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(USB HDD Update!) TX Anounces SX AUTOLOADER v1.10 from Team [WAIN]

Team [WAIN] is back with a quick update to their SX Autoloader release!
SXAL2.png

We have not heard from Team [WAIN] for a while, and today they dropped a bomb-shell of an add-on to SX OS, a simple little file that adds a much needed feature, 'auto-loading' of all your backup cartridges, no more hunting thru lots of icons to find a game and mounting it just click on the Game Icon you want to play right now and magically the cartridge will be inserted for you, its like having a multi-CD-changer attached to your Switch console! :)
Thanks to their friends at Team [WAIN] they have released an small 'add-on' to their SX OS v2.9.2 which allows you to 'auto-load', what that means now you just find the game you have previously played on your Horizon Home Screen, click on it, and even if it is a dumped cartridge in XCI format, as long as you still have the files on your Micro SD-Card and/or USB HDD, it will now auto-mount the cartridge backup for you and launch it, no more getting upset seeing the 'insert the game card' message, then having to go to Album, launch via their SX OS menu, scroll-over and find the game, and mount it and go back.

As long as you have at least mounted your XCI image once via their SX OS menu, now you can just simply click on a XCI Game Icon and it will Auto-Mount and Launch for you directly from the Horizon Home Screen. Is that not amazing! :)
NEW RELEASE: (Nov. 2th, 2019)
Changelog v1.1
  • Added USB HDD Support
  • Improved XCI detection
  • Database caching for speed
NOTE: If you have large XCI collection on your USB HDD, first time usage may take a couple of minutes for the database to be built.
IMPORTANT: If you get an Error Code on boot-up, then it means your SD Card has corruption on it, please re-format it and start fresh.
As usual, you can find their latest version of SX Autoloader in the TX Community Resources section, just unpack the new version overwriting the previous files.

To see it in action check out this video below:

—< Team-Xecuter - Rocking the Switch in 2019 and beyond! >—


:arrow: Source: MaxConsole
 
Last edited by garyopa, , Reason: updated post with v1.1 changelog

0x3000027E

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Since when? I strongly disagree with you I have used exfat on 2 Nintendo Switch’s for a very longtime now I have never come across any issues with cfw booting, homebrew apps, xci emulation you name it not once! Your problem is not down to exfat, it’s down to cheap made MicroSD cards or “claimed” genuine MicroSD cards that are made in bad locations and bought generally online, nothing more! I would never buy a MicroSD card online I always purchase mine from the UK pcworld even if I have to pay premium prices but the point is I have never had an issue with any cards or “exfat” or any switch related issues.

Edit: also the sd reader in the Nintendo Switch is not very robust there not designed to have a MicroSD card shoved in & out the slot every 5 minutes. I had to change one on my first Switch but worked flawless with the new reader fitted.
I thought I was the only one who believed this...I had even given up the debate.
 
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EmulateLife

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I hate to even get into it again, but it's not only cheap sd cards that cause exfat corruption. I bought a legit card at a retail store that has worked 100% perfectly since I switched to Fat32 which was almost a year ago, but when I first got it it corrupted my entire sd card using exfat so I switched and never looked back. Just because nothing bad has happened to you personally, doesn't mean the issue is made up. Retroarch devs recommend Fat32, and they know what they're talking about.

I don't even understand why a SX OS user especially would even want to use exfat. They can just format an external hard drive to exfat (no corruption on externals) and install games to sd card or play them off external itself, and keep the sd card Fat32. The 4 gb limit was a problem in 2018 and has long been solved by now.
 
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CaptainCPS-X

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Finally was able to reproduce the "Error Code: 2168-0002" that users are reporting, but not on switch boot, just trying to "autoload" a XCI.

EDIT: I was NOT able to reproduce these errors on DOCKED MODE, only while detached.
EDIT2: I was able to reproduce DOCKED, after going to SXOS content manager twice, then when trying to "autoload" the message would popup.


Steps to reproduce it:

- If any USB storage is connected to the console, disconnect it first.
- Turn on the switch and reach the main menu (press button x3 if in lock screen)
- Connect USB storage device (mine has 300 XCIs at the moment, but should be enough to have like 50 for this test)
- Open SXOS content manager (Album)
- While the "Scanning..." message is displayed (press HOME button, do NOT press B)
- Try to mount "autoload" a game on the USB
- Error will be displayed and prompted to reboot the console

My theory why this is happening, I think that somewhere in the code the USB storage device is left with a open handle while scanning, and when HOME is pressed it is not intercepting this message and as a result, when another module try to access this open handle it crashes (?). Just a theory since I don't know the code behind this.

I haven't been able to reproduce the error on console boot tho', only this way.

Another error I was able to reproduce was as follows:

- If any USB storage is connected to the console, disconnect it first.
- Turn on the switch and reach the main menu (press button x3 if in lock screen)
- Go to configuration and disable lock screen on sleep
- Return to HOME screen
- Connect USB storage device (mine has 300 XCIs at the moment, but should be enough to have like 50 for this test)
- Press POWER button (just tap) to put the console to sleep
- Press POWER button again (just tap) to return from sleep, the console will reboot, instead of going to the login screen (I believe the error is the same as above, only that is happens when the console goes to sleep, so it can't be seen and it is waiting for the user to press POWER button to reboot).


Question for those having the Error Code: 2168-0002 on console boot

- Do you have the screen lock disabled on sleep? (please verify configuration)
- Try enabling the screen lock on sleep if disabled, and try again.


SeeYa!
:D
 
Last edited by CaptainCPS-X,
D

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Hi everyone! I am doing testing of different scenarios (300+ XCI files, blank XCI files, corrupted XCI files (random data)), and so far I haven't been able to reproduce the boot error.

You can see my test results here: -> link <-

I am trying to reproduce so maybe I can help in some way.

When reporting errors, it would be very nice to have detailed info in the following format:

SXOS: v2.9.2 (emuNAND)
FW: v9.0.0
Internal SD: exFAT
USB Storage: exFAT
Problem: Error with USB storage only
Details: I have my XCI files at "--specific location Internal or External (usb)--"

Those using mass USB storage devices with external power, make sure that it is not configured to sleep when data is not accessed, some USB storage devices have to be configured on a PC to remove that setting (SeaGate for example) they have custom tools to do so:

214217-2.jpg


Image source: https://www.seagate.com/la/es/suppo...ilities-adjust-drive-sleep-interval-214217en/

SeeYa!
:D


Tried it on 2 systems and on one I had 2 no boots past the switch logo and booted on next attempt:

SXOS: v2.9.2 (emuNAND)
FW: v9.0.1
Internal SD: exFAT
Problem: Internal SD Card
Details: XCI on root
 

CaptainCPS-X

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Tried it on 2 systems and on one I had 2 no boots past the switch logo and booted on next attempt:

SXOS: v2.9.2 (emuNAND)
FW: v9.0.1
Internal SD: exFAT
Problem: Internal SD Card
Details: XCI on root

Try moving the XCI files to ( sdroot:/sxos/xci ) (just move them, don't copy them, it is faster)

-How many XCI do you have?
-Do you have other files in the internal storage too, or just XCIs ? (such as NSP, etc)
-Is the console in docked or detached mode?

EDIT: I moved my internal XCI files to root as well, and did not get error, will try something else.

SeeYa!
:D
 
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0x3000027E

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I hate to even get into it again, but it's not only cheap sd cards that cause exfat corruption. I bought a legit card at a retail store that has worked 100% perfectly since I switched to Fat32 which was almost a year ago, but when I first got it it corrupted my entire sd card using exfat so I switched and never looked back. Just because nothing bad has happened to you personally, doesn't mean the issue is made up. Retroarch devs recommend Fat32, and they know what they're talking about.

I don't even understand why a SX OS user especially would even want to use exfat. They can just format an external hard drive to exfat (no corruption on externals) and install games to sd card or play them off external itself, and keep the sd card Fat32. The 4 gb limit was a problem in 2018 and has long been solved by now.
No reason to debate it; everything has already been said.
 
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EmulateLife

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No reason to debate it; everything has already been said.

Then your post wasn't even necessary. You're right though there's no reason to debate it using exfat on sd card on Switch is the wrong format. If it works for you good for you, but it's the only format that can cause corruption.
 
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CaptainCPS-X

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Just a recommendation, so we can be productive to the community and keep this clean, maybe opening another thread to talk about exFAT and FAT32, and everyone that wants to talk about that can go there.

The problem that some people are experiencing with Autoloader is not the format of the filesystem, is something else, and that is what I am trying to figure out, I don't have to, but I like to help ^___^.

SeeYa!
:D
 
D

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Try moving the XCI files to ( sdroot:/sxos/xci ) (just move them, don't copy them, it is faster)

-How many XCI do you have?
-Do you have other files in the internal storage too, or just XCIs ? (such as NSP, etc)
-Is the console in docked or detached mode?

EDIT: I moved my internal XCI files to root as well, and did not get error, will try something else.

SeeYa!
:D

Was roughly 24 xci

No other nsps on sd card

Was in detached mode

Boots fine now but only this Switch failed to boot 2 times so far
 
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CaptainCPS-X

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Was roughly 24 xci

No other nsps on sd card

Was in detached mode

Boots fine now but only this Switch failed to boot 2 times so far

Oh! nice to know! Thank you! will keep doing some testings and see if I can finally find what is the issue :D

EDIT: I tested adding unicode characters to a XCI file, but no error on boot, the file is not even processed. So it is not the naming of the files.

As a off-topic note, that is a feature many homebrews are missing, the handling of files with unicode names. At least I have reported this issue some weeks ago on the SXOS forums, so maybe they can add support for unicode in the future, haven't received reply from them.


SeeYa!
:D
 
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CaptainCPS-X

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Guys filesystem doesn't have to do anything with Autoloader, Retroarch, etc. I have been using Retroarch on internal exFAT SD, without problems, I even use external exFAT SD using a USB card reader. Never had any problem.

So if anyone encounter problems, is because of them doing something wrong with the files / software / hardware.

You cannot blame a Operative System for corrupting a filesystem, if the user removed it without care (unmounting it, making sure nothing is happening in the background, reading or writing etc).

Again, I really recommend making a separate thread for this, since it is becoming like religion talk, just saying things by faith or beliefs, not really backing statements with technical support.

SeeYa!
:D
 

KongsNutz

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exfat for the usbhdd storing your xcis is fine and in fact preferable to save having to split files
fat32 for the sd tho

^THIS

Since when? I strongly disagree with you I have used exfat on 2 Nintendo Switch’s for a very longtime now I have never come across any issues with cfw booting, homebrew apps, xci emulation you name it not once! Your problem is not down to exfat, it’s down to cheap made MicroSD cards or “claimed” genuine MicroSD cards that are made in bad locations and bought generally online, nothing more! I would never buy a MicroSD card online I always purchase mine from the UK pcworld even if I have to pay premium prices but the point is I have never had an issue with any cards or “exfat” or any switch related issues.

Edit: also the sd reader in the Nintendo Switch is not very robust there not designed to have a MicroSD card shoved in & out the slot every 5 minutes. I had to change one on my first Switch but worked flawless with the new reader fitted.

You're wrong and it's been proven in the scene for a long time, do not use exfat if you use homebrew especially Retroarch. Or do, I'm just helping you out, it'll happen one day.
 

CaptainCPS-X

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Autoloader v1.10 - Error Code: 2168-0002 (possible fix)

Found the problem that causes "Error Code: 2168-0002" on console boot, not letting you do anything.

- If your stuck on the error loop, just remove the SD card while the message is displayed
- Put the SD card on your pc (or some device that let you modify it)
- Make sure to have all these files / directories structure on your SD (simply by not having the cach and its subdirectories will make the error appear)

sd:/sxos/titles/00FF0012656180FF/cach
sd:/sxos/titles/00FF0012656180FF/cach/hdd
sd:/sxos/titles/00FF0012656180FF/cach/sd
sd:/sxos/titles/00FF0012656180FF/flags
sd:/sxos/titles/00FF0012656180FF/flags/boot2.flag
sd:/sxos/titles/00FF0012656180FF/exefs.nsp

- Insert the SD card back into the console
- Press the POWER button as the error indicates, to reboot the console
- Problem should be gone

Apparently the Autoloader doesn't have a module to check if the cach directory is present (or subdirectories), and wont create them either. So it would be a easy fix for the devs.

SeeYa!
:D
 
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Toph

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Just leaving this here in case it could help someone else. I couldn't boot with the autoloader in place and would get an error screen on 2 different sd cards. Kept seeing the usual "your card is corrupted you need to format" nonsense. I thought that would be strange on 2 cards and one i had just formatted 3 days ago. Turned out on both I had to delete the "switch\checkpoint\saves" folder. Something in my saves in that folder caused it not to boot. After I did that it boots now on both sd cards and everything works as it should auto-loading xcis from usbhdd etc... all working good.
 

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Just leaving this here in case it could help someone else. I couldn't boot with the autoloader in place and would get an error screen on 2 different sd cards. Kept seeing the usual "your card is corrupted you need to format" nonsense. I thought that would be strange on 2 cards and one i had just formatted 3 days ago. Turned out on both I had to delete the "switch\checkpoint\saves" folder. Something in my saves in that folder caused it not to boot. After I did that it boots now on both sd cards and everything works as it should auto-loading xcis from usbhdd etc... all working good.

Nice! good find and contribution! ^___^

SeeYa!
:D
 

Tumbleweed

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I hate to even get into it again, but it's not only cheap sd cards that cause exfat corruption. I bought a legit card at a retail store that has worked 100% perfectly since I switched to Fat32 which was almost a year ago, but when I first got it it corrupted my entire sd card using exfat so I switched and never looked back. Just because nothing bad has happened to you personally, doesn't mean the issue is made up. Retroarch devs recommend Fat32, and they know what they're talking about.

I don't even understand why a SX OS user especially would even want to use exfat. They can just format an external hard drive to exfat (no corruption on externals) and install games to sd card or play them off external itself, and keep the sd card Fat32. The 4 gb limit was a problem in 2018 and has long been solved by now.

lmaol... who the fuck are u to tell SX users or any other CFW what is the right format to use? I’ve been using exfat on my SD Card since I bought my switch when it released and got it corrupted ONCE...the issue here has nothing to do with that this auto loader is clearly in “beta” if you don’t use homebrew you will never have corruptions, I used psnes and pfba and as mentioned had ONE single corruption. “Retroarch devs blablabla” this is a totally different thing as Retroarch works completely different and read/write a lot of data on your card. Don’t be arrogant saying you know what is the cause of the problem here because X/Y said it to you to not use exfat. I’m just being haughty to respond you in the same level you did.
 
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EmulateLife

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lmaol... who the fuck are u to tell SX users or any other CFW what is the right format to use? I’ve been using exfat on my SD Card since I bought my switch when it released and got it corrupted ONCE...the issue here has nothing to do with that this auto loader is clearly in “beta” if you don’t use homebrew you will never have corruptions, I used psnes and pfba and as mentioned had ONE single corruption. “Retroarch devs blablabla” this is a totally different thing as Retroarch works completely different and read/write a lot of data on your card. Don’t be arrogant saying you know what is the cause of the problem here because X/Y said it to you to not use exfat. I’m just being haughty to respond you in the same level you did.

Aww you butthurt that I stated a fact, because it is a fact.

exfat = corruption
Fat32 = no corruption

I said if it works for you great, butthurt clown.

You got corruption once because you were on exfat dumbass LMFAO because you cannot find one case of someone on Fat32 getting corruption. Any homebrew can cause corruption on exfat, that includes those standalone emulators. So get smarter you had corruption yet you're confronting me when I'm right and you're absolutely wrong.

Your iq must be really low.
 
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