of a specific range. i guess i need to go back again. i will see if i can figure out which one it is....
 

Bulveye

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@Falo here are my saves. Slot00 for both. Original is a backup from Checkpoint prior to using the editor. Edited is a save written with the editor with no modifications.
 

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Gamerjin

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Skill exp code only work in battle,doesn’t work in classroom guide,pls fix it,thx
If appears that the classroom and battle boosters are two different addresses, so if you want the booster in battle keep using that code. However, if you want to focus the booster to the classroom:

[Skill xYY booster in Teaching]
04000000 003aa2d4 0B02YY29
 
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CHRoNiCWiLL

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If appears that the classroom and battle boosters are two different addresses, so if you want the booster in battle keep using that code. However, if you want to focus the booster to the classroom:

[Skill xYY booster in Teaching]
04000000 003aa2d4 0B02YY29

Have you found the address for Class/Job EXP as well?
 

Gamerjin

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Have you found the address for Class/Job EXP as well?
im guessing you're meaning this code?
Code:
[All Characters - Current Class Max XP v1.02]
580F0000 01A846F0
780F0000 0000068C
300E0000 00000021
620F0000 00000000 000000C8
780F0000 00000230
310E0000

then:
Code:
[All Characters - Current Class Max XP v1.1.0]
580F0000 01ABAF60  <-- the two things that changes were the start pointer
780F0000 0000068C
300E0000 00000021
620F0000 00000000 000000C8
780F0000 0000024C  <-- and the loop offset adjuster
310E0000
 

CHRoNiCWiLL

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im guessing you're meaning this code?
Code:
[All Characters - Current Class Max XP v1.02]
580F0000 01A846F0
780F0000 0000068C
300E0000 00000021
620F0000 00000000 000000C8
780F0000 00000230
310E0000

then:
Code:
[All Characters - Current Class Max XP v1.1.0]
580F0000 01ABAF60  <-- the two things that changes were the start pointer
780F0000 0000068C
300E0000 00000021
620F0000 00000000 000000C8
780F0000 0000024C  <-- and the loop offset adjuster
310E0000

Great I will test it out!
 

JrpgAddict

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im guessing you're meaning this code?
Code:
[All Characters - Current Class Max XP v1.02]
580F0000 01A846F0
780F0000 0000068C
300E0000 00000021
620F0000 00000000 000000C8
780F0000 00000230
310E0000

then:
Code:
[All Characters - Current Class Max XP v1.1.0]
580F0000 01ABAF60  <-- the two things that changes were the start pointer
780F0000 0000068C
300E0000 00000021
620F0000 00000000 000000C8
780F0000 0000024C  <-- and the loop offset adjuster
310E0000
ull have to do this all over again next year when last dlc comes out >.<
i hope u will :O
 

sohami

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Flease ALL ability point +1 level up!

--------------------- MERGED ---------------------------

Flease ALL ability point +1 level up
 

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