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(USB HDD Update!) TX Anounces SX AUTOLOADER v1.10 from Team [WAIN]

Team [WAIN] is back with a quick update to their SX Autoloader release!
SXAL2.png

We have not heard from Team [WAIN] for a while, and today they dropped a bomb-shell of an add-on to SX OS, a simple little file that adds a much needed feature, 'auto-loading' of all your backup cartridges, no more hunting thru lots of icons to find a game and mounting it just click on the Game Icon you want to play right now and magically the cartridge will be inserted for you, its like having a multi-CD-changer attached to your Switch console! :)
Thanks to their friends at Team [WAIN] they have released an small 'add-on' to their SX OS v2.9.2 which allows you to 'auto-load', what that means now you just find the game you have previously played on your Horizon Home Screen, click on it, and even if it is a dumped cartridge in XCI format, as long as you still have the files on your Micro SD-Card and/or USB HDD, it will now auto-mount the cartridge backup for you and launch it, no more getting upset seeing the 'insert the game card' message, then having to go to Album, launch via their SX OS menu, scroll-over and find the game, and mount it and go back.

As long as you have at least mounted your XCI image once via their SX OS menu, now you can just simply click on a XCI Game Icon and it will Auto-Mount and Launch for you directly from the Horizon Home Screen. Is that not amazing! :)
NEW RELEASE: (Nov. 2th, 2019)
Changelog v1.1
  • Added USB HDD Support
  • Improved XCI detection
  • Database caching for speed
NOTE: If you have large XCI collection on your USB HDD, first time usage may take a couple of minutes for the database to be built.
IMPORTANT: If you get an Error Code on boot-up, then it means your SD Card has corruption on it, please re-format it and start fresh.
As usual, you can find their latest version of SX Autoloader in the TX Community Resources section, just unpack the new version overwriting the previous files.

To see it in action check out this video below:

—< Team-Xecuter - Rocking the Switch in 2019 and beyond! >—


:arrow: Source: MaxConsole
 
Last edited by garyopa, , Reason: updated post with v1.1 changelog

Reecey

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Exfat on micro sd is an absolute nightmare if u use Retroarch. I had to reformat repeatedly ad nauseam (a real pain with a 512GB micro sd) until I switched to fat32 which has no probs at all. File size for installs is irrelevant if u use an exfat usb/hard drive for installs/xci booting which works great.... Exfat on microSD though ... dreadful!
I’ve been using exfat with Retroarch without any issues I cannot say I’ve had a problem so far.

--------------------- MERGED ---------------------------

I thought I was the only one who believed this...I had even given up the debate.
No not at all, it’s rubbish pure speculation what I say is very true and is the lieing issue revolving around MicroSD card & the switch sd reader slot issues, nothing more! exfat is fine to use. Retroarch devs are not gods and do not know everything correctly all the time!
 
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Tumbleweed

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Aww you butthurt that I stated a fact, because it is a fact.

exfat = corruption
Fat32 = no corruption

I said if it works for you great, butthurt clown.

You got corruption once because you were on exfat dumbass LMFAO because you cannot find one case of someone on Fat32 getting corruption. Any homebrew can cause corruption on exfat, that includes those standalone emulators. So get smarter you had corruption yet you're confronting me when I'm right and you're absolutely wrong.

Your iq must be really low.

I didn’t say at any time that exfat is equal to no corruption I had once and it’s fine by me, what I didn’t like was the pedantic way you said it and also this thread has nothing to do with sd corruption but why some people is having issues with this auto loader while there is no corruption sign at all and people are affirming that if the auto loader gives you an error it’s because your sd is corrupted.
I’m sorry if I wasn’t polite but the one who came before with the arrogant attitude here was you...
That said, exfat/fat32 is an option not an obligation, if it gets corrupted again I will be the one who will have to spend hours to fix it.
I’m not butthurt at all I just replied you in the same tone or a bit worse and for that I apologize.
 

asper

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...why some people is having issues with this auto loader while there is no corruption sign at all and people are affirming that if the auto loader gives you an error it’s because your sd is corrupted.
The problem can be related to data corruption but ALSO to "too many files on the microSD" (ex more than 30.000 such as rom artbox, screenshots, etc) without any microSD corruption and not related to FAT/exFat. Waiting for a new AutoLoader version.
 
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pcwizard7

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one thing I can suggest for people is let it sit and build the xci database for initial setting as this may avoid a HOS crash
 

hippy dave

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Recent link to show that the exfat problem hasn't changed since 2018.
No not at all, it’s rubbish pure speculation what I say is very true and is the lieing issue revolving around MicroSD card & the switch sd reader slot issues, nothing more! exfat is fine to use. Retroarch devs are not gods and do not know everything correctly all the time!
I would say you should speak to the devs who have reversed the Switch's file system code and therefore know in intimate detail how it actually works - but you probably shouldn't waste their time, as they've been over it so many times and provided the precise info over and over again to people like you who think you know better based on your own assumptions.
 

Reecey

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Recent link to show that the exfat problem hasn't changed since 2018.

I would say you should speak to the devs who have reversed the Switch's file system code and therefore know in intimate detail how it actually works - but you probably shouldn't waste their time, as they've been over it so many times and provided the precise info over and over again to people like you who think you know better based on your own assumptions.
I do know better I don’t care what the Libretro team devs say or anyone on that page for that matter, it’s pure shite and speculation and mainly down to other issues not exfat! The main issue revolving around errors with your MicroSD card is not “exfat” it’s mainly down to a sub-standard MicroSD card reader that Nintendo supplies with the Switch and pushing and pulling an sd card in and out of the reader every 5 - 10 minutes is not what it’s designed to do so therefore you start to get errors.
 
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hippy dave

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I do know better I don’t care what the Libretro team devs say or anyone on that page for that matter, it’s pure shite and speculation and mainly down to other issues not exfat! The main issue revolving around errors with your MicroSD card is not “exfat” it’s mainly down to a sub-standard MicroSD card reader that Nintendo supplies with the Switch and pushing and pulling an sd card in and out of the reader every 5 - 10 minutes is not what it’s designed to do so therefore you start to get errors.
I told you it's evidence-based, whereas your own opinion is literal speculation. You do you tho, I'm not continuing this any further.
 

Zaide

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Does anyone know which folders this will scan? Sx installer let's you specify your own folders so you can keep sx menu empty and load everything via installer. It'd be nice to use this plug in similarly.
 

snoofly

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tried the usb variant and got crash after crash, even after trying some of the suggestions in this thread

i’m in no rush so think i’ll wait for the gremlins to get ironed out
 

jkjj

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ok seriously enough of this nonsense, thread derailed, people crying.
i will confirm, as stupid as it sounds, my issue was related to at least one title/folder in /switch/checkpoint/.
How do i know this? i have a ton of files including retroarch&roms etc. i couldn't get past boot without error with this.
so i set up a second switch and dropped only essentials/checkpoint saves/cheats on freshly formatted and emummc partitioned SD. fail.

Tried again removing checkpoint folder, succeeded. added the rest of my files and selected just a handful of checkpoint saves/folders and it boots fine, for now.

plz no more wankers saying exfat yay nay or corruptions
 
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HideoKojima

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ok seriously enough of this nonsense, thread derailed, people crying.
i will confirm, as stupid as it sounds, my issue was related to at least one title/folder in /switch/checkpoint/.
How do i know this? i have a ton of files including retroarch&roms etc. i couldn't get past boot without error with this.
so i set up a second switch and dropped only essentials/checkpoint saves/cheats on freshly formatted and emummc partitioned SD. fail.

Tried again removing checkpoint folder, succeeded. added the rest of my files and selected just a handful of checkpoint saves/folders and it boots fine, for now.

plz no more wankers saying exfat yay nay or corruptions
"exfat yay nay or corruptions"
 

hippy dave

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It's pointless arguing or informing this person (not you hippy dave - this person: Reecey), they have their mind set and no matter what you say it won't stop them deviating from that. It reminds me of one of those 'flat earthers', you know the type - take them to space and show them the world was round - and they'd claim the space shuttle windows were small TV screens trying to deceive them. Some people are just like that - maybe they have a mental disorder or something who knows?
Yeah I was thinking earlier how the evidence-denying exfat supporters are basically the flat-earthers of the Switch scene. Do you remember when we got a genuine flat-earther in the retroarch thread? That was fun.
 

Hayro

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I read that some xci (custom xci) aren't working on 2.9.2. Is it true?
 

Alchemy_Gaming

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I guess we were kind of begging for a corruption debate :teach:


I read that some xci (custom xci) aren't working on 2.9.2. Is it true?
Only if it is encrypted for 9.x or it's over 32GB. I think you can still mount them with SX Installer anyway though. As for XCIs that are 32GB and over, until the Switch supports 64GB carts, it won't happen.
 
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mrdude

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Yeah I was thinking earlier how the evidence-denying exfat supporters are basically the flat-earthers of the Switch scene. Do you remember when we got a genuine flat-earther in the retroarch thread? That was fun.

No I missed that - it would have been funny no doubt, however I am a member of other forums where you can rip the 'p' out of people all day long if you want. These type of people exist though - It's fun mocking them now and again, flat earthers, sd card corruption deniers, global warming fanatics - these are the type that generally get put in homes later on in life when some family member reports them to the authorities because the saw them wearing a tinfoil hat and drooling at the mouth.

xgnMoFh.jpg


Here's a quote from an article on file systems:
There is also one odd technical limitation to exFAT. Because removable media is often physically ejected at inopportune moments, the FAT filesystem was designed with alternating file allocation tables. Should writing of the table be interrupted, FAT can always fall back on the previous iteration. exFAT curiously uses just one allocation table and free space bitmap, making it more likely to become corrupt in precisely the portable devices it was intended for. A follow-on enhancement, Transactional exFAT or TexFAT, adds redundant tables and bitmaps but may not be implemented.

That quote above means - if you're writing some data to an sd card, such as a log or ftp transfer or game save - and the switch/game/program crashes - your file system file allocation table becomes corrupted, some files can't be read as the system doesn't know where to find them anymore. ANYONE using Atmosphere will know this if using exfat and the switch crashes - Atmosphere tends to write crash logs on the micro sd card when it crashes - this causes people using exfat to experience data loss. People should compile their own atmosphere or disable logging to minimise the risk of this happening.

Source:
https://blog.fosketts.net/2010/10/01/introduction-exfat/
 
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Eritrium

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I try autoloader, work,but only with some title, not working title can depend from too much long title?someone resolve rename it?cause for me that i ise only xci this autoloader will be awesome when fully worked.

when i see don't work with all title i try to delete it but i cant delete some folder, and i don t want format my sd
 
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ckenni

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I have to report that this broke my SXOS's XCI album scanning. I removed the autoloader (removed all files in titles) because it always on an error loop but now even if i just browse through my XCIs in Album it still crashes.

Can anyone help me with this? I'm thinking there's a remnant of the autoloader that I wasn't able to delete that is not in the titles directory
 

Maupiti

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For cxci that are over 32 Go, currently the workaround is to use only the base game as xci, and install updates and dlc. Still save a lot of space in the sd
 
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