Wait, I see what I did... Am I right in saying that some games will only accept a particular BIOS from the list and so you should have all the BIOS files in there? I assumed you would just need one.
Have you tried Policenauts or Metal Gear Solid? These games seem to not work. They display a black screen or they kick me back to the home menu.yeah,i know ,but i wanna skip those steps if possible. My experiments work , i made 2 separated set ,disc1 to 2 in a single cia ,and disc 3 to 4 for another single cia ,and the game is playing good.
@wrettcaughn @mal_
Edit : the problem is it can't manually save ,only can depend on save state ,so i thinking of doing the separated 4 discs cia like @efgedy said.
nope,sorry i don't play those games.Have you tried Policenauts or Metal Gear Solid? These games seem to not work. They display a black screen or they kick me back to the home menu.
If there is a site with working eboots, you won't be finding out about it here since it's against the forum rules. I can say that I tried eboots from the playstation network but I was not able to get them to work for some reason. I experienced what you guys did with your forwarded games, which leads me to believe that your problems can be fixed by finding a better dump of the game somwhere on the net. You should try to get the redump ones.Yep... I think what it is was I was using already made PSP e-boots. Although none of the methods to convert files seem to be working for me. Is there anywhere to grab e-boots that would function?
Eboot from official psn won't work as topic creator already mentioned it ,because they already remodified the coding to fit the CRC-32 issue.If there is a site with working eboots, you won't be finding out about it here since it's against the forum rules. I can say that I tried eboots from the playstation network but I was not able to get them to work for some reason. I experienced what you guys did with your forwarded games, which leads me to believe that your problems can be fixed by finding a better dump of the game somwhere on the net. You should try to get the redump ones.
2D games run 60fps (Rayman, Lomax, Bomberman, Megaman etc.). For 3D games it depends. Parasite Eve runs at full speed, while Final Fantasy IX stutters occasionally during spell effects in combat. Spyro sometimes drops to 40 fps last time I tried. When I tried FFVIII I got full speed the whole time with the PAL release (since it runs at a slower framerate but the music is correct without lagging), but I didn't get far enough to test during the battles.I'm really late, but are you telling me the N3DS can play PS1 games at playable speed? Is it only 2D games? Or does 3D games like say Final Fantasy 8 or Parasite Eve run well too?
Parasite Eve works very well but you must raise the PSX clock to 70 to pass the introI'm really late, but are you telling me the N3DS can play PS1 games at playable speed? Is it only 2D games? Or does 3D games like say Final Fantasy 8 or Parasite Eve run well too?
2D games run 60fps (Rayman, Lomax, Bomberman, Megaman etc.). For 3D games it depends. Parasite Eve runs at full speed, while Final Fantasy IX stutters occasionally during spell effects in combat. Spyro sometimes drops to 40 fps last time I tried. When I tried FFVIII I got full speed the whole times with the PAL release (since it runs at a slower framerate but the music is correct without lagging), but I didn't get far enough to test during the battles.
That's amazing. I didn't know N3DS was capable of running PS1. Always thoguht it was a pipe dream. I will be checking it out laterParasite Eve works very well but you must raise the PSX clock to 70 to pass the intro
I still couldn't find a way to convert ff8 into less than 2gb ,sad.
in the fbi you can find id save of each game in the titles sectionI've run into some curious issues with this tool... tested with Xenogears
- The default button mapping seems to be awry - R pulled up the menu instead of rotating the camera, which would mean it's actually mapped to square. I didn't change any of the configurations in the text file feeding the tool. Is this a bug? The mapping isn't consistent with what's specified in the OP
- Saving doesn't work. I tried transporting my save file to the forwarder folder in the retroarch "forwarders" folder, but it wouldn't read it. Furthermore, when saving in game, what's weird is that it goes through the save cycle ("save successful"), but when trying to load/copy/delete a save, it says there's no data. I noticed in the configuration file, saves seem to be pointing to an "ABCD" folder - do we need to actually create a folder labeled "ABCD" in order to save/access saves?
That is not the issue. I know the game title ID, the game simply can't save. I've tried it with Xenogears and Legend of Mana, same issue.in the fbi you can find id save of each game in the titles section
I'm having the same issue actually.That is not the issue. I know the game title ID, the game simply can't save. I've tried it with Xenogears and Legend of Mana, same issue.
Going through previous posts it seems other people have had this problem. Has anyone found a workaround?
Update: did some more testing with Castlevania SOTN. When putting my existing save in the title ID folder (retroarch --> forwarders), my save files only show up as "used" and can't be accessed. When deleting this save file and starting fresh, after saving the game, it says it saved succesfully, but after rebooting the game, I get the same issue - there's now one slot that shows as "used" and cannot be accessed.
Surely I'm not the only one having this saving issue?
Nope, I ended up giving up for now and try to play on PC emulatorit worked? I have the same problem