Cool bro. Might give it another go. I already removed my fps counter. It distracts me. I wanted playing with higher frames with low reso before but after spending sometime with it I realized I'm ok with anything variable from 30 to 40-ish in non busy areas as long as it looks good. More than willing to compromise with dips as long as it's not that bad. Will try 720p again and sticking with it for a while.
Cool bro. Might give it another go. I already removed my fps counter. It distracts me. I wanted playing with higher frames with low reso before but after spending sometime with it I realized I'm ok with anything variable from 30 to 40-ish in non busy areas as long as it looks good. More than willing to compromise with dips as long as it's not that bad. Will try 720p and stick with it for a while.
This thread will include IPS patch for unlocking 60 FPS and how to change Dynamic Resolution values. Thanks to triple buffer 60 FPS drops are not that frustrating as f.e. in Link's Awakening.
It was confirmed working for PL [010039400E8D6000] and EU [01003D100E9C6000] releases.
First step to get 60 FPS is to unlock it. It works only with version 3.4
- Download TW3-60FPS.zip
- put exefs_patches folder to atmosphere
or reinx
or sxos
And Restart Switch.
Now you have 30 FPS lock deleted, but it will still not achieve 60 FPS because Dynamic Resolution is in the way. So we need to tweak it also.
Recommended OC settings for 60 FPS:
First we need to backup our save with Edizon or Checkpoint. IT'S MANDATORY TO HAVE AT LEAST ONE GAME SAVE OR AUTOSAVE! ELSE SETTINGS WILL RESET TO DEFAULT!
In backup folder you will find folder user.settings and inside settings.txt
Now we need to find line
Code:
[Rendering]
Below that we can paste any line from this list (I think they are easy to understand what some of them are doing):
Now just restore backuped save with changed config.
This tab will include some more advanced editing. Improper editing it can result in crashing game or system.
Changing minimal Dynamic Resolution
Warning: This works only with version 3.4. After changing it Fixing resolution point from Dynamic Resolution Config Tweaks will scale different, but still 25 is 1280x720.
You need to download TW3-DR.zip and unpack it. Open file 7D0794DC20FAF372B79B20D74DC2F481.ips with hex editor (for example HxD)
You will get this View attachment 182847
Each color is different instruction with different config.
Red - Handheld width
Green - Handheld height
Brown - Docked width
Pink - Docked height
We need to convert this instruction to hex. We can use f.e. this site http://armconverter.com/
After converting we need to copy value from ARM64 HEX window. So we got hex
Code:
16508052
And now we need to replace our new hex with old hex and save file. Put folder exefs_patches to sdcard folder
.....but seem it could be no bug with your first time change dynamic res or something, like my first time was a locked 540p and there was no inventory bug, now it appears. I'll try reinstall game with clean save to confirm this
Hey hey guys! can someone guide me please i did everything has the 1st post but for some reason my game keep 28-31... when i do the dinamic command to 25 (720p) the game drops alot to 18-20 fps...
Did something wrong??
Hey hey guys! can someone guide me please i did everything has the 1st post but for some reason my game keep 28-31... when i do the dinamic command to 25 (720p) the game drops alot to 18-20 fps...
Did something wrong??
@masagrator i dont know what i did but for some reason all of my games now when i am in main menu and press A the game dont start nor the logo of booting...
Can you help me plz
can someone confirm me if i did everything ok with the code?
[Rendering]
DynamicResolutionOverride=25
DRRequireCameraMove=1
DRIgnoreCPU=1
DRIgnoreVsync=1
DRGameTargetFrameTimeInMs=14.0
DRCinematicTargetFrameTimeInMs=14.0
DRIncreaseResolutionMargin=1
DRIncreaseResolutionMarginMultiply=1
DRCinematicIncreaseResolutionWaitTimeInMs=607.5
DRCinematicDecreaseResolutionWaitTimeInMs=101.5
DRGameIncreaseResolutionWaitTimeInMs=945.0
DRGameDecreaseResolutionWaitTimeInMs=157.5
can someone confirm me if i did everything ok with the code?
[Rendering]
DynamicResolutionOverride=25
DRRequireCameraMove=1
DRIgnoreCPU=1
DRIgnoreVsync=1
DRGameTargetFrameTimeInMs=14.0
DRCinematicTargetFrameTimeInMs=14.0
DRIncreaseResolutionMargin=1
DRIncreaseResolutionMarginMultiply=1
DRCinematicIncreaseResolutionWaitTimeInMs=607.5
DRCinematicDecreaseResolutionWaitTimeInMs=101.5
DRGameIncreaseResolutionWaitTimeInMs=945.0
DRGameDecreaseResolutionWaitTimeInMs=157.5
i did what you said, atm i have constant frames like 30-40 fps ... i dont know if the overclock is working properly because with and without overclock my frames is the same i think.... (using sys-clk editor)
i did what you said, atm i have constant frames like 30-40 fps ... i dont know if the overclock is working properly because with and without overclock my frames is the same i think.... (using sys-clk editor)
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