[RELEASE] Trails in the Sky FC Evolution English Patch

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The Legend of Heroes: Trails in the Sky (英雄伝説VI 空の軌跡) is a Japanese role-playing video game developed by Nihon Falcom. It is commonly referred to as Trails in the Sky First Chapter (英雄伝説 空の軌跡FC) to distinguish itself from the rest of the games in the Trails in the Sky series. The game is the first game in trilogy of titles, which also includes Trails in the Sky Second Chapter and Trails in the Sky the 3rd, and collectively, the titles create the sixth entry in the larger The Legend of Heroes series of video games.

A redesigned version of the game titled The Legend of Heroes: Trails in the Sky FC Evolution was released in Japan for the PlayStation Vita on June 11, 2015. Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.


About
This patch provides a full English patch for Trails in the Sky FC Evolution (known as Sora no Kiseki FC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky, the Evolution version includes the following changes:
  • Fully voiced story, with over 30,000 voiced lines
  • Redone artwork with more character portraits and event images
  • Arranged soundtrack
  • Text backlog
  • Hold X to speed up battles animations, cutscenes by 4x
  • Greatly improved text font
  • UI improvements
Sample video:



Team
the database—Project lead, programming, translating, graphics, testing
Snigs—Programming, testing lead
Thanks:
TheQuestion1080—testing
Dan_Tsukasa—patch concept
Zander1995—troubleshooting, ideas, graphics
Ribose—helped reverse engineer some formats like the monster guide
Gu4n—save files used for testing

Known Issues
  • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
  • DLC is now supported with rePatch, but some item names and descriptions may still be in Japanese.
If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

System Requirements
To run this translation patch, you need:
  • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
  • A Japanese copy of Sora no Kiseki FC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
Installation (with rePatch)
Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here)​
  2. Download the translation patch from the link below.​
  3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here).​
  4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
    Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
  5. In VitaShell, copy the following files to your computer:
    ux:0/FAGDec/patch/PCSG00488/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
  6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00488 (for digital) or gro0:app/PCSG00488 (for physical).​
  7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
  8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00488/gamedata/data.psarc (for digital) or gro0:/app/PCSG00488/gamedata/data.psarc (for physical) to your PC.​
  9. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc on your PC, ready to patch.​
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.​
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.​
  12. Copy the newly patched data.psarc and eboot.bin to the following locations:
    ux0:rePatch/PCSG00488/gamedata/data.psarc
    ux0:rePatch/PCSG00488/eboot.bin
  13. Close VitaShell and run the game.​

Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Download the patch from the link below.
  2. Connect the Vita to your PC via USB.
  3. You will need to use MaiDumpTool to dump and install the game in the following steps.
  4. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract the game and decrypt eboot (incl. suprx). This may take around 15 minutes or so.
  5. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract game patch and eboot (including suprx). This may take a couple of minutes.
  6. Return to the home menu and delete the game (back up save data first if necessary).
  7. In Mai, Install game from folder - PCSG0048.
  8. In Mai, Install patch from folder - PCSG00488_patch. Sometimes this process ends in a failure message, but it seems like it can be ignored safely.
  9. With the digital copy of the game installed, open VitaShell and copy the following files to your PC:
    ux0:app/PCSG00488/eboot.bin
    ux0:app/PCSG00488/gamedata/data.psarc
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin.xdelta or eboot-evolutionbgm.bin.xdelta from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.
  12. Copy the newly patched data.psarc from your PC back to ux0:app/PCSG0488/gamedata/, overriding the existing data.psarc. Copy the newly patched eboot.bin from your PC back to ux0:app/PCSG00488/, overriding the existing eboot.bin.
  13. Close VitaShell and run the game.

FAQs
  • I get an error when trying to launch the game!
    Make sure that your original game is the Japanese version of Trails in the Sky Evolution, and that it's updated to version 1.02.
  • Will you work on Trails in the Sky SC Evolution or Trails in the Sky the 3rd Evolution?
    Yes, they are planned eventually, but keep in mind that FC took over six months to complete. It's possible SC and 3rd won't require as much time as FC, but there's no way to tell for sure.
    Update: SC is now released (http://gbatemp.net/threads/release-trails-in-the-sky-sc-evolution-english-patch.495971/#post-7819736)
  • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
    Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
  • Should I use the Original soundtrack or the Evolution soundtrack?
    I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. For newcomers to the series, I highly recommend selecting the original soundtrack. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can switch eboot.bin at any time to switch the game soundtrack, so feel free to experiment.
  • My save files disappeared and I can't save the game.
    This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
  • Can I swap the X and O buttons (X to confirm, O to cancel)?
    Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
Version History
The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

VersionDate ReleasedRelease Notes
1.1a (Latest version)July 26, 2018Updated to support rePatch and compatibility packs. No other changes;
the version will still display 1.1 when launching the game.
1.1July 8, 2017Fixes bugs with some broken shops and a few instances of untranslated dialogue
occurring later in the game. Compared to version 1.0, only data.psarc has been modified,
so users running version 1.0 only need to update data.psarc.
1.0May 31, 2017Initial release.


Download
https://mega.nz/#!Z80mCKIQ!zAu5TUoycYvwVaW1tvR_iFgvhARDkwkFvLmC-RB2msk


Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)
 
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the database

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Rith12

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Everything you posted looks good. Just to make sure, you did refresh taiHEN from HENkaku settings after installing rePatch? Or just restart your Vita.

Yes did both. I even added the repatch to ur0:tai even though I use ux0 then reloaded config and rebooted device.
 
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Rith12

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Everything you posted looks good. Just to make sure, you did refresh taiHEN from HENkaku settings after installing rePatch? Or just restart your Vita.
any other advice?

Edit: it’s solved finally after 4 days of trying out so many various methods. I had two tai folders and I just renamed the ux0 ones to oldtai. There were three ux0 locations.
 
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Shayru

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Hey guys so i'm coming back in the trails series and so i wanted to do these 'remasters' but i'd like to get the original music back problem is using a maidump game already patched i found on the internet i can't get the eboot file from the FAGDec as it doesn't detect the game and when i use the patched and unpatched eboot i get the same eroor : "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT" so could anybody help me or maybe even pm the modified eboot file if that would still work
 

ISSO1407

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I just cant get this to work, no matter how many times i start from zero and load the game/update it to 1.02/decrypt i cant press open decrypted in vitashell on data.psarc I followed the guide at least 5 times now and it always ends the same. Open is grayed out.
EDIT: I finally got it to work, turns out im dumb and tried to press triangle on the data itself and not the folder it was inside of.
 
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MoMo11S

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Do I need to have a Japanese PSN account to update the game to the latest version? Or will my PAL account work just as fine?
 

VanillaSkyCrawler

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I've been stuck on step 5 for hours. I just cannot figure out how to get the eboot.bin from VitaShell to my PC. I even skipped this step and I was able to get the data.psarc just fine.

Do I need to copy the eboot.bin from FAGDec literally on Vitashell (I've pressed triangle and tried move, copy, export media, etc., and can't find any way to actually copy to to my computer)? I also tried getting on the FTP on my laptop and looking but I can't seem to access the FAGDec folder from there. I am so frustrated :(

Edit: I ended up caving and found a prepatch and managed to get it applied to my game. Thanks so much for the translation to everyone who worked so hard on this. I own the game digitally on PSP and on Steam, and I imported it Physically for Vita, so I've given all the support I think that I can to do my part.

I imported SC and The 3rd for Vita also, but they haven't arrived yet. I'll definitely be using your patches for those as well though, and I'll finally sit down and play this trilogy that I've had backlogged for far too long!
 
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MNEzone

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Hello everyone :) first of all, I would like to thank you so much for your work on this, I've been wanting to play this since I finished the first game on PSP in 2011!

I do have a few questions though, I know it says you must use a Japanese copy of the game to get it to work, but is there any way to get it to work with the Asian version? The reason for this is that I want to use vitacheat and I could only find cheats for the Asian version. Will it work if I just rename the file to the Japanese title ID? Or better yet, can someone provide me with a ready cheat file if you made one? I can't get it to work for the life of me!

Also, all cheat talk aside, I installed the game and patch last year and the game was working fine. I recently picked up my vita again and updated all the plugins like to the latest versions, and now, for some reason, after the intro, all I get is a black screen... The audio is working fine but there is no video at all, what could have caused it? I really don't want to reinstall the game again if that's possible but if I can't find a solution, I just might have to.

Thanks again for the amazing work, honestly, this existing really means the world to me :)
 

SSJSonikku

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I bought the game recently as I wanted to play another turn based rpg, and I heard that the Trails series is really good. So I was following the directions to apply the patch to play in English. I was able to apply the patch to eboot.bin and then was going to apply the same to data.psarc. When I tried to apply the patch to data.psarc I got the following message: "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT". What is the problem here that is preventing me from applying the patch?
 

jumpingspoon

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Do I need to have a Japanese PSN account to update the game to the latest version? Or will my PAL account work just as fine?

It should update fine. My jap games update fine and I have a USA account.

I bought the game recently as I wanted to play another turn based rpg, and I heard that the Trails series is really good. So I was following the directions to apply the patch to play in English. I was able to apply the patch to eboot.bin and then was going to apply the same to data.psarc. When I tried to apply the patch to data.psarc I got the following message: "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT". What is the problem here that is preventing me from applying the patch?

If you already have the game then just find a site to download the patch itself. So hard copy of game, update it from psn, then install the patch that you found somewhere. Thats what I did with omega labyrinth and it worked fine.
 

SSJSonikku

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Forgot to mention that I bought the game physically.

Boy was I stupid for not reading step 6 carefully. I had to decrypt data.psarc in vitashell and then patch it. Ok, so I patched data.psarc with data.psarc.xdelta and was successful. I then put the 2 files in the correct rePatch folder location, but the game was not patched, still seeing Japanese main menu and in the game itself. Not sure what to do now. What else am I missing?
 

the database

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Forgot to mention that I bought the game physically.

Boy was I stupid for not reading step 6 carefully. I had to decrypt data.psarc in vitashell and then patch it. Ok, so I patched data.psarc with data.psarc.xdelta and was successful. I then put the 2 files in the correct rePatch folder location, but the game was not patched, still seeing Japanese main menu and in the game itself. Not sure what to do now. What else am I missing?

You should check two things. First make sure the latest rePatch version is installed and enabled in tai/config.txt. Some people that had multiple tai/config.txt files had issues getting it enabled, see previous posts in this thread. Second, make sure your patched files are in the correct location:

ux0:rePatch/PCSG00488/gamedata/data.psarc
ux0:rePatch/PCSG00488/eboot.bin
 

SSJSonikku

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You should check two things. First make sure the latest rePatch version is installed and enabled in tai/config.txt. Some people that had multiple tai/config.txt files had issues getting it enabled, see previous posts in this thread. Second, make sure your patched files are in the correct location:

ux0:rePatch/PCSG00488/gamedata/data.psarc
ux0:rePatch/PCSG00488/eboot.bin

Finally, I have applied the patch correctly this time! When everything was set up, I booted the game and right away knew it was a success. I decided to do the process over again step for step, so there won't be any errors. The problem I found was that I was making the input changes to the config.txt in ux0, which I found out that you shouldn't do, plus the incorrect locations of data.psarc and eboot.bin (they were in ur0 originally). Now that I did this patch successfully, I can totally do other patches with ease. Thanks again for the help bro!
 
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asakapa619

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Also, all cheat talk aside, I installed the game and patch last year and the game was working fine. I recently picked up my vita again and updated all the plugins like to the latest versions, and now, for some reason, after the intro, all I get is a black screen... The audio is working fine but there is no video at all, what could have caused it? I really don't want to reinstall the game again if that's possible but if I can't find a solution, I just might have to.

Thanks again for the amazing work, honestly, this existing really means the world to me :)

try putting together both data.psarc on the same folder and run the game again, i had this issue before..
 

jimkage

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Does anyone have a save in chapter 8 after getting all Gambler Jack volumes to share ? it could also be a save at chapter 9 with the 1st Zemurian Ore in the inventory. :B
Thanks anyways.
 

Shenrai

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I know this isnt fully related but I was not sure where to ask.. Just downloaded the patch and everything works but I was wondering whether the game was supposed to not fill in the entire screen? Feels like the game is slightly smaller than the actual vita screen. Am I crazy or something?

--------------------- MERGED ---------------------------

Um for some reason my message got posted multiple times and I cannot find an option to delete them, sorry
 

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